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make sure magic is aimed at shield
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'LK.gui.overlay.addChild(shield);' Line Number: 500
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put shield on the top layer
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make sure shield can intersect with magic
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when shield intersects with magic, trigger game over and flash screen
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can you create a new object for me that could intersect with magic?
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Fix Bug: 'Uncaught ReferenceError: santa is not defined' in this line: 'muzzleFlash.y = santa.y - 90;' Line Number: 542
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Fix Bug: 'Uncaught ReferenceError: santa is not defined' in this line: 'muzzleFlash.x = santa.x - santa.santaGraphics.width + 400;' Line Number: 541
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1. `self.gameInstance.santa` may not be correctly referencing the Santa object, possibly because Santa has not been initialized or added to the `gameInstance` at the time this code is executed.
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make sure self.gameInstance.santa && self.intersects(self.gameInstance.santa are on the same layer
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if (self.gameInstance.santa && self.intersects(self.gameInstance.santa)) { // Collision logic here
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if (magic.intersect(self.gameInstance.santa)) {
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if (magic.intersects(santa)) {
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oh my fucking god can you do anything??? fix the god damn intersect between santa and magic
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2. **Move Function Not Called**: The `move` function of the `Magic` class, which contains the collision detection logic, must be called regularly, typically within a `tick` event handler. If this function is not being called, the collision check will not occur.
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3. **Magic Not Active**: The collision check is wrapped within an `if` statement that checks if `self.moveEnabled` is `true`. If the `moveEnabled` property is not set to `true` after the timeout, the collision detection code will not run.
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in the `move` function of the `Magic` class, Check for collision between magic graphic and Santa graphic and trigger game over if they intersect.
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Check for collision between magic graphic and Santa graphic and trigger game over if they intersect.
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add LK.effects.flashScreen(0xff0000, 1000) before lk.showgameover is set to true
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when game starts, wait 3 seconds and lk.showgameover = true
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in this line: 'if (self.gameInstance.santa.intersects(self)) {' Line Number: 33
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if magic intersects with santa, `LK.showGameOver()` to end the game and display the game over screen.
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accelerate the speed of magic
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double the speed of magic
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make magic move either fast,normal or slower
===================================================================
--- original.js
+++ change.js
@@ -30,9 +30,9 @@
var normY = dy / distance;
self.x += normX * speed;
self.y += normY * speed;
}
- if (self.gameInstance.santa && self.intersects(self.gameInstance.santa)) {
+ if (self.gameInstance.santa && self.intersects(self.gameInstance.santa.santaGraphics)) {
LK.effects.flashScreen(0xff0000, 1000);
LK.showGameOver();
} else if (self.x < 0 || self.x > 2048 || self.y < 0 || self.y > 2732) {
if (self.parent) {
over the shoulder santa firing a revolver Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d transparent christmas crosshair Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d 3rd person front view of a christmas town square with a starry sky Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Christmas sparkles png Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
circular christmas golden star pattern transparent png Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas brick wall Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d opened christmas crate Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d diagonal christmas car or truck in snow Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a christmas poster showcasing miss santa clause Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a single white snowflake Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d stacked christmas winter tire Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d stacked christmas winter tire Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas magical mistletoe Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas 357 Magnum bullets Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d silhouette of a flying reindeer with a red glowy nose Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas dark sparkles Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas evil robot elf with a gun Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d pile of gray and red nuts and bolts Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
transparent snow sphere. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
snd_pistol
Sound effect
snd_enemyshot
Sound effect
snd_obstacle
Sound effect
snd_messages
Sound effect
snd_ricochet
Sound effect
snd_reindeer
Sound effect
snd_mistletoe
Sound effect
snd_reindeershot
Sound effect
snd_mistletoeshot
Sound effect
snd_christmasmusic
Music
snd_reload
Sound effect
snd_blastwave
Sound effect