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Add a round, there will be 5 rounds Round 1: Normal Monsters (15 Pieces) Round 2: Normal Monster and Big Monster (20 Pieces 15 Normal 5 Large) Round 3: Big Monster (15 pieces) Round 4:Big and King Monster (20 Pieces 15 Big 5 King) Round 5:King Monster (10 Pieces)
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I'm going to add one more monster (add assets to it) Name:King Monster Health:5 Damage:20
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Make Assets for the big monster
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I will add a new monster, it will take 10 lives, it must be wawes 2 times to kill (Name:Big monster)
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Let the monster take 5 lives
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Add lives (100 lives)
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Remove Score
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Make cooldown 1 second
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Add attack cooldown ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Wawes are so big
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It goes up to a certain point, when we click on it, it goes directly to that side (to infinity)
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No, when we click, it goes whichever way we clicked (from our ship to there)
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Let there be no waves around us, let it go directly to that side by clicking on a place
Code edit (1 edits merged)
Please save this source code
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Wave Defender
Initial prompt
It is a game that takes place at sea, we are ships and monsters are coming, we send waves to them by clicking and kill them)
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});