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sliced fruit water melon should fall down immediately after slicing
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check sliced fruits falling down or not
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'y')' in or related to this line: 'slicedFruit1.y += slicedFruit1.velocityY;' Line Number: 208
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Please fix the bug: 'ReferenceError: slicedFruit1 is not defined' in or related to this line: 'slicedFruit1.y += slicedFruit1.velocityY;' Line Number: 207
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make sure its working Enable gravity on sliced fruit objects to make them fall naturally after slicing ✅ Update sliced fruit objects to apply gravity in their update method
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How do I enable gravity on sliced fruit objects? I'm using a component-based approach and need the pieces to fall naturally after slicing."
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Ensure juice splash is triggered immediately upon slicing.
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Make sliced fruits fall immediately after slicing
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make sure that sliced fruits are falling immediately after slicing
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Add soft lighting effect to the background animation
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Add background animation to the game soft lighting effects
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Add background animations
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Improve sound effects for slicing, juice splashes, and bombs exploding
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add bomb explosion effects
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Check juice splash effects match the fruit type (e.g., red splash for watermelon, orange for oranges).
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add juice splash effects
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make sure that sliced fruits correctly displayed and positioned after slicing.
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add sliced fruit assets
Code edit (1 edits merged)
Please save this source code
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need to add backgroung image
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change code and remove errors
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Fruit Master
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Title: Fruit Master Description: Unleash your inner ninja in Fruit Slash Master! Slice through flying fruits with precision and speed while avoiding deadly bombs. Master exciting power-ups like Freeze Mode, Frenzy Mode, and Double Score to boost your skills. Compete for high scores, unlock unique blades, and experience the ultimate fruit-slashing challenge. Are you ready to become the ultimate Fruit Ninja? 🍉⚡🔪
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start fresh
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
apple fruit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
banana. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
watermelon images. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
orange. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
strawberry fruit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
sliced watermelon fruit into two left side one and rightside one. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
orange fruit double cut. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
apple fruit is cut into two halves with a slight separation to match the style of Fruit Ninja. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
firing Bomb Asset firing on top of the bomb thread: Approximately 512x512 pixels. Consistent with fruit sizes to maintain visual coherence.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
game icon for a video game called fruit slash, show an fruits cutting with sword symbols in the fore ground show the name of the game "Swipe to Slice "big in the center with the fruits underneath. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
lemon fruit cartoon style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
fruit pine apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
any three combo fruits some distance from each one. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows