/**** * Classes ****/ // Assets will be automatically created and loaded during gameplay // Bird class var Bird = Container.expand(function () { var self = Container.call(this); var birdGraphics = self.attachAsset('bird', { anchorX: 0.5, anchorY: 0.5 }); self.gravity = 0.5; self.lift = -10; self.velocity = 0; self.update = function () { self.velocity += self.gravity; self.y += self.velocity; if (self.y > 2732 - birdGraphics.height / 2) { self.y = 2732 - birdGraphics.height / 2; self.velocity = 0; LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); } if (self.y < birdGraphics.height / 2) { self.y = birdGraphics.height / 2; self.velocity = 0; LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); } }; self.flap = function () { self.velocity = self.lift; }; }); // Coin class var Coin = Container.expand(function () { var self = Container.call(this); var coinGraphics = self.attachAsset('coin', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -5; self.update = function () { self.x += self.speed; if (self.x < -coinGraphics.width / 2) { self.destroy(); } }; }); // Obstacle class var Obstacle = Container.expand(function () { var self = Container.call(this); var obstacleGraphics = self.attachAsset('obstacle', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -5; self.update = function () { self.x += self.speed; if (self.x < -obstacleGraphics.width / 2) { self.destroy(); } }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB // Sky blue background }); /**** * Game Code ****/ var background = LK.getAsset('Background122', { anchorX: 0.5, anchorY: 0.5, scaleX: 2048 / 100, scaleY: 2732 / 113.86, x: 2048 / 2, y: 2732 / 2 }); game.addChild(background); var bird = game.addChild(new Bird()); bird.x = 2048 / 4; bird.y = 2732 / 2; var obstacles = []; var coins = []; var score = 0; var scoreTxt = new Text2('0', { size: 150, fill: "#000000", font: "Digital-7, 'Courier New', Courier, monospace" }); scoreTxt.anchor.set(0.5, 0); LK.gui.top.addChild(scoreTxt); function spawnObstacle() { var obstacle = new Obstacle(); obstacle.x = 2048 + obstacle.width / 2; obstacle.y = obstacle.height / 2; var pairedObstacle = new Obstacle(); pairedObstacle.x = obstacle.x; pairedObstacle.y = 2732 - obstacle.height / 2; pairedObstacle.scaleY = -1; // Flip the obstacle vertically for bottom obstacles obstacles.push(pairedObstacle); game.addChild(pairedObstacle); obstacles.push(obstacle); game.addChild(obstacle); } function spawnCoin() { var coin = new Coin(); coin.x = 2048 + coin.width / 2; coin.y = 2732 / 2; coins.push(coin); game.addChild(coin); } game.down = function (x, y, obj) { bird.flap(); }; game.update = function () { bird.update(); for (var i = obstacles.length - 1; i >= 0; i--) { obstacles[i].update(); if (bird.intersects(obstacles[i])) { LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); } } for (var j = coins.length - 1; j >= 0; j--) { coins[j].update(); if (bird.intersects(coins[j])) { score += 1; scoreTxt.setText(score); LK.getSound('Funnysong123').play(); // Play sound when coin is collected coins[j].destroy(); coins.splice(j, 1); if (score >= 100) { LK.effects.flashScreen(0xff0000, 1000); score = 0; scoreTxt.setText(score); LK.showGameOver(); } } } if (LK.ticks % 120 == 0) { spawnObstacle(); } if (LK.ticks % 180 == 0) { spawnCoin(); } };
===================================================================
--- original.js
+++ change.js
@@ -94,17 +94,8 @@
font: "Digital-7, 'Courier New', Courier, monospace"
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
-var highestScore = 0;
-var highestScoreTxt = new Text2('Highest: 0', {
- size: 100,
- fill: "#000000",
- font: "Digital-7, 'Courier New', Courier, monospace"
-});
-highestScoreTxt.anchor.set(0.5, 0);
-LK.gui.top.addChild(highestScoreTxt);
-highestScoreTxt.y = scoreTxt.height; // Position below the current score
function spawnObstacle() {
var obstacle = new Obstacle();
obstacle.x = 2048 + obstacle.width / 2;
obstacle.y = obstacle.height / 2;
@@ -132,12 +123,8 @@
for (var i = obstacles.length - 1; i >= 0; i--) {
obstacles[i].update();
if (bird.intersects(obstacles[i])) {
LK.effects.flashScreen(0xff0000, 1000);
- if (score > highestScore) {
- highestScore = score;
- highestScoreTxt.setText('Highest: ' + highestScore);
- }
LK.showGameOver();
}
}
for (var j = coins.length - 1; j >= 0; j--) {
@@ -149,12 +136,8 @@
coins[j].destroy();
coins.splice(j, 1);
if (score >= 100) {
LK.effects.flashScreen(0xff0000, 1000);
- if (score > highestScore) {
- highestScore = score;
- highestScoreTxt.setText('Highest: ' + highestScore);
- }
score = 0;
scoreTxt.setText(score);
LK.showGameOver();
}