User prompt
villa ürününe villa simgesi ekle
User prompt
büyük daire ürününe apartman simgesi ekle
User prompt
küçük daire ürününe kulübe simgesi ekle
User prompt
Market ekranına satın alınabilen ve satılabilen gayrimenkuller ekle. Her gayrimenkülün yanında resşm koymak için alan olsun
User prompt
emlak kataloğu içerisinde yer alan gayrimenkulleri biraz daha yukarı taşı
User prompt
marketde yer alan emlak katagorisinin içine 8 adet ürün ekle ürünlerin adı ve fiyatı sırasıyla ; baraka 100000 dolar , bungalov 300000 dolar , daire 500000 dolar , müstakil ev 1000000 dolar , villa 3000000 dolar , dükkan 5000000 dolar , fabrika 10000000 dolar , malikane 20000000 dolar
User prompt
emlak butonuna ev simgesi ekle
User prompt
marketde yer alan katagorileri ekranın ortasına taşı
User prompt
market sayfasına 4 tane katalog ekle . Kataloglar sırasıyla ; EMLAK , TAŞIT , LÜKS , DİĞER
User prompt
marketde yer alan premıum balonun adını değiştir. yeni ad 'FON'
User prompt
markete katalog ekle
User prompt
4.sayfanın sağ alt köşesine 'MARKET' butonu ekle . 'MARKET' butonu 5.ekranı açsın
User prompt
çark çevir butonunu biraz aşağı taşı
User prompt
'TEMETTÜ ÇARKI' yazısını ve çark ücretini biraz yukarı taşı
User prompt
1.sayfada yer alan unvan yazısını biraz daha aşağı taşı
User prompt
1.sayfada yer alan soru işareti butonunun altına ses açma kapama butonu ekle
User prompt
'TEMETTÜ ÇARKI fiyatını 1000 dolar yap
User prompt
4.sayfada yer alan 'ŞANS ÇARKI' yazısını değiştir. yeni yazı 'TEMETTÜ ÇARKI'
User prompt
çarkı yuvarlak şekil yap ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
4.sayfanın alt kısımına 5 tane seçeneği olan çark ekle ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
4.sayfadaki fazi sisteminin altına döviz sistemi ekle ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
4.sayfada yer alan 'Yatırılacak Tutar' yazısını yatır ve çek butonlarının altına taşı
User prompt
4.sayfada yer alan 'YATIRIMLAR' yazısının altına faize para yatırma sistemi ekle ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
4.sayfada yer alan '4.SAYFA' yazısını değiştir yeni yazı 'YATIRIMLAR'
User prompt
3.sayfada yer alan '4.SAYFA' yazısını değiştir. yeni ad 'YATIRIM'
/****
* Plugins
****/
var storage = LK.import("@upit/storage.v1");
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var FifthPage = Container.expand(function () {
var self = Container.call(this);
// Header text
var headerText = new Text2('MARKET', {
size: 150,
fill: 0x006400
});
headerText.anchor.set(0.5, 0);
headerText.x = 2048 / 2;
headerText.y = 100;
self.addChild(headerText);
// Catalog sections container
var catalogContainer = new Container();
catalogContainer.x = 2048 / 2;
catalogContainer.y = 2732 / 2;
self.addChild(catalogContainer);
// Catalog data
var catalogs = ['EMLAK', 'TAŞIT', 'LÜKS', 'DİĞER'];
var catalogColors = [0x8B4513, 0x4682B4, 0x9932CC, 0x228B22]; // Brown, SteelBlue, DarkViolet, ForestGreen
var catalogPositions = [{
x: -400,
y: -200
},
// Top left
{
x: 400,
y: -200
},
// Top right
{
x: -400,
y: 200
},
// Bottom left
{
x: 400,
y: 200
} // Bottom right
];
// Create catalog buttons
for (var i = 0; i < catalogs.length; i++) {
var catalog = catalogs[i];
var position = catalogPositions[i];
var color = catalogColors[i];
// Catalog background
var catalogBg = catalogContainer.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 600,
height: 300,
x: position.x,
y: position.y
});
catalogBg.tint = color;
// Catalog title
var catalogTitle = new Text2(catalog, {
size: 80,
fill: 0xFFFFFF
});
catalogTitle.anchor.set(0.5, 0.5);
catalogTitle.x = position.x;
catalogTitle.y = position.y - 50;
catalogContainer.addChild(catalogTitle);
// Catalog description
var description = '';
switch (catalog) {
case 'EMLAK':
description = 'Ev, Arsa, Dükkan';
break;
case 'TAŞIT':
description = 'Araba, Motor, Bisiklet';
break;
case 'LÜKS':
description = 'Mücevher, Sanat, Antika';
break;
case 'DİĞER':
description = 'Elektronik, Giyim, Kitap';
break;
}
var catalogDesc = new Text2(description, {
size: 50,
fill: 0xFFFFFF
});
catalogDesc.anchor.set(0.5, 0.5);
catalogDesc.x = position.x;
catalogDesc.y = position.y + 30;
catalogContainer.addChild(catalogDesc);
// Create interactive button for each catalog
var catalogButton = new MenuButton(catalog, 600, 300);
catalogButton.x = position.x;
catalogButton.y = position.y;
catalogButton.catalogType = catalog;
catalogButton.onPress = function () {
// Flash effect when catalog is selected
LK.effects.flashObject(this, 0xFFD700, 300);
// Show coming soon message for now
self.showCatalogMessage(this.catalogType);
};
catalogContainer.addChild(catalogButton);
}
// Show catalog message function
self.showCatalogMessage = function (catalogType) {
// Create semi-transparent overlay
var overlay = self.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
overlay.tint = 0x000000;
overlay.alpha = 0.7;
// Create message box background
var messageBox = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 1200,
height: 600,
x: 2048 / 2,
y: 2732 / 2
});
messageBox.tint = 0xFFD700;
// Create message text
var messageText = new Text2(catalogType + ' KATALOGu\n\nYakında bu bölümde\n' + catalogType.toLowerCase() + ' ürünlerini\ngörebileceksiniz!', {
size: 70,
fill: 0x000000,
wordWrap: true,
wordWrapWidth: 1000
});
messageText.anchor.set(0.5, 0.5);
messageText.x = 2048 / 2;
messageText.y = 2732 / 2 - 50;
self.addChild(messageText);
// Create close button
var closeButton = new MenuButton('TAMAM', 300, 100);
closeButton.x = 2048 / 2;
closeButton.y = 2732 / 2 + 200;
closeButton.onPress = function () {
// Remove all message elements
self.removeChild(overlay);
self.removeChild(messageBox);
self.removeChild(messageText);
self.removeChild(closeButton);
overlay.destroy();
messageBox.destroy();
