User prompt
Please fix the bug: 'Uncaught TypeError: block.mine is not a function' in or related to this line: 'if (block.mine()) {' Line Number: 194
Code edit (1 edits merged)
Please save this source code
User prompt
Pixel Miner: Treasure Depths
Initial prompt
Game similar to cave digger, digging by pixels 50x50, the ground platform is on the max size of the horizontal size of the screen let only 100px on the side are stone, expand them all the way down each time different tresurse, metal, bronze, silver, gold, diamond, crystal...etc each 3000 px y.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Same ninja character, with pack of all colors
Same ninja character, with pack of colors silver,gold,diamond,pink crystal
Same ninja character, with silver color
Same ninja character, with gold color
Same ninja character, with diamond color
Same ninja character, with crystal pink color
Pack of crystals, pink color In-Game asset. 2d. High contrast. No shadows
same image but add beside the character +1 with green color.
Same image of ninja with dig machine but with different colors. HD colors. yellow
Same image of ninja with dig machine but with different colors. HD colors. red
Same image of ninja with dig machine but with different colors. HD colors. blue
Same image of ninja with dig machine but with different colors. HD colors. black ninja
Same image of ninja with dig machine but with different colors. HD colors. green
Playerdiggingsound1
Sound effect
Enemydiggingsound1
Sound effect
Gamemusic1
Music
CollectedTreasuresound1
Sound effect
Startsound1
Sound effect
Intromusic1
Music
PlayerShotSound
Sound effect
EnemyShotshound1
Sound effect
Lifesound1
Sound effect
enemyshotsound1
Sound effect
playershotsound1
Sound effect