User prompt
Please fix the bug: 'TypeError: glitchGraphics.scale.set is not a function' in or related to this line: 'glitchGraphics.scale.set(scale, scale);' Line Number: 504
User prompt
Delete error
User prompt
Add pibby glitch
User prompt
Add anime
User prompt
Add all of the enemies
User prompt
Add enemy
User prompt
Add all of the enemies
User prompt
Add villager make villager run away from the enemies if the enemies touch villager villager get pippy glitch And turn into an enemy ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Add villager
User prompt
Add enemyshape2 enemy shape 2 is a enemy
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Please fix the bug: 'ReferenceError: findNearestEnemy is not defined' in or related to this line: 'self.targetEnemy = findNearestEnemy(self.x, self.y);' Line Number: 50
User prompt
Add dummy1 dummy one is helping the player defeat the pippy apocalypse
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'fill')' in or related to this line: 'corruptionText.style.fill = corruptionLevel > 75 ? "#FF0000" : "#FF00FF";' Line Number: 361
Code edit (1 edits merged)
Please save this source code
User prompt
Glitch Escape: Cartoon Apocalypse
Initial prompt
Pibby glitch apocalypse
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Modern App Store icon, high definition, square with rounded corners, for a game titled "Glitch Escape: Cartoon Apocalypse" and with the description "Navigate a cartoon character through a world being consumed by digital corruption. Dodge glitched enemies, collect uncorrupted pixels, and use debugging powers to survive the spreading digital apocalypse. Race against time to reach the source code and save the cartoon universe from total corruption.". No text on icon!
Pibby. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
Pibby glitch wall. In-Game asset. High contrast. No shadows
Pibby glitch pomni. In-Game asset. High contrast. No shadows
DebugPower. In-Game asset. High contrast. No shadows
Little pibby glitch. In-Game asset. 2d. High contrast. No shadows
Pixel shape. In-Game asset. 2d. High contrast. No shadows
Corrupted among Us. In-Game asset. High contrast. No shadows
Pibby finn. In-Game asset. High contrast. No shadows