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in animatepumpkin reduce squash effect by 25%
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in animatepumpkin reduce scalling effect by 50%
Code edit (1 edits merged)
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'box.x = gripDemon.x;' Line Number: 352
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make sure grip demon is always above box
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Please fix the bug: 'Uncaught ReferenceError: box is not defined' in or related to this line: 'game.addChild(box); // Re-add box to ensure it stays on top of GripDemon' Line Number: 402
Code edit (4 edits merged)
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everywhere there is game.addChild(gripDemon); // Re-add GripDemon to ensure it stays on top add right after game.addChild(box); // Re-add box to ensure it stays on top of GripDemon
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ensure grip demon is always behind box
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its not working, sometimes box is behind grip demon
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box should always appear above grip demon
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instantiate box over grip demon, make sure box follows the same logic as grip demon
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lower first second and third demon vertically by 200
===================================================================
--- original.js
+++ change.js
@@ -297,10 +297,12 @@
var box = LK.getAsset('box', {
anchorX: 0.5,
anchorY: 0.5
});
-box.x = gripDemon.x;
-box.y = gripDemon.y + 475;
+if (gripDemon) {
+ box.x = gripDemon.x;
+ box.y = gripDemon.y + 475;
+}
game.addChild(box);
// Instantiate GripDemon in the center of the playspace
var gripDemon = LK.getAsset('GripDemon', {
anchorX: 0.5,
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