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Add opening screen asset, and make sure the game title, language selector and play button are within the opening screen
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The game title is outside from the game screen
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What is the size of the screen? Adjust xy of the title, language selector and start button according to the size of the screen
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Still cannot see all of the setup
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The game title, language selector and play button suddenly disappear
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Move the game title, language selector and play button to the middle of the screen
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All of the screen is empty, fix this problems, make sure including four main screens such as opening screen, homepage, storyline and gameplay mode, and all of the elements are within the mobile screen
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All of the things out from the screen
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Make it fits the mobile screen
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Add opening screen asset with the title Kaleidoscope of Music Rhythm, language selector and start button, instead of empty screen
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Replace Japanese selector with Chinese selector (中文)
Code edit (1 edits merged)
Please save this source code
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Kaleidoscope of Music Rhythm
Initial prompt
The music rhythm game has four main screens, that is opening screen, homepage for song selector, story of song introduction and gameplay mode, the music rhythm game title is Kaleidoscope of Music Rhythm. For the opening screen, including language selector and start button, then homepage is appeared as song selection, the songs are Sky Journey, Night Pulse and Sunrise Waltz, other songs can be added from time to time, then appearing story of song introduction after a song is selected, and there is difficulty selection like easy, medium and hard for storybox, then appearing gameplay mode that consists of tap note, hold note and swipe note
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Game design for Kaleidoscope of Music Rhythm without game title, just the design for opening screen background. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style design empty selector UI. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style hold note for music rhythm game. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style swipe note for music rhythm game. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style tap note for music rhythm game. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style kaleidoscope pattern design for homepage. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style lane divider for music rhythm game that is horizontal and used for judging the touching of rhythm In-Game asset. 2d. High contrast. No shadows
Empty cyberpunk style storybox design in which it's size enable song cover, difficulty level and song description to be added in the storybox. In-Game asset. 2d. High contrast. No shadows
Round shape of song cover of anime style with Sky Journey theme. In-Game asset. 2d. High contrast. No shadows
Round shape song cover of cyberpunk anime style with the themed “Night Pulse”. In-Game asset. 2d. High contrast. No shadows
Round shape of anime style song cover with the themed Sunrise Waltz. In-Game asset. 2d. High contrast. No shadows
Anime style design for the round shape song cover of New Era Malay Style
Round shape, Replace Chinese word from “不知途”to“莫问前程”,others remaining the same
Empty cyberpunk style menu design. In-Game asset. 2d. High contrast. No shadows
Cyberpunk style pause symbol. In-Game asset. 2d. High contrast. No shadows