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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'toGlobal')' in or related to this line: 'var localPos = self.toLocal(obj.parent.toGlobal(obj.position));' Line Number: 181
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layer them behind cymballs too and play the sonds only touched to the cymballs not stikcs
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move the cymball sticks a little upwards and make them layer down from toms
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add a new open hat visual and audio asset
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add new texture to the drums so the buttons look like the leather of the drums and create a 3d looking illusion. add stands for the cymbals and hats
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make the buttons bigger for better control
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add a sound asset for each part of the drum
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add 3 toms 1 floor 2 crash 1 ride and position them as a real drum layout
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Position the keys as if you were looking at a real drum from above.
Code edit (1 edits merged)
Please save this source code
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Drum Master
Initial prompt
make me a drum game like DrumKnee
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});