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Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
User prompt
Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
User prompt
Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
User prompt
Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
User prompt
Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
User prompt
Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
User prompt
Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
User prompt
Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
User prompt
Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
User prompt
Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
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Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
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Please fix the bug: 'LK.initSDK is not a function' in or related to this line: 'LK.initSDK({' Line Number: 145
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init({' Line Number: 145
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Please fix the bug: 'frvr is not defined' in or related to this line: 'frvr.init({' Line Number: 145
Code edit (1 edits merged)
Please save this source code
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Please fix the bug: 'boat.loadImage is not a function' in or related to this line: 'boat.loadImage("boat.png");' Line Number: 29
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Please fix the bug: 'LK.Sprite is not a constructor' in or related to this line: 'boat = new LK.Sprite();' Line Number: 20
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Please fix the bug: 'LK.init is not a function' in or related to this line: 'LK.init(800, 600); // Initialize game with width 800 and height 600' Line Number: 12
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: LK.getWidth is not a function' in or related to this line: 'item.x = Math.random() * LK.getWidth();' Line Number: 64
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Please fix the bug: 'ReferenceError: Laya is not defined' in or related to this line: 'if (LK.ticks % 60 == 0) {' Line Number: 78
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
/****
* Game Code
****/
/**** Initialize Game ****/
LK.stage.bgColor = "#87CEEB"; // Set background color (light blue for water)
var boat,
obstacles = [],
treasures = [],
score = 0,
gameOver = false;
var scoreTxt;
// 🚤 Create Player Boat
boat = new LK.Sprite();
boat.loadImage("boat.png");
boat.pivot(boat.width / 2, boat.height / 2);
boat.pos(LK.stage.width / 2, LK.stage.height - 100);
LK.stage.addChild(boat);
// 🔢 Score Display
scoreTxt = new LK.Text();
scoreTxt.text = "Score: 0";
scoreTxt.fontSize = 30;
scoreTxt.color = "#FFF";
scoreTxt.pos(10, 10);
LK.stage.addChild(scoreTxt);
// 🎮 Player Movement
LK.stage.on(LK.Event.MOUSE_MOVE, void 0, handleMove);
// 🚀 Start Game Loop
LK.timer.frameLoop(1, void 0, updateGame);
/**** Handle Boat Movement ****/
function handleMove() {
if (!gameOver) {
boat.x = Math.max(0, Math.min(LK.stage.width, LK.stage.mouseX));
}
}
/**** Create Obstacles & Treasures ****/
function spawnItem(type) {
var item = new LK.Sprite();
item.loadImage(type === "obstacle" ? "obstacle.png" : "treasure.png");
item.pivot(item.width / 2, item.height / 2);
item.pos(Math.random() * LK.stage.width, -50);
item.speed = 5; // Movement speed
LK.stage.addChild(item);
if (type === "obstacle") {
obstacles.push(item);
} else {
treasures.push(item);
}
}
/**** Update Game Loop ****/
function updateGame() {
if (gameOver) {
return;
}
// Spawn new obstacles & treasures every 60 frames (~1 sec)
if (LK.timer.currFrame % 60 == 0) {
spawnItem("obstacle");
spawnItem("treasure");
}
// Update obstacles & check collisions
updateObjects(obstacles, function () {
return endGame();
});
updateObjects(treasures, function (treasure, index) {
score += 10;
scoreTxt.text = "Score: " + score;
treasures.splice(index, 1);
treasure.destroy();
});
}
/**** Update & Check Collisions ****/
function updateObjects(array, onCollide) {
for (var i = array.length - 1; i >= 0; i--) {
var obj = array[i];
obj.y += obj.speed; // Move down
// Check collision with boat
if (boat.getBounds().intersects(obj.getBounds())) {
onCollide(obj, i);
}
// Remove if off-screen
if (obj.y > LK.stage.height) {
array.splice(i, 1);
obj.destroy();
}
}
}
/**** Game Over ****/
function endGame() {
gameOver = true;
LK.stage.off(LK.Event.MOUSE_MOVE, this, handleMove);
LK.timer.clear(this, updateGame);
console.log("Game Over!");
} ===================================================================
--- original.js
+++ change.js
@@ -8,9 +8,8 @@
/****
* Game Code
****/
/**** Initialize Game ****/
-LK.init(800, 600); // Initialize game with width 800 and height 600
LK.stage.bgColor = "#87CEEB"; // Set background color (light blue for water)
var boat,
obstacles = [],
treasures = [],
shining moon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
a single shining yellowish golden coin with the boat on it. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
a colorful, cartoon style boat with an orange and blue color scheme. the boat has a small flag on top, round windows and a curved hull , with the BOAT text on it with bold letters. the design is vibrant, playful and optimized for a mobile game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
white water bubble. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
single rock. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
gold sparkle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
single gold sparkle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
red shining heart symbol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
whale head in octogonal box with green background asset. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
orange life rings asset that revive from water. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
single rounded white bubble firefly trail. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
shining sun cartoon style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
flying owl with blue gold color mix asset. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
coin magnet white blue red in color. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
warning asset. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows