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shoot the stars only if enemies clicked by mouse and let the click on the screen for movement of the player ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Add shot for the ninja to shoot enemies 'star' asset . ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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fix ladder collision so the player can climb it, it stuck before it!
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reduce player health by 10 when touched by enemies.
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Add healthbar for ninja player 100/100 on the top left side of the screen, add healthbar for enemies above them like a small bar.
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Import of asset
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Import of asset
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Import of asset
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Import of asset
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the player can't reach the ladders!
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The edges collisions of platforms are thick make them thin a bit.
Code edit (9 edits merged)
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make sur the player doesn't out from platforms only by ladder, increase speed of climbing ladder, change climbing to be a movement by hold to move player not by click.
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Add more distance for the climbing movement of the player on ladders, don't let it out from any terrain by any movement vertical or horizontal V/H
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let the player step on the other platforms like before to collect coins in it, it stuck on their edges. and the movement when climbing on ladders is slow so add some speed for that.
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remove diagonal movement let only vertical or horizontal when holding mouse button.
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add vertical movment for the player it can't go up to the ladder!
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let the player climb the ladder when reach it!
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fix the player after finishing distance of ladder it outs and continue moving till out from the screen! it must step on the terrains when finishing climbing the ladder not to continue going up!.
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Limit the distance of player movement to be in the terrains or in ladder only so it will not out of it or from the screen, the enemies must not change their area from terrain to another, let 4 enemies only each one in its area and they can't teleport to another terrain, the enemies can move horizontal and add vertical movement tow.
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'toGlobal')' in or related to this line: 'var gamePos = game.toLocal(obj.parent.toGlobal(obj.position));' Line Number: 253
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Platform Climber
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
coin, hd colors. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Scary blue background of forest, moon, small owl on tree, HD colors. In-Game asset. 2d. High contrast. No shadows
Scary graveyard with different things around it scary things spiders, web spider, skulls, swords, grass, trees.. In-Game asset. 2d. High contrast. No shadows
Scary wallpaper without characters, with all colors, HD colors. In-Game asset. 3d. High contrast. No shadows