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Kırmızı topu mavi topa yakın konuma koy
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Mavi olan yemi kırmızıya renkli yeme yakın tut
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Tüm yollar birbirine bağlı olmalı
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Haritayı yeniden yarat
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Haritayı değiştir
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Düşman karakter gibi hareket edebilmeli rastgele alanda gezmeli
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Düşman rastgele gezmeli
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Düşman takip etmeli
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Siyah alanın içinde başlasın
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Sol üstten başlasın karakterin konunu
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User prompt
Maze Munch: Neon Chase
Initial prompt
Create a 2D top-down maze chase game inspired by classic Pac-Man. The player controls a yellow circular character that moves through a maze, collecting small dots to gain points. Four enemy ghosts roam the maze with unique AI patterns: one chases directly, one ambushes, one moves randomly, and one follows but stays distant. When the player collects a large power dot, all ghosts become vulnerable and can be eaten for extra points for a short time. The game ends if a ghost catches the player when not vulnerable. The map should have narrow corridors, walls, and corners, and should loop from left to right (teleport tunnels). Add a score counter, lives (3), and increasing difficulty after each level. Style: Classic arcade, retro neon visuals. Sound: 8-bit arcade sounds and background music. Controls: Arrow keys or swipe for mobile.
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});