User prompt
make the muzzle flash effect a different asset
User prompt
make muzzle flash effect bigger and longer
User prompt
add a muzzle flash when fired
User prompt
make the counter battery moveable
User prompt
do not lose any points if the last base is destroyed
User prompt
If a base is blown you lose 500 points, if a second base is blown you lose 750 points, if a third base you lose 1000 points, if a fourth base you lose 1250 points and if a fifth base you lose 1500 points.
User prompt
If a base explodes you lose 500 points
User prompt
If the enemy missiles land on already destroyed base, an explosion will occur.
User prompt
If the enemy missiles land on empty space, an explosion will occur.
User prompt
the enemy missiles head towards the target base
User prompt
make a background
User prompt
When a military base is hit, an explosion occurs
User prompt
Please fix the bug: 'Timeout.tick error: EnemyMissile is not defined' in or related to this line: 'var missile = new EnemyMissile();' Line Number: 140
User prompt
Please fix the bug: 'City is not defined' in or related to this line: 'var city = new City();' Line Number: 56
User prompt
Please fix the bug: 'Player is not defined' in or related to this line: 'player = new Player();' Line Number: 34
User prompt
Exploding military bases leave behind a structure reduced to ashes
User prompt
The counter missile should be inclined towards the direction of the mouse.
User prompt
make a 0.3 second cooldown for the counter missile
User prompt
When an enemy missile is hit, an explosion occurs
User prompt
Make the counter missile face the direction it was fired from
User prompt
move player battery up a bit
User prompt
the missiles gets more frequent as the score gets higher
User prompt
the speed of the missiles gradually increase as the score gets higher
User prompt
code the game again
User prompt
Cold War Standoff
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
a 2d pixel art missile. In-Game asset. 2d. High contrast. No shadows
2d pixel art explosion. In-Game asset. 2d. High contrast. No shadows
2d pixel art military base. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
make the gray concrete shorter. make the clouds smaller, more realistic and less frequent.
a 2d pixel art anti-air battery. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat