User prompt
var magic = new Magic(self.x + self.width / 2, self.y + self.height / 2);
User prompt
Consider modifying the Magic constructor to accept x and y parameters, ensuring consistent behavior for all instances.
User prompt
create a copy of the array for each spawning cycle instead of modifying the original array.
User prompt
add a scale modifier to badelves between 75% and 100%
User prompt
spawnLocations = [{ x: tireBackground.x +175
User prompt
spawnLocations = [{ x: tireBackground.x +150
User prompt
spawnlocations, crateBackground, x+250, y-600
User prompt
spawnlocations, crateBackground, y-500
User prompt
spawnlocations, crateBackground, x+235, y-400
User prompt
spawnlocations, crateBackground, x+225, y-300
User prompt
spawnlocations, crateBackground, x+200, y-200
User prompt
spawnlocations, boxbackground, y-350
User prompt
spawnlocations, boxbackground, y-400
User prompt
spawnLocations tirebackground scale badelf 50%
User prompt
spawnLocations tirebackground scale badelf 65%
User prompt
spawnLocations = [{ x: tireBackground.x +120 y: tireBackground.y - 65 scale badelf 75%
User prompt
spawnLocations = [{ x: tireBackground.x +100 y: tireBackground.y - 55
User prompt
spawnLocations = [{ x: tireBackground.x -100 y: tireBackground.y - 50
User prompt
spawnLocations = [{ x: tireBackground.x +400 y: tireBackground.y - 400
User prompt
var BadElf = Container.expand(function (spawnX, spawnY, gameInstance) { // ... other code ... self.magicShootingInterval = LK.setInterval(function () { if (self.visible) { var magic = new Magic(); // Update to set the magic's position to the current position of the BadElf magic.x = self.x + self.width / 2; magic.y = self.y + self.height / 2; self.gameInstance.addChild(magic); } }, Math.random() * (3000 - 2000) + 2000); // ... other code ... });
User prompt
scale mistletoe between 85% and 100%
User prompt
scale reindeer between 75% and 100%
User prompt
ensure that the reindeer always faces the correct direction
User prompt
make reindeer move faster
User prompt
make reindeer move faster
===================================================================
--- original.js
+++ change.js
@@ -249,9 +249,10 @@
newReindeer.y = Math.random() * (2732 / 4 - newReindeer.height) + newReindeer.height;
newReindeer.arcDirection = spawnLeftSide ? 1 : -1;
newReindeer.arcRadius = 2048 / 2;
newReindeer.arcAngle = spawnLeftSide ? Math.PI : 0;
- newReindeer.scale.x = spawnLeftSide ? 1 : -1;
+ var scale = Math.random() * 0.25 + 0.75;
+ newReindeer.scale.set(scale);
self.addChild(newReindeer);
LK.on('tick', function () {
newReindeer.moveHorizontally();
});
@@ -330,9 +331,10 @@
reindeer.y = Math.random() * (2732 / 4 - boundaryOffset) + boundaryOffset;
reindeer.arcDirection = Math.random() < 0.5 ? 1 : -1;
reindeer.arcRadius = 2048 / 2;
reindeer.arcAngle = Math.random() < 0.5 ? Math.PI : 0;
- reindeer.scale.x = Math.random() < 0.5 ? 1 : -1;
+ var initialScale = Math.random() * 0.25 + 0.75;
+ reindeer.scale.set(initialScale);
self.addChild(reindeer);
LK.on('tick', function () {
if (reindeer) reindeer.moveHorizontally();
});
over the shoulder santa firing a revolver Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d transparent christmas crosshair Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d 3rd person front view of a christmas town square with a starry sky Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Christmas sparkles png Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
circular christmas golden star pattern transparent png Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas brick wall Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d opened christmas crate Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d diagonal christmas car or truck in snow Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a christmas poster showcasing miss santa clause Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a single white snowflake Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d stacked christmas winter tire Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d stacked christmas winter tire Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas magical mistletoe Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas 357 Magnum bullets Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d silhouette of a flying reindeer with a red glowy nose Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas dark sparkles Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d christmas evil robot elf with a gun Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d pile of gray and red nuts and bolts Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
transparent snow sphere. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
snd_pistol
Sound effect
snd_enemyshot
Sound effect
snd_obstacle
Sound effect
snd_messages
Sound effect
snd_ricochet
Sound effect
snd_reindeer
Sound effect
snd_mistletoe
Sound effect
snd_reindeershot
Sound effect
snd_mistletoeshot
Sound effect
snd_christmasmusic
Music
snd_reload
Sound effect
snd_blastwave
Sound effect