User prompt
over alırsak oyunukazanalım ve over in fiyatı 10000 olsun
User prompt
kaç tane grantmother alırsak her tıklayışta %50 ihtimalle bize 100 para versin
User prompt
cursor alınca tıkladıkça 2 para alalım ve kaç cursor alırsak okadar artsın
User prompt
puan en başta sıfır
User prompt
score = money
User prompt
puanımız ne kadarsa paramız da okadar olsun
User prompt
kurabiyeye tıklayınca puanımız artsın ve puanımız başlangıçta sıfır olsun
User prompt
kurabiyeye tıklayınca puanımız azalsın
User prompt
score miz sıfır olsun
User prompt
bir score olsun ve her kurabiyeye tıklayınca azalsın ve her bir şey satın alınca onun fiyatı kadar scoremiz azalsın ve score nin yeri yukarı sola yasla
User prompt
para gözüksün
User prompt
para yukarıda ve orta da olsun
Code edit (1 edits merged)
Please save this source code
User prompt
Cookie Clicker Yap
Initial prompt
coicke cliker yap
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1", { cookies: 0, cookiesPerTap: 1, cookiesPerSecond: 0, upgrades: [0, 0, 0] }); /**** * Classes ****/ // Cookie (main clickable) var Cookie = Container.expand(function () { var self = Container.call(this); // Shadow var shadow = self.attachAsset('cookieShadow', { anchorX: 0.5, anchorY: 0.5, y: 340, x: 0 }); // Cookie var cookie = self.attachAsset('cookie', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0 }); // Cookie pulse animation on tap self.pulse = function () { tween.stop(cookie, { scaleX: true, scaleY: true }); cookie.scaleX = 1; cookie.scaleY = 1; tween(cookie, { scaleX: 1.12, scaleY: 0.92 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(cookie, { scaleX: 1, scaleY: 1 }, { duration: 120, easing: tween.easeIn }); } }); }; return self; }); // Upgrade Button var UpgradeButton = Container.expand(function () { var self = Container.call(this); // Button background var bg = self.attachAsset('upgradeBtn', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 0 }); // Icon var icon = self.attachAsset('upgradeIcon', { anchorX: 0.5, anchorY: 0.5, x: -120, y: 0 }); // Title var title = new Text2('', { size: 54, fill: "#fff" }); title.anchor.set(0, 0.5); title.x = -60; title.y = 0; self.addChild(title); // Cost var costTxt = new Text2('', { size: 44, fill: 0xFFE7A0 }); costTxt.anchor.set(1, 0.5); costTxt.x = 180; costTxt.y = 0; self.addChild(costTxt); // Index of upgrade self.upgradeIndex = 0; // Set upgrade info self.setUpgrade = function (upgrade, index) { self.upgradeIndex = index; title.setText(upgrade.name); costTxt.setText(upgrade.cost + "🍪"); }; // Update cost display self.setCost = function (cost) { costTxt.setText(cost + "🍪"); }; // Flash when can't afford self.flashRed = function () { tween(bg, { tint: 0xff4444 }, { duration: 120, onFinish: function onFinish() { tween(bg, { tint: 0x6c4f2b }, { duration: 200 }); } }); }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x3e2c16 }); /**** * Game Code ****/ // Upgrade icon (for all upgrades, can be reused) // Upgrade button // Cookie shadow // Cookie (main clickable) // --- Game State --- var cookies = storage.cookies || 0; var cookiesPerTap = storage.cookiesPerTap || 1; var cookiesPerSecond = storage.cookiesPerSecond || 0; var upgrades = storage.upgrades || [0, 0, 0]; // --- Upgrade Definitions --- var upgradeDefs = [{ name: "Cursor", baseCost: 15, cost: 15, baseCps: 0.1, cps: 0.1, desc: "+0.1 cookies/sec" }, { name: "Grandma", baseCost: 100, cost: 100, baseCps: 1, cps: 1, desc: "+1 cookie/sec" }, { name: "Oven", baseCost: 500, cost: 500, baseCps: 10, cps: 10, desc: "+10 cookies/sec" }]; // --- UI Elements --- // Cookie count text var cookieTxt = new Text2('', { size: 120, fill: "#fff" }); cookieTxt.anchor.set(0.5, 0); cookieTxt.x = 2048 / 2; cookieTxt.y = 120; LK.gui.top.addChild(cookieTxt); // Cookies per second text var cpsTxt = new Text2('', { size: 54, fill: 0xFFE7A0 }); cpsTxt.anchor.set(0.5, 0); cpsTxt.x = 2048 / 2; cpsTxt.y = 260; LK.gui.top.addChild(cpsTxt); // --- Cookie (main clickable) --- var cookie = new Cookie(); game.addChild(cookie); cookie.x = 2048 / 2; cookie.y = 1100; // --- Upgrades --- var upgradeButtons = []; for (var i = 0; i < upgradeDefs.length; i++) { var btn = new UpgradeButton(); btn.setUpgrade(upgradeDefs[i], i); btn.x = 2048 / 2; btn.y = 1700 + i * 180; game.addChild(btn); upgradeButtons.push(btn); } // --- Helper Functions --- function updateCookieText() { cookieTxt.setText(Math.floor(cookies) + " 🍪"); } function updateCpsText() { cpsTxt.setText("per second: " + cookiesPerSecond.toFixed(1)); } function updateUpgradeButtons() { for (var i = 0; i < upgradeButtons.length; i++) { var def = upgradeDefs[i]; var owned = upgrades[i] || 0; var cost = getUpgradeCost(i); upgradeButtons[i].setCost(cost); } } function getUpgradeCost(index) { // Cost increases by 15% per purchase var def = upgradeDefs[index]; var owned = upgrades[index] || 0; return Math.floor(def.baseCost * Math.pow(1.15, owned)); } function getTotalCps() { var total = 0; for (var i = 0; i < upgrades.length; i++) { total += (upgrades[i] || 0) * upgradeDefs[i].cps; } return total; } function saveGame() { storage.cookies = cookies; storage.cookiesPerTap = cookiesPerTap; storage.cookiesPerSecond = cookiesPerSecond; storage.upgrades = upgrades; } // --- Cookie Tap Handler --- cookie.down = function (x, y, obj) { cookies += cookiesPerTap; updateCookieText(); cookie.pulse(); saveGame(); }; // --- Upgrade Button Handlers --- for (var i = 0; i < upgradeButtons.length; i++) { (function (btn, idx) { btn.down = function (x, y, obj) { var cost = getUpgradeCost(idx); if (cookies >= cost) { cookies -= cost; upgrades[idx] = (upgrades[idx] || 0) + 1; cookiesPerSecond = getTotalCps(); updateCookieText(); updateCpsText(); updateUpgradeButtons(); saveGame(); // Button pulse tween(btn, { scaleX: 1.08, scaleY: 1.08 }, { duration: 80, onFinish: function onFinish() { tween(btn, { scaleX: 1, scaleY: 1 }, { duration: 120 }); } }); } else { btn.flashRed(); } }; })(upgradeButtons[i], i); } // --- Game Update Loop --- game.update = function () { // Add cookies per second if (cookiesPerSecond > 0) { // 60 ticks per second cookies += cookiesPerSecond / 60; updateCookieText(); } // Save every 2 seconds if (LK.ticks % 120 === 0) { saveGame(); } }; // --- Initial UI Update --- cookiesPerSecond = getTotalCps(); updateCookieText(); updateCpsText(); updateUpgradeButtons(); saveGame();
