","generatedCode":"
===================================================================\n--- original.js\n+++ change.js\n@@ -114,8 +114,151 @@\n \t// Start hidden\n \tself.visible = false;\n \treturn self;\n });\n+// Shop button event handler removed per requirements\n+// === Herbalist's Journal ===\n+var JournalPopup = Container.expand(function () {\n+\tvar self = Container.call(this);\n+\t// Semi-transparent background overlay\n+\tvar overlay = self.attachAsset('background', {\n+\t\tanchorX: 0,\n+\t\tanchorY: 0,\n+\t\tx: 0,\n+\t\ty: 0,\n+\t\twidth: 2048,\n+\t\theight: 2732,\n+\t\talpha: 0.8,\n+\t\ttint: 0x000000\n+\t});\n+\t// Main journal window - large scrollable area\n+\tvar journalWindow = self.attachAsset('background', {\n+\t\tanchorX: 0.5,\n+\t\tanchorY: 0.5,\n+\t\tx: 1024,\n+\t\ty: 1366,\n+\t\twidth: 1600,\n+\t\theight: 1200,\n+\t\ttint: 0x2d2a26\n+\t});\n+\t// Close button (X)\n+\tvar closeButton = self.attachAsset('craftButton', {\n+\t\tanchorX: 0.5,\n+\t\tanchorY: 0.5,\n+\t\tx: 1700,\n+\t\ty: 850,\n+\t\twidth: 120,\n+\t\theight: 120,\n+\t\ttint: 0xFF0000\n+\t});\n+\tvar closeButtonText = new Text2('X', {\n+\t\tsize: 80,\n+\t\tfill: 0xFFFFFF\n+\t});\n+\tcloseButtonText.anchor.set(0.5, 0.5);\n+\tcloseButtonText.x = 1700;\n+\tcloseButtonText.y = 850;\n+\tself.addChild(closeButtonText);\n+\t// Journal title\n+\tvar titleText = new Text2('Herbalist\\'s Journal', {\n+\t\tsize: 60,\n+\t\tfill: 0xf0d98c\n+\t});\n+\ttitleText.anchor.set(0.5, 0.5);\n+\ttitleText.x = 1024;\n+\ttitleText.y = 900;\n+\tself.addChild(titleText);\n+\t// Herbs section title\n+\tvar herbsTitle = new Text2('Herbs', {\n+\t\tsize: 48,\n+\t\tfill: 0xf0d98c\n+\t});\n+\therbsTitle.anchor.set(0.5, 0.5);\n+\therbsTitle.x = 1024;\n+\therbsTitle.y = 1000;\n+\tself.addChild(herbsTitle);\n+\t// Sample herb entries\n+\tvar herbEntries = ['Sommeral (Fire) – Bright red flower said to hold the warmth of the summer sun.', 'River Leek (Water) – Pale bulb that thrives in wetlands, known for its cooling properties.', 'Common Snupe (Earth) – Sturdy herb with a stony texture, grounding and steadying.', 'Fuzzy Peeper (Wind) – Delicate petals that scatter on the breeze, light and fleeting.', 'Brindleroot (Fire) – Gnarled root that smolders faintly when cut.', 'Frogwick (Water) – Slimy stalk found near ponds, known for easing fevers.', 'Devil\\'s Lantern (Fire) – A glowing fungus that burns hot when brewed.'];\n+\tvar herbsText = new Text2(herbEntries.join('\\n'), {\n+\t\tsize: 32,\n+\t\tfill: 0xFFFFFF\n+\t});\n+\therbsText.anchor.set(0.5, 0.5);\n+\therbsText.x = 1024;\n+\therbsText.y = 1200;\n+\tself.addChild(herbsText);\n+\t// Illnesses section title\n+\tvar illnessTitle = new Text2('Illnesses', {\n+\t\tsize: 48,\n+\t\tfill: 0xf0d98c\n+\t});\n+\tillnessTitle.anchor.set(0.5, 0.5);\n+\tillnessTitle.x = 1024;\n+\tillnessTitle.y = 1400;\n+\tself.addChild(illnessTitle);\n+\t// Feverish Glow illness entry\n+\tvar feverishGlowTitle = new Text2('Feverish Glow', {\n+\t\tsize: 40,\n+\t\tfill: 0xFFFFFF\n+\t});\n+\tfeverishGlowTitle.anchor.set(0.5, 0.5);\n+\tfeverishGlowTitle.x = 1024;\n+\tfeverishGlowTitle.y = 1480;\n+\tself.addChild(feverishGlowTitle);\n+\tvar feverishGlowDesc = new Text2('"A heat that rises from the soles like creeping ivy, leaving the brow slick and the mind hazy."', {\n+\t\tsize: 30,\n+\t\tfill: 0xCCCCCC\n+\t});\n+\tfeverishGlowDesc.anchor.set(0.5, 0.5);\n+\tfeverishGlowDesc.x = 1024;\n+\tfeverishGlowDesc.y = 1530;\n+\tself.addChild(feverishGlowDesc);\n+\tvar feverishGlowCauses = new Text2('Causes: Overexertion, getting caught in the rain, too many fire herbs.', {\n+\t\tsize: 28,\n+\t\tfill: 0xFFFFFF\n+\t});\n+\tfeverishGlowCauses.anchor.set(0.5, 0.5);\n+\tfeverishGlowCauses.x = 1024;\n+\tfeverishGlowCauses.y = 1580;\n+\tself.addChild(feverishGlowCauses);\n+\tvar feverishGlowSymptoms = new Text2('Symptoms: "I\\'ve been working late into the night, and now I can\\'t stop sweating."\\n"Is it hot in here?" "Have you ever had a Devil\\'s Lantern? They\\'re delicious!"', {\n+\t\tsize: 26,\n+\t\tfill: 0xFFFFFF\n+\t});\n+\tfeverishGlowSymptoms.anchor.set(0.5, 0.5);\n+\tfeverishGlowSymptoms.x = 1024;\n+\tfeverishGlowSymptoms.y = 1650;\n+\tself.addChild(feverishGlowSymptoms);\n+\tvar feverishGlowCure = new Text2('Cure: Brew Water-aligned tea with River Leek or Frogwick.', {\n+\t\tsize: 28,\n+\t\tfill: 0x7ecfff\n+\t});\n+\tfeverishGlowCure.anchor.set(0.5, 0.5);\n+\tfeverishGlowCure.x = 1024;\n+\tfeverishGlowCure.y = 1720;\n+\tself.addChild(feverishGlowCure);\n+\tself.isVisible = false;\n+\tself.showJournal = function () {\n+\t\tself.visible = true;\n+\t\tself.isVisible = true;\n+\t};\n+\tself.hideJournal = function () {\n+\t\tself.visible = false;\n+\t\tself.isVisible = false;\n+\t};\n+\t// Close button handler\n+\tcloseButton.down = function (x, y, obj) {\n+\t\tself.hideJournal();\n+\t};\n+\t// Overlay click to close\n+\toverlay.down = function (x, y, obj) {\n+\t\tself.hideJournal();\n+\t};\n+\t// Start hidden\n+\tself.visible = false;\n+\treturn self;\n+});\n+// Create journal popup\n var Patient = Container.expand(function () {\n \tvar self = Container.call(this);\n \tvar patientBody = self.attachAsset('patient', {\n \t\tanchorX: 0.5,\n@@ -1190,7 +1333,30 @@\n \tgoldText.setText('Gold: ' + goldAmount);\n \tscoreText.setText('Score: ' + currentScore);\n \tpatientStatusText.setText('Game Reset! Welcome to the Alchemy Shop!');\n };\n-// Shop button event handler removed per requirements\n+// Create journal popup\n+var journalPopup = game.addChild(new JournalPopup());\n+// Journal button in HUD layer\n+var journalButton = game.attachAsset('craftButton', {\n+\tanchorX: 0.5,\n+\tanchorY: 0.5,\n+\tx: 1598,\n+\ty: 80,\n+\twidth: 180,\n+\theight: 60,\n+\ttint: 0x6550d0\n+});\n+var journalButtonText = new Text2('JOURNAL', {\n+\tsize: 22,\n+\tfill: 0xFFFFFF\n+});\n+journalButtonText.anchor.set(0.5, 0.5);\n+journalButtonText.x = 1598;\n+journalButtonText.y = 80;\n+game.addChild(journalButtonText);\n+// Journal button event handler\n+journalButton.down = function (x, y, obj) {\n+\tjournalPopup.showJournal();\n+};\n // Initialize first patient\n spawnNewPatient();\n\\ No newline at end of file\n
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