User prompt
change the maze shape for level1
User prompt
Do another shape for maze level1 with few spaces beside each coin there is a way to go to it and collect it
User prompt
change the shape and reduce spaces
User prompt
do many walls of small walls of maze for level1 and check if any coin inside a wall change its position before loading.
User prompt
do many walls of small walls of maze for level1 and check if any coin inside a wall change its position before loading.
User prompt
make it difficult the maze of level1 by adding more walls and spaces between edges for player to pass through it :)
User prompt
change maze level1 let many spaces
User prompt
change the shape of maze of level1 and change coins position to not been inside the walls.
User prompt
change the shape of level1 maze walls
User prompt
Add level text beside pause close to it level1...level10
User prompt
Change the shape of maze of level1 to be more hard and let spaces between the horizontal and vertical edges to be double the size of player so he can pass .
User prompt
let the space road for the player be double of its size.
User prompt
For level1 do more walls and more spaces in each area have coin there must be a space on wall to let player pass to collect it.
User prompt
Add more walls for level1 and let a road spaces for the player to pass through it
User prompt
make the maze hard
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'toGlobal')' in or related to this line: 'var localPos = game.toLocal(obj.parent.toGlobal(obj.position)); // Get position relative to game stage' Line Number: 438
Code edit (1 edits merged)
Please save this source code
User prompt
Maze Coin Challenge
Initial prompt
Create maze have 10 coins doing rotation 360° continuously when game start, do 10 levels each level have different shape of the maze you can do the 5 other levels like circle mazes have curved lines or walls, the maze have to be inside 4 boundaries of the screen, you can do 4 walls around the maze. do timer on the top left 1:00min if reach 0 before collecting all coins do gameover but if finished them all 10/10 tap screen to go to next level.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});