messageText.destroy();
closeButton.destroy();
};
self.addChild(closeButton);
};
// Back button to fourth page
var backButton = new MenuButton('YATIRIM', 200, 80);
backButton.x = 150;
backButton.y = 2632;
backButton.onPress = function () {
showFourthPage();
};
self.addChild(backButton);
return self;
});
var FourthPage = Container.expand(function () {
var self = Container.call(this);
// Initialize investment data
self.depositAmount = 0;
self.interestRate = 0.05; // 5% interest rate
self.lastDepositTime = storage.lastDepositTime || 0;
// Header text
var headerText = new Text2('YATIRIMLAR', {
size: 150,
fill: 0x006400
});
headerText.anchor.set(0.5, 0);
headerText.x = 2048 / 2;
headerText.y = 100;
self.addChild(headerText);
// Interest deposit system container
var depositContainer = new Container();
depositContainer.x = 2048 / 2;
depositContainer.y = 350;
self.addChild(depositContainer);
// Deposit title
var depositTitle = new Text2('FAİZ SİSTEMİ', {
size: 120,
fill: 0x8B4513
});
depositTitle.anchor.set(0.5, 0);
depositTitle.x = 0;
depositTitle.y = 0;
depositContainer.addChild(depositTitle);
// Current deposit display
var currentDepositText = new Text2('Yatırılan Tutar: $0', {
size: 80,
fill: 0x000000
});
currentDepositText.anchor.set(0.5, 0);
currentDepositText.x = 0;
currentDepositText.y = 150;
depositContainer.addChild(currentDepositText);
// Interest rate display
var interestRateText = new Text2('Faiz Oranı: %5 (Günlük)', {
size: 70,
fill: 0x006400
});
interestRateText.anchor.set(0.5, 0);
interestRateText.x = 0;
interestRateText.y = 250;
depositContainer.addChild(interestRateText);
// Input amount buttons
var inputAmount = 0;
var buttonRow1Y = 350;
var buttonRow2Y = 470;
var buttonSpacing = 220;
// Amount selection buttons
var amounts = [100, 500, 1000, 5000, 10000, 50000];
var amountButtons = [];
for (var i = 0; i < amounts.length; i++) {
var amount = amounts[i];
var button = new MenuButton('$' + amount, 180, 80);
button.x = i % 3 * buttonSpacing - buttonSpacing;
button.y = i < 3 ? buttonRow1Y : buttonRow2Y;
button.amount = amount;
button.onPress = function () {
inputAmount = this.amount;
inputAmountText.setText('Yatırılacak Tutar: $' + inputAmount);
LK.effects.flashObject(this, 0x00FF00, 300);
};
depositContainer.addChild(button);
amountButtons.push(button);
}
// All money button
var allMoneyButton = new MenuButton('TÜM PARA', 200, 80);
allMoneyButton.x = 0;
allMoneyButton.y = 590;
allMoneyButton.onPress = function () {
var currentMoney = storage.money || 0;
inputAmount = currentMoney;
inputAmountText.setText('Yatırılacak Tutar: $' + inputAmount);
LK.effects.flashObject(this, 0x00FF00, 300);
};
depositContainer.addChild(allMoneyButton);
// Deposit button
var depositButton = new MenuButton('YATIR', 250, 100);
depositButton.x = -150;
depositButton.y = 710;
depositButton.onPress = function () {
var currentMoney = storage.money || 0;
if (inputAmount > 0 && currentMoney >= inputAmount) {
// Deduct money and add to deposit
storage.money = currentMoney - inputAmount;
self.depositAmount = (storage.depositAmount || 0) + inputAmount;
storage.depositAmount = self.depositAmount;
storage.lastDepositTime = Date.now();
// Update displays
self.updateDepositDisplay();
inputAmount = 0;
inputAmountText.setText('Yatırılacak Tutar: $0');
LK.effects.flashObject(this, 0x00FF00, 300);
} else {
LK.effects.flashObject(this, 0xFF0000, 300);
}
};
depositContainer.addChild(depositButton);
// Withdraw button
var withdrawButton = new MenuButton('ÇEK', 250, 100);
withdrawButton.x = 150;
withdrawButton.y = 710;
withdrawButton.onPress = function () {
if (self.depositAmount > 0) {
// Calculate accumulated interest
var currentTime = Date.now();
var timeDiff = currentTime - (storage.lastDepositTime || currentTime);
var daysPassed = timeDiff / (1000 * 60 * 60 * 24); // Convert to days
var interestEarned = self.depositAmount * self.interestRate * daysPassed;
var totalAmount = self.depositAmount + interestEarned;
// Add to player's money
var currentMoney = storage.money || 0;
storage.money = currentMoney + Math.floor(totalAmount);
// Reset deposit
self.depositAmount = 0;
storage.depositAmount = 0;
storage.lastDepositTime = 0;
// Update display
self.updateDepositDisplay();
LK.effects.flashObject(this, 0x00FF00, 300);
} else {
LK.effects.flashObject(this, 0xFF0000, 300);
}
};
depositContainer.addChild(withdrawButton);
// Money input display
var inputAmountText = new Text2('Yatırılacak Tutar: $0', {
size: 70,
fill: 0x000000
});
inputAmountText.anchor.set(0.5, 0);
inputAmountText.x = 0;
inputAmountText.y = 830;
depositContainer.addChild(inputAmountText);
// Update deposit display function
self.updateDepositDisplay = function () {
self.depositAmount = storage.depositAmount || 0;
currentDepositText.setText('Yatırılan Tutar: $' + Math.floor(self.depositAmount));
};
// Initialize deposit amount from storage
self.updateDepositDisplay();
// Spinning wheel container
var wheelContainer = new Container();
wheelContainer.x = 2048 / 2;
wheelContainer.y = 1800;
self.addChild(wheelContainer);
// Wheel background circle
var wheelBackground = LK.getAsset('centerCircle', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 4,
scaleY: 4,
x: 0,
y: 0
});
wheelBackground.tint = 0xFFD700; // Golden wheel
wheelContainer.addChild(wheelBackground);
// Wheel options
var wheelOptions = ['$100', '$500', '$1000', '$5000', 'ŞANSIZLIK'];
var wheelColors = [0x00FF00, 0x0080FF, 0xFF8000, 0xFF0080, 0xFF0000];
var optionTexts = [];
// Create wheel sections and text
for (var i = 0; i < 5; i++) {
var angle = i * 72 * Math.PI / 180; // 72 degrees per section
var radius = 120;
var textX = Math.cos(angle) * radius;
var textY = Math.sin(angle) * radius;
var optionText = new Text2(wheelOptions[i], {
size: 40,
fill: 0x000000
});
