User prompt
Make it so when the game detects the item it the tornado make it so it does not say The item missed the tornado.
User prompt
Make it so it tells you the result of the experiment after each time the item hits the tornado and fly's off the screen.
User prompt
Make it so when you launch it. it goes a bit higher.
User prompt
Can you make it so the tornado does not spin but if the block touches it. it will still act the same
User prompt
Make it so after you shoot the block and it goes off screen it teleports back.
Code edit (1 edits merged)
Please save this source code
User prompt
Tornado Twister Physics Lab
Initial prompt
Make a game that test's tornado physics
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Make a car. In-Game asset. 2d. High contrast. No shadows
Make this a tornado. In-Game asset. 2d. High contrast. No shadows
Make a ball. In-Game asset. 2d. High contrast. No shadows
Make a box. In-Game asset. 2d. High contrast. No shadows
Make a cow. In-Game asset. 2d. High contrast. No shadows
Make a arrow. In-Game asset. 2d. High contrast. No shadows