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So every so often red sunbeams appear that need two snowflakes to be destroyed.
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So the song Frozen Savior plays all the time in the game
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So when the ice cube is destroyed it generates ice particles ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Create a power up that makes you throw 10 snowflakes instead of 1 for 5 seconds ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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So the sun rays are bigger and there is a problem that makes the canyon shake, solve it
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So the snowflakes are bigger
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Now so the cannon is bigger much bigger
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So the game gets bigger
Code edit (1 edits merged)
Please save this source code
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Arctic Guardian: Polar Bear Rescue
Initial prompt
Create a game where you have to move an ice beam from right to left that points upwards, that every 2 seconds throws a snowflake and that rays of sun fall randomly from the sky And they are destroyed by colliding with snowflakes the objective is to protect the Arctic from the sun's rays at the top a sad polar bear appears in a block of ice when you complete a level it will change Happy polar bear
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Snowflake. In-Game asset. 2d. High contrast. No shadows
Sad baby polar bear. In-Game asset. 2d. High contrast. No shadows
Happy baby polar bear. In-Game asset. 2d. High contrast. No shadows
Gigantic ice tundra. In-Game asset. 2d. High contrast. No shadows
Ice cube seen from the front. In-Game asset. 2d. High contrast. No shadows