optionText.anchor.set(0.5, 0.5);
optionText.x = textX;
optionText.y = textY;
wheelContainer.addChild(optionText);
optionTexts.push(optionText);
}
// Wheel pointer
var pointer = wheelContainer.attachAsset('smallButtonBg', {
anchorX: 0.5,
anchorY: 1,
width: 20,
height: 60,
x: 0,
y: -200
});
pointer.tint = 0xFF0000; // Red pointer
// Spin button
var spinButton = new MenuButton('ÇARK ÇEVİR', 250, 80);
spinButton.x = 0;
spinButton.y = 320;
spinButton.isSpinning = false;
spinButton.onPress = function () {
var currentMoney = storage.money || 0;
if (currentMoney >= 1000 && !this.isSpinning) {
// Deduct spin cost
storage.money = currentMoney - 1000;
self.updateDepositDisplay();
this.isSpinning = true;
// Random spin amount (3-8 full rotations plus random position)
var spinAmount = (Math.random() * 5 + 3) * 360; // 3-8 full rotations
var finalPosition = Math.random() * 360; // Final position
var totalRotation = wheelBackground.rotation * 180 / Math.PI + spinAmount + finalPosition;
// Animate wheel spin
tween(wheelBackground, {
rotation: totalRotation * Math.PI / 180
}, {
duration: 3000,
easing: tween.easeOut,
onFinish: function onFinish() {
// Determine which option was selected
var normalizedAngle = (totalRotation % 360 + 360) % 360;
var sectionIndex = Math.floor((normalizedAngle + 36) / 72) % 5; // 36 is half section
var selectedOption = wheelOptions[sectionIndex];
// Give reward based on selection
var currentMoney = storage.money || 0;
var reward = 0;
switch (selectedOption) {
case '$100':
reward = 100;
break;
case '$500':
reward = 500;
break;
case '$1000':
reward = 1000;
break;
case '$5000':
reward = 5000;
break;
case 'ŞANSIZLIK':
reward = 0;
break;
}
if (reward > 0) {
storage.money = currentMoney + reward;
LK.effects.flashScreen(0x00FF00, 500);
} else {
LK.effects.flashScreen(0xFF0000, 500);
}
self.updateDepositDisplay();
spinButton.isSpinning = false;
// Show result message
self.showWheelResult(selectedOption, reward);
}
});
LK.effects.flashObject(this, 0x00FF00, 300);
} else if (this.isSpinning) {
LK.effects.flashObject(this, 0xFFFF00, 300);
} else {
LK.effects.flashObject(this, 0xFF0000, 300);
}
};
wheelContainer.addChild(spinButton);
// Wheel title
var wheelTitle = new Text2('TEMETTÜ ÇARKI - $1000', {
size: 80,
fill: 0x8B4513
});
wheelTitle.anchor.set(0.5, 0);
wheelTitle.x = 0;
wheelTitle.y = -350;
wheelContainer.addChild(wheelTitle);
// Show wheel result function
self.showWheelResult = function (selectedOption, reward) {
// Create semi-transparent overlay
var overlay = self.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
overlay.tint = 0x000000;
overlay.alpha = 0.7;
// Create message box background
var messageBox = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 1200,
height: 600,
x: 2048 / 2,
y: 2732 / 2
});
messageBox.tint = 0xFFD700;
// Create result text
var resultMessage = reward > 0 ? 'TEBRİKLER!\n\n' + selectedOption + ' kazandınız!' : 'ŞANSSIZLIK!\n\nBu sefer olmadı, tekrar deneyin!';
var resultText = new Text2(resultMessage, {
size: 80,
fill: 0x000000,
wordWrap: true,
wordWrapWidth: 1000
});
resultText.anchor.set(0.5, 0.5);
resultText.x = 2048 / 2;
resultText.y = 2732 / 2 - 50;
self.addChild(resultText);
// Create close button
var closeButton = new MenuButton('TAMAM', 300, 100);
closeButton.x = 2048 / 2;
closeButton.y = 2732 / 2 + 200;
closeButton.onPress = function () {
// Remove all result message elements
self.removeChild(overlay);
self.removeChild(messageBox);
self.removeChild(resultText);
self.removeChild(closeButton);
overlay.destroy();
messageBox.destroy();
resultText.destroy();
closeButton.destroy();
};
self.addChild(closeButton);
};
// Back button to third page
var backButton = new MenuButton('BORSA', 200, 80);
backButton.x = 150;
backButton.y = 2632;
backButton.onPress = function () {
showThirdPage();
};
self.addChild(backButton);
// Market button in bottom right corner
var marketButton = new MenuButton('MARKET', 200, 80);
marketButton.x = 1848; // Right side with margin for border
marketButton.y = 2632; // Bottom with margin for border
marketButton.onPress = function () {
showFifthPage();
};
self.addChild(marketButton);
return self;
});
var GameScreen = Container.expand(function () {
var self = Container.call(this);
// Initialize balloon purchase status
self.balloonPurchased = storage.balloonPurchased || false;
// Initialize airplane purchase status
self.airplanePurchased = storage.airplanePurchased || false;
// Initialize jet purchase status
self.jetPurchased = storage.jetPurchased || false;
// Initialize gift box purchase status
self.giftBoxPurchased = storage.giftBoxPurchased || false;
// Header text
var headerText = new Text2('TIKLA KAZAN', {
size: 150,
fill: 0x006400
});
headerText.anchor.set(0.5, 0);
headerText.x = 2048 / 2;
headerText.y = 100;
self.addChild(headerText);
// Gift box button to the left of header text
var giftBoxButtonText = self.giftBoxPurchased ? '🎁' : '🎁 : $10000';
var giftBoxButton = new MenuButton(giftBoxButtonText, 250, 120);
giftBoxButton.x = headerText.x - 600; // Move even further to the left of header text
giftBoxButton.y = headerText.y + 75; // Align vertically with header
giftBoxButton.onPress = function () {
if (!self.giftBoxPurchased) {
// Check if player has enough money to buy gift box
if (self.currentMoney >= 10000) {
self.currentMoney -= 10000;
self.giftBoxPurchased = true;
storage.giftBoxPurchased = true;
self.updateMoney();
// Update button text to remove price
giftBoxButton.removeChild(giftBoxButton.children[1]); // Remove old text
var newButtonText = new Text2('🎁', {
size: 60,
fill: 0x000000
});
newButtonText.anchor.set(0.5, 0.5);
giftBoxButton.addChild(newButtonText);
LK.effects.flashObject(giftBoxButton, 0x00FF00, 300);
// Start gift box passive income timer
self.startGiftBoxIncome();
} else {
// Not enough money - flash red
LK.effects.flashObject(giftBoxButton, 0xFF0000, 300);
}
} else {
// Gift box already purchased - flash gold
LK.effects.flashObject(giftBoxButton, 0xFFD700, 300);
}
};
self.addChild(giftBoxButton);
// Money display with green border
var moneyBorder = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 300,
height: 120,
x: 2048 / 2,
y: 350
});
// Change border color to green
moneyBorder.tint = 0x00FF00;
var moneyText = new Text2('$0', {
size: 100,
fill: 0xFFFFFF
});
moneyText.anchor.set(0.5, 0.5);
moneyText.x = 2048 / 2;
moneyText.y = 350;
self.addChild(moneyText);
// Center earn button
var earnButton = new MenuButton('KAZANMAK İÇİN TIKLA', 400, 100);
earnButton.x = 2048 / 2 + 100; // Move to the right
earnButton.y = 1200; // Move higher up on screen
// Add dollar sign to earn button
var dollarIcon = earnButton.attachAsset('dollarSign', {
anchorX: 0.5,
anchorY: 0.5,
x: -50,
y: 0
});
// Add dollar sign text
var dollarText = new Text2('$', {
size: 50,
fill: 0x000000
});
dollarText.anchor.set(0.5, 0.5);
dollarText.x = -50;
dollarText.y = 0;
earnButton.addChild(dollarText);
earnButton.onPress = function () {
var earnAmount = 25;
if (self.balloonPurchased) earnAmount = 35;
if (self.airplanePurchased) earnAmount = 50;
self.currentMoney += earnAmount;
self.updateMoney();
LK.effects.flashObject(moneyText, 0x00FF00, 300);
};
self.addChild(earnButton);
// Question mark button in top right corner
// Title display below earn button
var titleText = new Text2('FASFAKİR', {
size: 80,
fill: 0x000000,
fontWeight: 'bold'
});
titleText.anchor.set(0.5, 0.5);
titleText.x = 2048 / 2;
titleText.y = 1750; // Move title text further down
self.addChild(titleText);
var questionButton = new MenuButton('?', 80, 80);
questionButton.x = 1900; // Top right corner with margin for border
questionButton.y = 120; // Top with margin for border
questionButton.onPress = function () {
// Flash the button when pressed
LK.effects.flashObject(questionButton, 0x00FF00, 300);
// Show help message box
self.showHelpMessage();
};
self.addChild(questionButton);
// Sound toggle button below question mark button
self.soundEnabled = storage.soundEnabled !== false; // Default to true
var soundButtonText = self.soundEnabled ? '🔊' : '🔇';
var soundButton = new MenuButton(soundButtonText, 80, 80);
soundButton.x = 1900; // Same x position as question mark button
soundButton.y = 220; // Below question mark button
soundButton.onPress = function () {
self.soundEnabled = !self.soundEnabled;
storage.soundEnabled = self.soundEnabled;
// Update button text
soundButton.removeChild(soundButton.children[1]); // Remove old text
var newSoundText = new Text2(self.soundEnabled ? '🔊' : '🔇', {
size: 60,
fill: 0x000000
});
newSoundText.anchor.set(0.5, 0.5);
soundButton.addChild(newSoundText);
// Flash the button
LK.effects.flashObject(soundButton, 0x00FF00, 300);
};
self.addChild(soundButton);
// Back button
var backButton = new MenuButton('MENÜ', 200, 80);
backButton.x = 150;
backButton.y = 2632;
backButton.onPress = function () {
showMainMenu();
};
self.addChild(backButton);
// Third page button in bottom right
var thirdPageButton = new MenuButton('BORSA', 200, 80);
thirdPageButton.x = 1898; // Right side with margin for border
thirdPageButton.y = 2632; // Bottom with margin for border
thirdPageButton.onPress = function () {
showThirdPage();
};
self.addChild(thirdPageButton);
// Jet button above airplane
var jetButtonText = self.jetPurchased ? '🚀' : '🚀 : $10000';
var jetButton = new MenuButton(jetButtonText, 250, 150);
jetButton.x = 2048 / 2;
jetButton.y = 2100; // Position above airplane button
jetButton.onPress = function () {
if (!self.jetPurchased) {
// Check if player has enough money to buy jet
if (self.currentMoney >= 10000) {
self.currentMoney -= 10000;
self.jetPurchased = true;
storage.jetPurchased = true;
self.updateMoney();
// Update button text to remove price
jetButton.removeChild(jetButton.children[1]); // Remove old text
var newButtonText = new Text2('🚀', {
size: 60,
fill: 0x000000
});
newButtonText.anchor.set(0.5, 0.5);
jetButton.addChild(newButtonText);
LK.effects.flashObject(jetButton, 0x00FF00, 300);
// Start jet passive income timer
self.startJetIncome();
} else {
// Not enough money - flash red
LK.effects.flashObject(jetButton, 0xFF0000, 300);
}
} else {
// Jet already purchased - flash purple
LK.effects.flashObject(jetButton, 0x8A2BE2, 300);
}
};
self.addChild(jetButton);
// Airplane button above balloon
var airplaneButtonText = self.airplanePurchased ? '✈️' : '✈️ : $5000';
var airplaneButton = new MenuButton(airplaneButtonText, 200, 150);
airplaneButton.x = 2048 / 2;
airplaneButton.y = 2300; // Position above balloon button
airplaneButton.onPress = function () {
if (!self.airplanePurchased) {
// Check if player has enough money to buy airplane
if (self.currentMoney >= 5000) {
self.currentMoney -= 5000;
self.airplanePurchased = true;
storage.airplanePurchased = true;
self.updateMoney();
// Update button text to remove price
airplaneButton.removeChild(airplaneButton.children[1]); // Remove old text
var newButtonText = new Text2('✈️', {
size: 60,
fill: 0x000000
});
newButtonText.anchor.set(0.5, 0.5);
airplaneButton.addChild(newButtonText);
LK.effects.flashObject(airplaneButton, 0x00FF00, 300);
} else {
// Not enough money - flash red
LK.effects.flashObject(airplaneButton, 0xFF0000, 300);
}
} else {
// Airplane already purchased - flash blue
LK.effects.flashObject(airplaneButton, 0x87CEEB, 300);
}
};
self.addChild(airplaneButton);
// Golden balloon button
var balloonButtonText = self.balloonPurchased ? '🎈' : '🎈 $1000';
var balloonButton = new MenuButton(balloonButtonText, 200, 150);
balloonButton.x = 2048 / 2;
balloonButton.y = 2500; // Move to bottom of screen
