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Rename game name and description and tags
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Make the door look more obvious and have a nameplate to show the dimensions of the door. Also add small details like small paintings, desks, and more
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I cant tell were is forward and were is back sometimes I dont know where the door is and progression is confusing.
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Make sure to reset all values and memory on new game. Make doors actually look like doors and add numbers on the doors. Make player move slower
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Make the hallway actually a hallway, use raycasting to add shelfs, beds, and paintings
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Make it so that theres only one way forward and unique room shapes: Hallway, L shaped, Library, bedroom
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Please fix the bug: 'undefined is not an object (evaluating 'maze.grid[doorY][doorX + h] = 0')' in or related to this line: 'maze.grid[doorY][doorX + h] = 0;' Line Number: 89
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Make rooms proceedurally generated up to the 100th room, Make rooms smaller and dont do flashing lights
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Cannot move. Also remove minimap on top, then make it so that doors are seperately colors and automatically open on touch, and after each room add a counter, at 100 rooms the player wins
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Make individual rooms with doors between them, use the roblox game “doors” as a reference
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I meant the lower corners
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Make arrow larger and move arrows to the corners then remove the backward arrow and add rooms and doors
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Expand screen size to full as it is cut in half. Then make it so that the forward arrow is at the left and left and right are at the right side
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When doing more than 2 actions the entire application crashes
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game completely crashes when moving foward
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Add forward back, and left and right camera arrows
Code edit (1 edits merged)
Please save this source code
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Maze Runner 3D
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Make a 3d raycasting maze game
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});