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the player not changing for other colors like yellow,blue,pink,orange,purple,green!
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Add the 7 colors to the player list of changing colors to change to it.
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change the player color to the first respawning color and when i match it change to the next respawned color so on..
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change the colors auto not by click
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the player didn't change same like the blocks colors!
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if the respawning color is blue change player to blue if green change to green etc..
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change the player colors to the respawning colors not just red!
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change to next color when i match
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change the player to the respawning colors
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the cube must change randomly to the close color cube automatique
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Please fix the bug: 'Uncaught TypeError: playerCharacter.containsPoint is not a function' in or related to this line: 'if (playerCharacter.containsPoint(playerCharacter.toLocal({' Line Number: 154
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let the player can follow the cursor left and right at the same time.
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Please fix the bug: 'Uncaught TypeError: LK.Point is not a constructor' in or related to this line: 'if (playerCharacter.containsPoint(playerCharacter.toLocal(new LK.Point(x, y)))) {' Line Number: 154
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Please fix the bug: 'Uncaught TypeError: Point is not a constructor' in or related to this line: 'if (playerCharacter.containsPoint(playerCharacter.toLocal(new Point(x, y)))) {' Line Number: 154
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Please fix the bug: 'Uncaught TypeError: LK.Point is not a constructor' in or related to this line: 'if (playerCharacter.containsPoint(playerCharacter.toLocal(new LK.Point(x, y)))) {' Line Number: 154
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the player must go to the left and right to match the colors
Code edit (1 edits merged)
Please save this source code
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Chromatic Cadence
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Make a terrain of 7 colors each one have different sound they come from the top going to the bottom and the player change to the 7 colors same as the music and must collect the sound terrain in time to do the perfect music.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});