===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,293 @@
-/****
+/****
+* Plugins
+****/
+var tween = LK.import("@upit/tween.v1");
+var storage = LK.import("@upit/storage.v1", {
+ cookies: 0,
+ cookiesPerTap: 1,
+ cookiesPerSecond: 0,
+ upgrades: [0, 0, 0]
+});
+
+/****
+* Classes
+****/
+// Cookie (main clickable)
+var Cookie = Container.expand(function () {
+ var self = Container.call(this);
+ // Shadow
+ var shadow = self.attachAsset('cookieShadow', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ y: 340,
+ x: 0
+ });
+ // Cookie
+ var cookie = self.attachAsset('cookie', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 0,
+ y: 0
+ });
+ // Cookie pulse animation on tap
+ self.pulse = function () {
+ tween.stop(cookie, {
+ scaleX: true,
+ scaleY: true
+ });
+ cookie.scaleX = 1;
+ cookie.scaleY = 1;
+ tween(cookie, {
+ scaleX: 1.12,
+ scaleY: 0.92
+ }, {
+ duration: 80,
+ easing: tween.easeOut,
+ onFinish: function onFinish() {
+ tween(cookie, {
+ scaleX: 1,
+ scaleY: 1
+ }, {
+ duration: 120,
+ easing: tween.easeIn
+ });
+ }
+ });
+ };
+ return self;
+});
+// Upgrade Button
+var UpgradeButton = Container.expand(function () {
+ var self = Container.call(this);
+ // Button background
+ var bg = self.attachAsset('upgradeBtn', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 0,
+ y: 0
+ });
+ // Icon
+ var icon = self.attachAsset('upgradeIcon', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: -120,
+ y: 0
+ });
+ // Title
+ var title = new Text2('', {
+ size: 54,
+ fill: "#fff"
+ });
+ title.anchor.set(0, 0.5);
+ title.x = -60;
+ title.y = 0;
+ self.addChild(title);
+ // Cost
+ var costTxt = new Text2('', {
+ size: 44,
+ fill: 0xFFE7A0
+ });
+ costTxt.anchor.set(1, 0.5);
+ costTxt.x = 180;
+ costTxt.y = 0;
+ self.addChild(costTxt);
+ // Index of upgrade
+ self.upgradeIndex = 0;
+ // Set upgrade info
+ self.setUpgrade = function (upgrade, index) {
+ self.upgradeIndex = index;
+ title.setText(upgrade.name);
+ costTxt.setText(upgrade.cost + "🍪");
+ };
+ // Update cost display
+ self.setCost = function (cost) {
+ costTxt.setText(cost + "🍪");
+ };
+ // Flash when can't afford
+ self.flashRed = function () {
+ tween(bg, {
+ tint: 0xff4444
+ }, {
+ duration: 120,
+ onFinish: function onFinish() {
+ tween(bg, {
+ tint: 0x6c4f2b
+ }, {
+ duration: 200
+ });
+ }
+ });
+ };
+ return self;
+});
+
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000
-});
\ No newline at end of file
+ backgroundColor: 0x3e2c16
+});
+
+/****
+* Game Code
+****/
+// Upgrade icon (for all upgrades, can be reused)
+// Upgrade button
+// Cookie shadow
+// Cookie (main clickable)
+// --- Game State ---
+var cookies = storage.cookies || 0;
+var cookiesPerTap = storage.cookiesPerTap || 1;
+var cookiesPerSecond = storage.cookiesPerSecond || 0;
+var upgrades = storage.upgrades || [0, 0, 0];
+// --- Upgrade Definitions ---
+var upgradeDefs = [{
+ name: "Cursor",
+ baseCost: 15,
+ cost: 15,
+ baseCps: 0.1,
+ cps: 0.1,
+ desc: "+0.1 cookies/sec"
+}, {
+ name: "Grandma",
+ baseCost: 100,
+ cost: 100,
+ baseCps: 1,
+ cps: 1,
+ desc: "+1 cookie/sec"