balloonButton.onPress = function () {
if (!self.balloonPurchased) {
// Check if player has enough money to buy balloon
if (self.currentMoney >= 1000) {
self.currentMoney -= 1000;
self.balloonPurchased = true;
storage.balloonPurchased = true;
self.updateMoney();
// Update button text to remove price
balloonButton.removeChild(balloonButton.children[1]); // Remove old text
var newButtonText = new Text2('🎈', {
size: 60,
fill: 0x000000
});
newButtonText.anchor.set(0.5, 0.5);
balloonButton.addChild(newButtonText);
LK.effects.flashObject(balloonButton, 0x00FF00, 300);
} else {
// Not enough money - flash red
LK.effects.flashObject(balloonButton, 0xFF0000, 300);
}
} else {
// Balloon already purchased - flash gold
LK.effects.flashObject(balloonButton, 0xFFD700, 300);
}
};
self.addChild(balloonButton);
self.currentMoney = storage.money || 0;
self.updateMoney = function () {
moneyText.setText('$' + self.currentMoney);
storage.money = self.currentMoney;
// Update title based on money amount
var newTitle = '';
if (self.currentMoney <= 50000) {
newTitle = 'FASFAKİR';
} else if (self.currentMoney <= 100000) {
newTitle = 'FAKİR';
} else if (self.currentMoney <= 500000) {
newTitle = 'ORTADİREK';
} else if (self.currentMoney <= 2000000) {
newTitle = 'MİLYONER';
} else {
newTitle = 'MİLYARDER';
}
titleText.setText(newTitle);
};
// Jet passive income functionality
self.startJetIncome = function () {
// Give 200 dollars every 5 minutes (300000 ms)
self.jetTimer = LK.setInterval(function () {
if (self.jetPurchased) {
self.currentMoney += 200;
self.updateMoney();
LK.effects.flashObject(moneyText, 0x8A2BE2, 500);
}
}, 300000); // 5 minutes = 300000 milliseconds
};
// Gift box passive income functionality
self.startGiftBoxIncome = function () {
// Give 1000 dollars every 10 minutes (600000 ms)
self.giftBoxTimer = LK.setInterval(function () {
if (self.giftBoxPurchased) {
self.currentMoney += 1000;
self.updateMoney();
LK.effects.flashObject(moneyText, 0xFFD700, 500);
}
}, 600000); // 10 minutes = 600000 milliseconds
};
// Start jet income if already purchased
if (self.jetPurchased) {
self.startJetIncome();
}
// Start gift box income if already purchased
if (self.giftBoxPurchased) {
self.startGiftBoxIncome();
}
// Help message functionality
self.showHelpMessage = function () {
// Create semi-transparent overlay
var overlay = self.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
overlay.tint = 0x000000;
overlay.alpha = 0.7;
// Create message box background
var messageBox = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 1600,
height: 1200,
x: 2048 / 2,
y: 2732 / 2
});
messageBox.tint = 0xFFFFFF;
// Create message text
var messageText = new Text2('HAYDİ oyunun temel mantığını öğrenelim.\n\nBurası para kazanma ekranı.\n\nHer tıkladığınızda para kazanın.\n\nBalon, uçak, jet ve hediye kutusu\ndüğmelerine tıklayarak daha çok para kazan.\n\nUnvan para miktarına göre değişmektedir.', {
size: 80,
fill: 0x000000,
wordWrap: true,
wordWrapWidth: 1400
});
messageText.anchor.set(0.5, 0.5);
messageText.x = 2048 / 2;
messageText.y = 2732 / 2 - 100;
self.addChild(messageText);
// Create close button
var closeButton = new MenuButton('KAPAT', 300, 100);
closeButton.x = 2048 / 2;
closeButton.y = 2732 / 2 + 400;
closeButton.onPress = function () {
// Remove all message box elements
self.removeChild(overlay);
self.removeChild(messageBox);
self.removeChild(messageText);
self.removeChild(closeButton);
overlay.destroy();
messageBox.destroy();
messageText.destroy();
closeButton.destroy();
};
self.addChild(closeButton);
};
self.updateMoney();
return self;
});
var MainMenu = Container.expand(function () {
var self = Container.call(this);
// Game title
var titleText = new Text2('MONEY MAN', {
size: 200,
fill: 0x006400
});
titleText.anchor.set(0.5, 0);
titleText.x = 2048 / 2;
titleText.y = 300;
self.addChild(titleText);
// Start button
var startButton = new MenuButton('BAŞLA');
startButton.x = 2048 / 2;
startButton.y = 1000;
startButton.onPress = function () {
showGameScreen();
};
self.addChild(startButton);
// Continue button
var continueButton = new MenuButton('KAYITLI OYUNA DEVAM ET');
continueButton.x = 2048 / 2;
continueButton.y = 1200;
continueButton.onPress = function () {
showGameScreen();
};
self.addChild(continueButton);
// Delete button
var deleteButton = new MenuButton('Oyunu Sıfırla');
deleteButton.x = 2048 / 2;
deleteButton.y = 1400;
deleteButton.onPress = function () {
storage.money = 0;
storage.balloonPurchased = false;
storage.airplanePurchased = false;
storage.jetPurchased = false;
storage.giftBoxPurchased = false;
// Clear any active timers in current game screen
if (gameScreen && gameScreen.jetTimer) {
LK.clearInterval(gameScreen.jetTimer);
gameScreen.jetTimer = null;
}
if (gameScreen && gameScreen.giftBoxTimer) {
LK.clearInterval(gameScreen.giftBoxTimer);
gameScreen.giftBoxTimer = null;
}
// Reset purchase statuses in current game screen instance
if (gameScreen) {
gameScreen.balloonPurchased = false;
gameScreen.airplanePurchased = false;
gameScreen.jetPurchased = false;
gameScreen.giftBoxPurchased = false;
}
LK.effects.flashScreen(0xFF0000, 500);
};
self.addChild(deleteButton);
return self;
});
var MenuButton = Container.expand(function (text, width, height) {
var self = Container.call(this);
width = width || 600;
height = height || 120;
var buttonBackground = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: width,
height: height
});
var buttonText = new Text2(text, {
size: 60,
fill: 0x000000
});
buttonText.anchor.set(0.5, 0.5);
self.addChild(buttonText);
self.down = function (x, y, obj) {
LK.getSound('click').play();
buttonBackground.alpha = 0.8;
};
self.up = function (x, y, obj) {
buttonBackground.alpha = 1.0;
if (self.onPress) {
