User prompt
Introduce a snake which has head, and to the edge of the head it has a body
User prompt
Introduce a border line which is of white color
User prompt
Introduce a border in the level for now
User prompt
remove the snake and lives and also score parameter
User prompt
remove food and poison
User prompt
snake body is connected to the edge of the snake head i.e., the snake head will always be in the front and the snake body will be connected to the end of the snake head
User prompt
the snake body should be connected to the edge of the snake head not being hidden below the snake head
User prompt
show the snake in the centre
User prompt
Now introduce the snake which has these things: Head, and Body The head and body are square and are connected sideways (the head is in front and on the side body is connected to its head). Use different colors to differentiate between the head and body of the snake Note: The snake body is of the same size of the snake head and the snake body is connected to the tail end of snake head which allows the snake head to take the control of the direction, which means wherever the snake head moves the snake body will cover the same path. The speed of the snake head controls the speed of the snake body.
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in or related to this line: 'if (snake.segments[0].intersects(foods[i])) {' Line Number: 104
User prompt
Now introduce the snake which has these things: Head, and Body The head and body are square and are connected sideways (the head is in front and on the side body is connected to its head). Use different colors to differentiate between the head and body of the snake
User prompt
the snake body is connected to the edge of the snake head, and the snake body always follows the path of the snake head
User prompt
show both snake head and snake body
User prompt
the snake body should always be connected to the edge of the snake head
User prompt
If snake apppears out of one of the edge of the screeen make it appear in the screen from opposite edge
User prompt
remove the self destruction code for the snake
User prompt
remove the self destruction code for the snake
User prompt
Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'tail.x = head.x + self.direction.x * 100;' Line Number: 49
User prompt
If snake apppears out of one of the edge of the screeen make it appear in the screen from opposite edge
User prompt
the movement of the snake will be in the direction of the head
User prompt
snake should always be in the centre facing in upwards direction.
User prompt
Now introduce snake which has these things: Head, and Body Head and body are in a square shape and are connected sideways (head is in front and on the side body is connected to it's head). Use different color to differentiate between head and body of the snake
User prompt
the body segment should be connected to the edge of the earlier body segment
User prompt
the body segment is connected to the opposite edge of the snake body and this increases the snakes length
User prompt
When the snake consumes food the length of the body is increase by one square cube (equivalent to the size of the current snake body)
===================================================================
--- original.js
+++ change.js
@@ -135,19 +135,8 @@
spawnFood();
}
}
}
- for (var i = poisons.length - 1; i >= 0; i--) {
- if (snake.segments[0].intersects(poisons[i])) {
- lives -= 1;
- updateLives();
- poisons[i].destroy();
- poisons.splice(i, 1);
- if (poisons.length == 0) {
- spawnPoison();
- }
- }
- }
};
game.down = function (x, y, obj) {
var head = snake.segments[0];
var dx = x - head.x;
Apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Poisonous Skull. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Pause icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
heart icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Snake Face. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Ostrich egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.