+}, {
+ name: "Oven",
+ baseCost: 500,
+ cost: 500,
+ baseCps: 10,
+ cps: 10,
+ desc: "+10 cookies/sec"
+}];
+// --- UI Elements ---
+// Cookie count text
+var cookieTxt = new Text2('', {
+ size: 120,
+ fill: "#fff"
+});
+cookieTxt.anchor.set(0.5, 0);
+cookieTxt.x = 2048 / 2;
+cookieTxt.y = 120;
+LK.gui.top.addChild(cookieTxt);
+// Cookies per second text
+var cpsTxt = new Text2('', {
+ size: 54,
+ fill: 0xFFE7A0
+});
+cpsTxt.anchor.set(0.5, 0);
+cpsTxt.x = 2048 / 2;
+cpsTxt.y = 260;
+LK.gui.top.addChild(cpsTxt);
+// --- Cookie (main clickable) ---
+var cookie = new Cookie();
+game.addChild(cookie);
+cookie.x = 2048 / 2;
+cookie.y = 1100;
+// --- Upgrades ---
+var upgradeButtons = [];
+for (var i = 0; i < upgradeDefs.length; i++) {
+ var btn = new UpgradeButton();
+ btn.setUpgrade(upgradeDefs[i], i);
+ btn.x = 2048 / 2;
+ btn.y = 1700 + i * 180;
+ game.addChild(btn);
+ upgradeButtons.push(btn);
+}
+// --- Helper Functions ---
+function updateCookieText() {
+ cookieTxt.setText(Math.floor(cookies) + " 🍪");
+}
+function updateCpsText() {
+ cpsTxt.setText("per second: " + cookiesPerSecond.toFixed(1));
+}
+function updateUpgradeButtons() {
+ for (var i = 0; i < upgradeButtons.length; i++) {
+ var def = upgradeDefs[i];
+ var owned = upgrades[i] || 0;
+ var cost = getUpgradeCost(i);
+ upgradeButtons[i].setCost(cost);
+ }
+}
+function getUpgradeCost(index) {
+ // Cost increases by 15% per purchase
+ var def = upgradeDefs[index];
+ var owned = upgrades[index] || 0;
+ return Math.floor(def.baseCost * Math.pow(1.15, owned));
+}
+function getTotalCps() {
+ var total = 0;
+ for (var i = 0; i < upgrades.length; i++) {
+ total += (upgrades[i] || 0) * upgradeDefs[i].cps;
+ }
+ return total;
+}
+function saveGame() {
+ storage.cookies = cookies;
+ storage.cookiesPerTap = cookiesPerTap;
+ storage.cookiesPerSecond = cookiesPerSecond;
+ storage.upgrades = upgrades;
+}
+// --- Cookie Tap Handler ---
+cookie.down = function (x, y, obj) {
+ cookies += cookiesPerTap;
+ updateCookieText();
+ cookie.pulse();
+ saveGame();
+};
+// --- Upgrade Button Handlers ---
+for (var i = 0; i < upgradeButtons.length; i++) {
+ (function (btn, idx) {
+ btn.down = function (x, y, obj) {
+ var cost = getUpgradeCost(idx);
+ if (cookies >= cost) {
+ cookies -= cost;
+ upgrades[idx] = (upgrades[idx] || 0) + 1;
+ cookiesPerSecond = getTotalCps();
+ updateCookieText();
+ updateCpsText();
+ updateUpgradeButtons();
+ saveGame();
+ // Button pulse
+ tween(btn, {
+ scaleX: 1.08,
+ scaleY: 1.08
+ }, {
+ duration: 80,
+ onFinish: function onFinish() {
+ tween(btn, {
+ scaleX: 1,
+ scaleY: 1
+ }, {
+ duration: 120
+ });
+ }
+ });
+ } else {
+ btn.flashRed();
+ }
+ };
+ })(upgradeButtons[i], i);
+}
+// --- Game Update Loop ---
+game.update = function () {
+ // Add cookies per second
+ if (cookiesPerSecond > 0) {
+ // 60 ticks per second
+ cookies += cookiesPerSecond / 60;
+ updateCookieText();
+ }
+ // Save every 2 seconds
+ if (LK.ticks % 120 === 0) {
+ saveGame();
+ }
+};
+// --- Initial UI Update ---
+cookiesPerSecond = getTotalCps();
+updateCookieText();
+updateCpsText();
+updateUpgradeButtons();
+saveGame();
\ No newline at end of file