User prompt
var teleportDirection = Math.random() < 0.5 ? -200 : 200;
User prompt
var teleportDirection = Math.random() < 0.5 ? -200 : 300;
User prompt
amplify bluenemy teleport
User prompt
var teleportDirection = Math.random() < 0.5 ? -100 : 10
User prompt
BlueEnemy Asset Teleport by x +10 or x -10 every 3 seconds
User prompt
YellowEnemy Asset scales positively every seconds
User prompt
greenpower up moves in circular motion
User prompt
death text is black
User prompt
multiply the speed of enemy by 1.25x
User prompt
multiply the spawn rate of enemy by 1.75x
User prompt
multiply the spawn rate of enemy by 1.25x
User prompt
bullet text should say 3
User prompt
bullet count is now 3
User prompt
change bullet count to 3
User prompt
make bullets collide with special object
User prompt
reverse the speed of specialobject when a bullet collides
User prompt
special object speed 0.7
User prompt
when projectile collides with specialobject, change speed to -0.5 for 0.5 seconds and destroy the projectile
User prompt
when projectile collides with specialobject, change speed to -0.5 for 2 seconds
User prompt
prevent left clicking when santa is near boundaries
User prompt
deathtext to fluorescent red
User prompt
deathtext color should be light red
User prompt
Ensure enemies spawn further away from the boundary by adjusting the random X position calculation
User prompt
deathtext.x = 2048 / 4 +225;
User prompt
reposition death text a little bit to the left
===================================================================
--- original.js
+++ change.js
@@ -208,9 +208,9 @@
fill: '#8B0000',
align: 'center'
});
deathText.anchor.set(0.5, 0.5);
- deathText.x = 2048 / 4 + 200;
+ deathText.x = 2048 / 4 + 225;
deathText.y = 2732 / 2 - deathText.height / 2 - 300;
LK.gui.addChild(deathText);
var toggleTransparency = function () {
deathText.alpha = deathText.alpha === 1 ? 0 : 1;
a top view of a 16 bit sprite santa with a bazooka Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit sprite of a christmas ornament Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit sprite of a red eyed christmas elf Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit sprite of a blood splatter Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit sprite of a red eye reindeer Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit sprite of a red eye mother christmas Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit top view background of a christmas field set in hell Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit smoke Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit wall of skulls with red eyes Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Death Is Inevitable" Text Bubble Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
16 bit CHRISTMAS bomb power up icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.