self.onPress();
}
};
return self;
});
var ThirdPage = Container.expand(function () {
var self = Container.call(this);
// Initialize stock data
self.stocks = [];
var stockNames = ['Turk AİR', 'Wings AİR', 'KO Cola', 'BAM Burger', 'Starfack', 'Zamsung', 'Aaple', 'Amazong', 'Alipapa', 'Nexflix', 'Ndvideo', 'Macnasoft', 'Geogle', 'Inzell', 'BİG Bank', 'AA Finance', 'AUTI', 'BMV', 'Mernedes', 'META', 'Gassfrom', 'Sun Energy', 'Redbool', 'Telsa', 'Nİxe', 'Abidas', 'MAG GAME', 'Bitcoin', 'Etherium', 'MAG COİN'];
// Define floor and ceiling prices for each stock
var stockLimits = [{
floor: 200,
ceiling: 1000
},
// Turk AİR
{
floor: 90,
ceiling: 300
},
// Wings AİR
{
floor: 124,
ceiling: 1200
},
// KO Cola
{
floor: 1132,
ceiling: 1400
},
// BAM Burger
{
floor: 268,
ceiling: 700
},
// Starfack
{
floor: 168,
ceiling: 450
},
// Zamsung
{
floor: 220,
ceiling: 280
},
// Aaple
{
floor: 640,
ceiling: 1020
},
// Amazong
{
floor: 100,
ceiling: 1000
},
// Alipapa (default)
{
floor: 100,
ceiling: 1000
},
// Nexflix (default)
{
floor: 100,
ceiling: 1000
},
// Ndvideo (default)
{
floor: 100,
ceiling: 1000
},
// Macnasoft (default)
{
floor: 100,
ceiling: 1000
},
// Geogle (default)
{
floor: 100,
ceiling: 1000
},
// Inzell (default)
{
floor: 100,
ceiling: 1000
},
// BİG Bank (default)
{
floor: 100,
ceiling: 1000
},
// AA Finance (default)
{
floor: 100,
ceiling: 1000
},
// AUTI (default)
{
floor: 100,
ceiling: 1000
},
// BMV (default)
{
floor: 100,
ceiling: 1000
},
// Mernedes (default)
{
floor: 100,
ceiling: 1000
},
// META (default)
{
floor: 100,
ceiling: 1000
},
// Gassfrom (default)
{
floor: 100,
ceiling: 1000
},
// Sun Energy (default)
{
floor: 100,
ceiling: 1000
},
// Redbool (default)
{
floor: 100,
ceiling: 1000
},
// Telsa (default)
{
floor: 100,
ceiling: 1000
},
// Nİxe (default)
{
floor: 100,
ceiling: 1000
},
// Abidas (default)
{
floor: 100,
ceiling: 1000
},
// MAG GAME (default)
{
floor: 100,
ceiling: 1000
},
// Bitcoin (default)
{
floor: 100,
ceiling: 1000
},
// Etherium (default)
{
floor: 100,
ceiling: 1000
} // MAG COİN (default)
];
// Initialize stock prices and owned amounts from storage
for (var i = 0; i < stockNames.length; i++) {
var stockKey = 'stock_' + stockNames[i];
var priceKey = 'price_' + stockNames[i];
var ownedKey = 'owned_' + stockNames[i];
var fiveMinPriceKey = 'fiveMinPrice_' + stockNames[i];
var purchasePriceKey = 'purchasePrice_' + stockNames[i];
var limits = stockLimits[i];
var currentPrice = storage[priceKey] || Math.random() * (limits.ceiling - limits.floor) + limits.floor;
// Ensure price stays within limits
currentPrice = Math.max(limits.floor, Math.min(limits.ceiling, currentPrice));
self.stocks.push({
name: stockNames[i],
price: currentPrice,
owned: storage[ownedKey] || 0,
lastPrice: currentPrice,
fiveMinutePrice: storage[fiveMinPriceKey] || currentPrice,
purchasePrice: storage[purchasePriceKey] || currentPrice,
percentChange: 0,
floorPrice: limits.floor,
ceilingPrice: limits.ceiling
});
}
// Header text
var headerText = new Text2('BORSA', {
size: 150,
fill: 0x006400
});
headerText.anchor.set(0.5, 0);
headerText.x = 2048 / 2;
headerText.y = 100;
self.addChild(headerText);
// Market pause/start button to the left of star button
self.marketPaused = false;
var marketButton = new MenuButton('⏸️', 80, 80);
marketButton.x = headerText.x - 400; // Position to the left of star button
marketButton.y = headerText.y + 75; // Align vertically with header
marketButton.onPress = function () {
self.marketPaused = !self.marketPaused;
if (self.marketPaused) {
// Change button to play symbol
marketButton.removeChild(marketButton.children[1]); // Remove old text
var playButtonText = new Text2('▶️', {
size: 60,
fill: 0x000000
});
playButtonText.anchor.set(0.5, 0.5);
marketButton.addChild(playButtonText);
LK.effects.flashObject(marketButton, 0xFF0000, 300);
} else {
// Change button to pause symbol
marketButton.removeChild(marketButton.children[1]); // Remove old text
var pauseButtonText = new Text2('⏸️', {
size: 60,
fill: 0x000000
});
pauseButtonText.anchor.set(0.5, 0.5);
marketButton.addChild(pauseButtonText);
LK.effects.flashObject(marketButton, 0x00FF00, 300);
}
};
self.addChild(marketButton);
// Star button to the left of BORSA text
var starButton = new MenuButton('★', 80, 80);
starButton.x = headerText.x - 300; // Position further to the left of BORSA text
starButton.y = headerText.y + 75; // Align vertically with header
starButton.onPress = function () {
var currentMoney = storage.money || 0;
if (currentMoney >= 2000) {
// Deduct $2000 for star button usage
storage.money = currentMoney - 2000;
self.updateMoneyDisplay();
// Generate random stock prediction
var randomIndex = Math.floor(Math.random() * self.stocks.length);
var randomStock = self.stocks[randomIndex];
var prediction = Math.random() < 0.5 ? 'AL' : 'SAT';
// Show prediction message
self.showPredictionMessage(randomStock.name, prediction);
// Flash the button green
LK.effects.flashObject(starButton, 0x00FF00, 300);
} else {
// Not enough money - flash red
LK.effects.flashObject(starButton, 0xFF0000, 300);
}
};
self.addChild(starButton);
// Money display
var moneyDisplay = new Text2('Para: $0', {
size: 80,
fill: 0x006400
});
moneyDisplay.anchor.set(0.5, 0);
moneyDisplay.x = 2048 / 2;
moneyDisplay.y = 250;
self.addChild(moneyDisplay);
// Update money display
self.updateMoneyDisplay = function () {
var currentMoney = storage.money || 0;
moneyDisplay.setText('Para: $' + currentMoney);
};
self.updateMoneyDisplay();
// Stock list container
var stockContainer = new Container();
stockContainer.x = 100;
stockContainer.y = 400;
self.addChild(stockContainer);
// Create stock entries
self.stockEntries = [];
for (var i = 0; i < self.stocks.length; i++) {
var stock = self.stocks[i];
var yPos = i * 70;
