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elf, key and room01 should fade in synchronized
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elf does not fade in correctly, make sure it fades in correctly similar to key
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delete bgclock
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bg elf bg key and bg radio must gradually fade in similar to room 01
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snap bg clock to the upper right portion of the screen
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delete monster head 01
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they shouln't fade it, they should be visible and active on screen similar to elf and key
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bg_bathroomkey, bg_clock, bg_elfenvelope01 and bg_monsterhead01 should be above room01
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instantiate bg_monsterhead01 in the playspace in the first level of the game
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instantiate bg_elfenvelope01 in the playspace in the first level of the game
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instantiate bg_clock in the playspace in the first level of the game
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instantiate bg_bathroomkey in the playspace in the first level of the game
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Please fix the bug: 'Timeout.tick error: tween is not defined' in or related to this line: 'tween(textObject, {' Line Number: 475 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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bg_room01 should be behind bg_grain and bg_scanlines
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stretch and squash for 2 seconds instead of 1
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while bg_room01 is instantiated and visible, play and loop s_Bathroom
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after bg_krampus is destroyed, wait 2 seconds and fade in bg_room01 in the center of the playspace over 3 seconds
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===================================================================
--- original.js
+++ change.js
@@ -42,13 +42,13 @@
/****
* Game Code
****/
+// Tween import
+//array for the elements of the menu so that we can easily destroy them or add them to the game
//---------------------------------------------------------------------------------------------------
//create variables for the various assets that will be loaded and unloaded and their various types
//---------------------------------------------------------------------------------------------------
-//array for the elements of the menu so that we can easily destroy them or add them to the game
-// Tween import
var menuObjects = [];
var howToObjects = [];
//elements of the narration screen so that we can easily destroy or add them to the game
var introObjects = [];
@@ -484,41 +484,41 @@
x: krampus.x + 10,
scaleX: 1.2,
scaleY: 0.8
}, {
- duration: 200,
+ duration: 100,
easing: tween.easeInOut,
onFinish: function onFinish() {
tween(krampus, {
x: krampus.x - 20,
scaleX: 0.8,
scaleY: 1.2
}, {
- duration: 200,
+ duration: 100,
easing: tween.easeInOut,
onFinish: function onFinish() {
tween(krampus, {
x: krampus.x + 20,
scaleX: 1.2,
scaleY: 0.8
}, {
- duration: 200,
+ duration: 100,
easing: tween.easeInOut,
onFinish: function onFinish() {
tween(krampus, {
x: krampus.x - 20,
scaleX: 0.8,
scaleY: 1.2
}, {
- duration: 200,
+ duration: 100,
easing: tween.easeInOut,
onFinish: function onFinish() {
tween(krampus, {
x: krampus.x + 10,
scaleX: 1,
scaleY: 1
}, {
- duration: 200,
+ duration: 100,
easing: tween.easeInOut
});
}
});
Eerie Christmas-inspired toy shop The only text on screen should be the title "Krampus Lockdown" centered on the image.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a single cartoon snowflake. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple eerie christmas blank dirty ripped paper. Use christmas colors. Do not put text, just the dirty ripped paper so i can fill it myself with text. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. No text.
A heavily grainy screen filled with analog noise, washed-out colors, subtle scratches on the film, and a worn, nostalgic texture.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
horizontal scan lines, slightly distorted colors, subtle static noise, and faint glow around edges.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
bloody christmas elf glove tapping at screen clipart. Just the glove. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the number 13 written in black. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
black gothic frame with a question mark inside silhouette. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple dirty, dark and eerie Christmas clown key. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the number 28 written in black, make the numbers eerie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the number 7 written in black, make the numbers eerie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the number 0 written in black, make the numbers eerie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired room similar to a resident evil room Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired bathroom similar to a resident evil room Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a cartoon envelope with an toy elf on it holding a questionmark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple dirty, dark and eerie Christmas bathroom key. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired krampus lock with a resident evil style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired button as an arrow pointing right that says SKIP in a creepy font png. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired garage similar to a resident evil room Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple fuse inspired from a resident evil puzzle graphics Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
an eerie wall fusebox Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired hallway similar to a resident evil room Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie creepy old rusty key with krampus face embossed on it png. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple dirty, dark and eerie Christmas bathroom key. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired mistletoe lock with a resident evil style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired tree lock with a resident evil style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple dirty, dark and eerie Christmas light key. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired christmas light lock with a resident evil style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eerie christmas inspired lump of coal with a resident evil style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie flame similar to a resident evil asset, realistic Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired krampus statuette similar to a resident evil asset Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple eerie christmas blank dirty letter envelope. Use christmas colors. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. No text.
Eerie Christmas-inspired crypt room similar to a resident evil room Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple dark red cartoon christmas hat Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. No text.
cartoon mulled wine. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon christmas inspired question mark Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
krampus with a christmas hat coin embossed on it png. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
mulled wine coin embossed on it png. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Eerie Christmas-inspired krampus doll sitting similar to a resident evil Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
old safe png grey with four buttons on the side. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
s_KrampusLaugh01
Sound effect
s_SplashScreen
Sound effect
s_KrampusLaugh02
Sound effect
s_WomanScream01
Sound effect
s_ManScream01
Sound effect
s_ManScream02
Sound effect
s_WomanScream02
Sound effect
s_LightBuzz
Sound effect
s_ShutdownSound
Sound effect
s_CrumpledPaper
Sound effect
s_Bathroom
Sound effect
s_GameOver
Sound effect
s_CartoonRun
Sound effect
s_GetItem
Sound effect
s_KrampusScream
Sound effect
s_UnlockSound
Sound effect
s_WindBlow
Sound effect
s_FuseBoxOn
Sound effect
s_GeneratorSound
Sound effect
s_Locked
Sound effect
s_Interior
Sound effect
s_DollDeath
Sound effect
s_Footsteps
Sound effect
s_DollLaugh01
Sound effect
s_DollLaugh02
Sound effect
s_DollDeath01
Sound effect
s_DollDeath02
Sound effect
s_EncounterMusic
Sound effect
s_FirstDollMusic
Sound effect
s_ChristmasMusic
Sound effect
s_BreakingSound
Sound effect
s_Collected
Sound effect
s_Extinguished
Sound effect
s_Appear
Sound effect
s_MulledWine
Sound effect
s_Slurping
Sound effect
s_SafeUnlocked
Sound effect
s_LockedSafe
Sound effect