User prompt
you're generating way too many blockers. only a single blocker can be generated at once
User prompt
blockers dont work correctly. way too many blockers get generated, instead only a single blocker must be generated per 5 fish collected
User prompt
blockers dont work correctly. a blocker does get generated after the first 5 points are collected, but then doesnt work again after the next 5 are collected
User prompt
blockers dont work correctly. a blocker does get generated after the first 5 points are collected, but then doesnt work again after the next 5 are collected
User prompt
the game generates way too many blockers, only a single blocker can be generated per 5 points collected
User prompt
we need to change how obstacles get generated. a bocker has to be generated once every 5 collected fish, as to maintain the one obstacles generated once every 5 points rule
User prompt
we need to change how obstacles get generated. currently, they get generated when the score reaches 5,10,15 or any multiple of 5 values, which no longer works for the game. a bocker instead has to be generated once every 5 collected fish, as to maintain the one obstacles generated once every 5 points rule
User prompt
when the score reaches 0 it's game over
User prompt
now deduct 1 point from the score, every time the player taps on the screen to move its character
User prompt
fix the score to display the actual score of 3. right now it's displayed as 0 even though it's set at 3
User prompt
✅ Remove redundant score text initialization to fix the overlapping score texts issue.
User prompt
optimize the score as there's currently 2 overlapping score texts
User prompt
there's a bug with the score, where there's 2 overlapping texts. right now there's a 3 that never updates, and the score that increments. there needs to be a single value, that starts at 3
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreTxt.setText(LK.getScore().toString());' Line Number: 196
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apply the above fixes
User prompt
check the code that relates to the scoring and optimize it, as to ensure it doesn't have multiple irrelevant mentions and to ensure it starts from 3 instead of 0
User prompt
apply the above fixes to make the score start at 3
User prompt
fix it
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fix it
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do it
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fix it
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fix it so it starts from 3
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the score has to start from 3 instead of 0
User prompt
start the score with 3 points
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when 2 enemies collide, increment the score by 2
===================================================================
--- original.js
+++ change.js
@@ -218,10 +218,10 @@
}
}
// Continue with any additional game tick logic...
});
-if (foodCollected % 5 === 0 && foodCollected > 0) {
- blockersSpawned = foodCollected % 5 === 0;
+if (foodCollected % 5 === 0 && foodCollected > 0 && !blockersSpawned) {
+ blockersSpawned = true; // Blocker has been spawned, prevent more until reset
var incomingWarning = LK.getAsset('incoming', {
anchorX: 0.5,
anchorY: 0,
x: randomX,
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