User prompt
the fish still moves too snappy as it's getting bigger. it needs to move slower as it grows
User prompt
the fish still moves too snappy as it's getting bigger. it needs to move slower as it grows
User prompt
the fish still moves too snappy as it's getting bigger. it needs to move slower as it grows
User prompt
as the fish grows bigger, it's speed also needs to decrease, to reflect its movement is slower due to it's larger size
User prompt
deceleration is broken. the fish decelerates before reaching the coordinate the player gave. ensure it sprints fast enough or that the deceleration formula is dynamic so that regardless of where the player fish starts from, it always reaches it's destination
User prompt
but now you broke the deceleration, the player stil needs to decelerate over time
User prompt
the player moves just fine if the new direction is close to the fish current lcoation, but when i click at a further away distance, the fish starts moving towards the location but afterwards it stops taking commands and never moves again, which is a bug
User prompt
at some point in growth the playerfish simply stopped moving. ensure that can never happen. regardless of how low the speed get's decreased, it will always have a minimum speed so that it can always still move, just slower
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the playerfish should not take any more commands until it reaches it's destination. so the player may tap in between it's movement. but the fish will not change it's direction.
Code edit (1 edits merged)
Please save this source code
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now, whenever a smaller fish is eaten, decrease the speed of the playerfish by 1
Code edit (1 edits merged)
Please save this source code
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the playerfish grows too much when eating a fish, decrease the value it increments by
Code edit (1 edits merged)
Please save this source code
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Fix Bug: 'ReferenceError: playerGraphics is not defined' in or related to this line: 'if (player.intersects(food[l]) && playerGraphics.width > foodGraphics.width) {' Line Number: 128
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nope, it still doesnt work, the playerfish still never increases in siize. it needs to grow in size whehn eating a smaller fish
Code edit (1 edits merged)
Please save this source code
User prompt
the fish stil doesnt grow in size when eating a smaller fish. maybe I can't percieve the change, increase the sizer it grows by
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now there's a bug where the playerfish cant even interest with smaller fish so it cant eat them anymore
User prompt
the playerfish needs to grow when eating a smaller fish. it's now bugged
User prompt
i dont see the playerfish growing. it needs to grow in size when it eats a smalelr fish
User prompt
make the playerfish grow by 2% whenneveer he eats a smaller fish
User prompt
whenever the playerfish eats another fish, it needs to grow in size by 2% and have it's starting speed decreased by 1, so that the bigger the fish gets, the slower it's sprints will be, making it less agile
User prompt
whenever the playerfish eats another fish, it needs to grow in size by 2% and have it's starting speed decreased by 1, so that the bigger the fish gets, the slower it's sprints will be, making it less agile
User prompt
check the code and see if there's any redundant speed for the player fish that is not used, and if it is, remove it
===================================================================
--- original.js
+++ change.js
@@ -34,9 +34,9 @@
self.scaleX *= 1.01;
self.scaleY *= 1.01;
playerGraphics.width *= 1.01;
playerGraphics.height *= 1.01;
- self.speed = Math.max(self.speed - 1, 1); // Decrease speed but not below 1
+ self.speed = Math.max(self.speed - 0.05, 0.5); // Decrease speed but not below 0.5
};
});
// Enemy fish class
var EnemyFish = Container.expand(function () {
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