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when the yarn leaps, it should take about 3 seconds before reaching it's apex
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when the yarn leaps, bring it back down to it's original y position after 2 seconds
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make sure the leap isn't continous and the yarn falls back down to its initial position
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reduce the height of the yarns vertical leap
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the vertical leap is too much
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the yarnball is not leaping vertically in an arc, perhaps check if the calculations are correct
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fix the vertical leap
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'leaping')' in or related to this line: 'if (self.leaping) {' Line Number: 260
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the leap should be an arc not a teleportation
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the yarn should leap vertically by a quarter of the screen every 5 to 9 seconds
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the yarn is not jumping
Code edit (3 edits merged)
Please save this source code
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make it jump higher
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Make the yarn jump at intervals between 5 to 7 seconds
Code edit (2 edits merged)
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make sure the rotation is updated with every tick
Code edit (4 edits merged)
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add a rotation to the yarn depending on which X it's heading towards
Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
Please save this source code
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initially the yarn should spawn inside the playspace
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make the yarn bounce off the edges of the screen
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spawn only one yarn
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Spawn Yarn instance when score equals to 0 or higher
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implement a yarn movement behavior, move leftward accross the screen and back to it's original position
===================================================================
--- original.js
+++ change.js
@@ -94,9 +94,9 @@
if (self.x < 100 || self.x > 2150 - self.width) {
self.speedX = -self.speedX;
}
// Rotate the yarn depending on which X it's heading towards
- if (self.speedX > 0) {
+ if (self.speedX > 10) {
yarnGraphics.rotation = 0.1;
} else {
yarnGraphics.rotation = -0.1;
}
2d basketball in the art style of final fantasy 9. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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Create a cartoon-style illustration of a back alley. The goal is to capture a lively and playful location. No skies.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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