// Stock background
var stockBg = stockContainer.attachAsset('smallButtonBg', {
anchorX: 0,
anchorY: 0,
width: 1800,
height: 60,
x: 0,
y: yPos
});
stockBg.tint = 0xF0F0F0;
// Stock name text
var nameText = new Text2(stock.name, {
size: 40,
fill: 0x000000
});
nameText.anchor.set(0, 0.5);
nameText.x = 20;
nameText.y = yPos + 30;
stockContainer.addChild(nameText);
// Stock price text
var priceText = new Text2('$' + Math.floor(stock.price), {
size: 40,
fill: 0x000000
});
priceText.anchor.set(0, 0.5);
priceText.x = 250;
priceText.y = yPos + 30;
stockContainer.addChild(priceText);
// Owned amount text
var ownedText = new Text2('Sahip: ' + stock.owned, {
size: 40,
fill: 0x000000
});
ownedText.anchor.set(0, 0.5);
ownedText.x = 750;
ownedText.y = yPos + 30;
stockContainer.addChild(ownedText);
// Percentage change text
var percentText = new Text2('0.00%', {
size: 35,
fill: 0x000000
});
percentText.anchor.set(0, 0.5);
percentText.x = 950;
percentText.y = yPos + 30;
stockContainer.addChild(percentText);
// Profit/Loss text
var profitLossText = new Text2('K/Z: $0', {
size: 35,
fill: 0x000000
});
profitLossText.anchor.set(0, 0.5);
profitLossText.x = 1150;
profitLossText.y = yPos + 30;
stockContainer.addChild(profitLossText);
// Buy button
var buyButton = new MenuButton('AL', 120, 50);
buyButton.x = 1550;
buyButton.y = yPos + 30;
buyButton.stockIndex = i;
buyButton.onPress = function () {
var stockIndex = this.stockIndex;
var stock = self.stocks[stockIndex];
var currentMoney = storage.money || 0;
var stockPrice = Math.floor(stock.price);
if (currentMoney >= stockPrice) {
storage.money = currentMoney - stockPrice;
// Calculate new average purchase price
var totalValue = stock.purchasePrice * stock.owned + stockPrice;
stock.owned += 1;
stock.purchasePrice = totalValue / stock.owned;
storage['owned_' + stock.name] = stock.owned;
storage['purchasePrice_' + stock.name] = stock.purchasePrice;
self.updateStockDisplay();
self.updateMoneyDisplay();
LK.effects.flashObject(this, 0x00FF00, 300);
} else {
LK.effects.flashObject(this, 0xFF0000, 300);
}
};
stockContainer.addChild(buyButton);
// Sell button
var sellButton = new MenuButton('SAT', 120, 50);
sellButton.x = 1700;
sellButton.y = yPos + 30;
sellButton.stockIndex = i;
sellButton.onPress = function () {
var stockIndex = this.stockIndex;
var stock = self.stocks[stockIndex];
if (stock.owned > 0) {
var currentMoney = storage.money || 0;
var stockPrice = Math.floor(stock.price);
storage.money = currentMoney + stockPrice;
stock.owned -= 1;
storage['owned_' + stock.name] = stock.owned;
self.updateStockDisplay();
self.updateMoneyDisplay();
LK.effects.flashObject(this, 0x00FF00, 300);
} else {
LK.effects.flashObject(this, 0xFF0000, 300);
}
};
stockContainer.addChild(sellButton);
self.stockEntries.push({
stock: stock,
priceText: priceText,
ownedText: ownedText,
stockBg: stockBg,
percentText: percentText,
profitLossText: profitLossText
});
}
// Update stock display function
self.updateStockDisplay = function () {
for (var i = 0; i < self.stockEntries.length; i++) {
var entry = self.stockEntries[i];
var stock = entry.stock;
entry.priceText.setText('$' + Math.floor(stock.price));
entry.ownedText.setText('Sahip: ' + stock.owned);
// Calculate percentage change from 5 minutes ago
stock.percentChange = (stock.price - stock.fiveMinutePrice) / stock.fiveMinutePrice * 100;
var percentText = (stock.percentChange >= 0 ? '+' : '') + stock.percentChange.toFixed(2) + '%';
entry.percentText.setText(percentText);
// Calculate profit/loss for owned stocks
var profitLoss = 0;
if (stock.owned > 0) {
profitLoss = (stock.price - stock.purchasePrice) * stock.owned;
}
var profitLossText = 'K/Z: $' + Math.floor(profitLoss);
entry.profitLossText.setText(profitLossText);
// Color code based on percentage change
if (stock.percentChange > 0) {
entry.percentText.fill = 0x00AA00; // Green for positive change
entry.stockBg.tint = 0x90EE90; // Light green background
} else if (stock.percentChange < 0) {
entry.percentText.fill = 0xAA0000; // Red for negative change
entry.stockBg.tint = 0xFFB6C1; // Light red background
} else {
entry.percentText.fill = 0x000000; // Black for no change
entry.stockBg.tint = 0xF0F0F0; // Default gray background
}
// Color code profit/loss text
if (profitLoss > 0) {
entry.profitLossText.fill = 0x00AA00; // Green for profit
} else if (profitLoss < 0) {
entry.profitLossText.fill = 0xAA0000; // Red for loss
} else {
entry.profitLossText.fill = 0x000000; // Black for no profit/loss
}
stock.lastPrice = stock.price;
}
};
// Price fluctuation timer
self.priceTimer = LK.setInterval(function () {
if (!self.marketPaused) {
for (var i = 0; i < self.stocks.length; i++) {
var stock = self.stocks[i];
// Random price change between -10% to +10%
var changePercent = (Math.random() - 0.5) * 0.2;
var newPrice = stock.price * (1 + changePercent);
// Enforce floor and ceiling limits
stock.price = Math.max(stock.floorPrice, Math.min(stock.ceilingPrice, newPrice));
storage['price_' + stock.name] = stock.price;
}
self.updateStockDisplay();
}
}, 3000); // Update every 3 seconds
// 5-minute timer to update baseline prices for percentage calculation
self.fiveMinuteTimer = LK.setInterval(function () {
if (!self.marketPaused) {
for (var i = 0; i < self.stocks.length; i++) {
var stock = self.stocks[i];
stock.fiveMinutePrice = stock.price;
storage['fiveMinPrice_' + stock.name] = stock.fiveMinutePrice;
}
}
}, 300000); // Update every 5 minutes (300000 ms)
// Question mark button in top right corner
var questionButton = new MenuButton('?', 80, 80);
questionButton.x = 1900; // Top right corner with margin for border
questionButton.y = 120; // Top with margin for border
questionButton.onPress = function () {
// Flash the button when pressed
