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show the brush on the pollutedspirits not on spirits that respawn from the top βͺπ‘ Consider importing and using the following plugins: @upit/tween.v1
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Add brush asset to the game when player clean the spirits show the brush on them with animation left and right by small distance to look like its brushing them. βͺπ‘ Consider importing and using the following plugins: @upit/tween.v1
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Add gamebackground
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play intro music when intro music only so when the game is starts play only game music
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Please fix the bug: 'ReferenceError: spawnToken is not defined' in or related to this line: 'spawnToken();' Line Number: 347
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'for (var i = tokens.length - 1; i >= 0; i--) {' Line Number: 358
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The startbutton not working!
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Add introbackground before game starts and startbutton close to the bottom.
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add bathmusic for the game
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don't show the game objects till it starts or startbutton is clicked!
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Add introbackground for the intro before game start and startbutton close to the bottom by 100px
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Import of asset
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Change direction for the player when go to the left and right from the middle of the screen.
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free one spirit took all the tokens! reduce that to 1 token only per spirit before it change to dark spirit.
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Add the asset for the dark spirt is missing on the list of assets!
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Lower the game screen from the top by 200px but let the text in its position so the healthbar
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move health bar to top max close to top by 30px on the same area on the left side not to the middle or right side!
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move health bar to the max top before 30px
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change health to a sky blue bar of 100% decreased by random % from 3 to 10.
Code edit (1 edits merged)
Please save this source code
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Spirit Bath House Adventure
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Create a spirited a way game. story game. from the anime movie "spirited a way".
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});