User prompt
make the lasers a little bit smaller
User prompt
make bombs explosion area smaller and when the bomb exploded it is still can kill us fix this problems
User prompt
when a bomb spawns make it doesnt kill the player after 1.6 seconds
User prompt
after the bomb exploded its killing area is still active make it dissapear after the bomb exploded and when we avoided from 20 attacks lasers are 3x faster make it 2x
User prompt
i want the bomb to be image like our character
User prompt
when we avoided from 10 attacks make a new attack type it creates a random bomb into the cube room and it will explode after 1.5 second the explotions area will be same as the bombs area and when it explodes another one will be spawn and if the player touches it while it exploiding player will die ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
make warnings visible before the laser
User prompt
when we avoided from 20 attacks make lasers spawn time 1.5x slower and make a warning about where the next laser will come from
User prompt
make the lasers 3x faster when we avoided from 20 attacks
User prompt
make skeletons health 300
User prompt
make skeletons health 30
User prompt
make lasers acceleration faster and when we avoid from each attack skeleton should get damage
User prompt
make lasers slower from start and they will slowly be faster but it will stay in the same speed when it is 4 times faster from start ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
make the room smaller and make lasers smaller too
User prompt
make us in a cube room and we cant get out
User prompt
ok now when we get hit from his attacks make it kill us
User prompt
rewrite the source code
User prompt
Heart Escape: Skeleton Showdown
Initial prompt
make me a game we will be a heart that is our main character and our enemy is a skeleton with a jacket and he will tryna kill us with his skills utils like one of them is a lasers coming to us and we need to escape from them and everytime when we escape from his utils the enemy will get damage a little bit and when we escape enough of his utils he will die and we will win
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});