LK.effects.flashObject(questionButton, 0x00FF00, 300);
// Show help message for stock market
self.showStockHelpMessage();
};
self.addChild(questionButton);
// Back button to game screen
var backButton = new MenuButton('PARA', 200, 80);
backButton.x = 150;
backButton.y = 2632;
backButton.onPress = function () {
showGameScreen();
};
self.addChild(backButton);
// Fourth page button in bottom right corner
var fourthPageButton = new MenuButton('YATIRIM', 200, 80);
fourthPageButton.x = 1848; // Right side with margin for border
fourthPageButton.y = 2632; // Bottom with margin for border
fourthPageButton.onPress = function () {
showFourthPage();
};
self.addChild(fourthPageButton);
// Stock prediction message functionality
self.showPredictionMessage = function (stockName, prediction) {
// Create semi-transparent overlay
var overlay = self.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
overlay.tint = 0x000000;
overlay.alpha = 0.7;
// Create message box background
var messageBox = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 1400,
height: 800,
x: 2048 / 2,
y: 2732 / 2
});
messageBox.tint = 0xFFD700; // Golden background
// Create prediction text
var predictionText = new Text2('YILDIZ TAHMİNİ\n\n' + stockName + ' hissesi için tavsiye:\n\n' + prediction, {
size: 90,
fill: 0x000000,
wordWrap: true,
wordWrapWidth: 1200
});
predictionText.anchor.set(0.5, 0.5);
predictionText.x = 2048 / 2;
predictionText.y = 2732 / 2 - 50;
self.addChild(predictionText);
// Create close button
var closeButton = new MenuButton('KAPAT', 300, 100);
closeButton.x = 2048 / 2;
closeButton.y = 2732 / 2 + 250;
closeButton.onPress = function () {
// Remove all prediction message elements
self.removeChild(overlay);
self.removeChild(messageBox);
self.removeChild(predictionText);
self.removeChild(closeButton);
overlay.destroy();
messageBox.destroy();
predictionText.destroy();
closeButton.destroy();
};
self.addChild(closeButton);
};
// Stock market help message functionality
self.showStockHelpMessage = function () {
// Create semi-transparent overlay
var overlay = self.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
overlay.tint = 0x000000;
overlay.alpha = 0.7;
// Create message box background
var messageBox = self.attachAsset('buttonBg', {
anchorX: 0.5,
anchorY: 0.5,
width: 1600,
height: 1200,
x: 2048 / 2,
y: 2732 / 2
});
messageBox.tint = 0xFFFFFF;
// Create message text
var messageText = new Text2('BORSA EKRANI YARDIM\n\nBu ekranda hisse senetleri alıp satabilirsiniz.\n\nHer hissenin fiyatı sürekli değişir.\n\nYeşil renk: Fiyat artışı\nKırmızı renk: Fiyat düşüşü\n\n% değişim son 5 dakikaya göredir.\n\nK/Z: Kar/Zarar durumunuzu gösterir.\n\nAL butonu ile hisse alın.\nSAT butonu ile hisse satın.', {
size: 70,
fill: 0x000000,
wordWrap: true,
wordWrapWidth: 1400
});
messageText.anchor.set(0.5, 0.5);
messageText.x = 2048 / 2;
messageText.y = 2732 / 2 - 100;
self.addChild(messageText);
// Create close button
var closeButton = new MenuButton('KAPAT', 300, 100);
closeButton.x = 2048 / 2;
closeButton.y = 2732 / 2 + 400;
closeButton.onPress = function () {
// Remove all message box elements
self.removeChild(overlay);
self.removeChild(messageBox);
self.removeChild(messageText);
self.removeChild(closeButton);
overlay.destroy();
messageBox.destroy();
messageText.destroy();
closeButton.destroy();
};
self.addChild(closeButton);
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0xD3D3D3
});
/****
* Game Code
****/
// Background
var background = game.attachAsset('background', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
// Border elements
var topBorder = game.attachAsset('border', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 0
});
var bottomBorder = game.attachAsset('border', {
anchorX: 0,
anchorY: 0,
x: 0,
y: 2682
});
var leftBorder = game.attachAsset('border', {
anchorX: 0,
anchorY: 0,
width: 50,
height: 2732,
x: 0,
y: 0
});
var rightBorder = game.attachAsset('border', {
anchorX: 0,
anchorY: 0,
width: 50,
height: 2732,
x: 1998,
y: 0
});
// Screen management
var currentScreen = null;
var mainMenu = null;
var gameScreen = null;
var thirdPage = null;
var fourthPage = null;
var fifthPage = null;
function showMainMenu() {
if (currentScreen) {
game.removeChild(currentScreen);
currentScreen.destroy();
}
mainMenu = new MainMenu();
currentScreen = mainMenu;
game.addChild(currentScreen);
}
function showGameScreen() {
if (currentScreen) {
game.removeChild(currentScreen);
currentScreen.destroy();
}
gameScreen = new GameScreen();
currentScreen = gameScreen;
game.addChild(currentScreen);
}
function showThirdPage() {
if (currentScreen) {
game.removeChild(currentScreen);
currentScreen.destroy();
}
thirdPage = new ThirdPage();
currentScreen = thirdPage;
game.addChild(currentScreen);
}
function showFourthPage() {
if (currentScreen) {
game.removeChild(currentScreen);
currentScreen.destroy();
}
fourthPage = new FourthPage();
currentScreen = fourthPage;
game.addChild(currentScreen);
}
function showFifthPage() {
if (currentScreen) {
game.removeChild(currentScreen);
currentScreen.destroy();
}
fifthPage = new FifthPage();
currentScreen = fifthPage;
game.addChild(currentScreen);
}
// Start with main menu
showMainMenu();
game.update = function () {
// Game logic updates handled by individual screens
}; ===================================================================
--- original.js
+++ change.js
@@ -20,9 +20,9 @@
self.addChild(headerText);
// Catalog sections container
var catalogContainer = new Container();
catalogContainer.x = 2048 / 2;
- catalogContainer.y = 400;
+ catalogContainer.y = 2732 / 2;
self.addChild(catalogContainer);
// Catalog data
var catalogs = ['EMLAK', 'TAŞIT', 'LÜKS', 'DİĞER'];
var catalogColors = [0x8B4513, 0x4682B4, 0x9932CC, 0x228B22]; // Brown, SteelBlue, DarkViolet, ForestGreen