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Make the countdown number to be in red in color
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Make the text color of the timer to be red
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Put the score at the bottom of the screen
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Also, as time progresses, increase the score, in relation to seconds. Change the timer bar to counting down number
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also increase the frequency of the malfunction to appear after 30 score
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I have made the final score to be 9999999999 something, making it to infinity, I want now a fast pacing characteristic, meaning that as time passes make the timer go little faster, make it gradual, but only change this after 20 score.
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Please fix the bug: 'Cannot set properties of undefined (setting 'fill')' in or related to this line: 'screenText.style.fill = "#000"; // Always set text color to black for correctWireColor' Line Number: 267
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make the text of the correctWireColor to be black color
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make the correctWireColor to random color
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I want the correctWireColor to be black
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Make the CommBack's height as half of panel_bg
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Make the CommBack having the same width as panel_bg
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mal_overlay is good, make another box, that appears on the bomb with the screws, when the screws are clicked the another box goes away, and returns us to the bomb screen
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Now all that is good, make the mal_overlay to be in the center of the screen
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Everything is good, but when the screen malfunctions, it just shows a screen with the screws but I just want it to be blank, and then the players should click on it, to show a screen popped up which has the screw
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Create a box inside the panel_bg
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This is the aspect ratio of the panel_bg ( 1500 X 2000) , make the screen to be in the top
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Make the grey screen larger
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Bomb Defuse Clicker
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
It is like the back of a bomb, wires on the side. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
It's a screen, very chip like, light blue screen. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
“Top-down view of a steel box with a smooth metallic surface, subtle reflections, and sharp clean edges. The box should appear sturdy and industrial, with a slightly brushed texture on the steel. Lighting highlights the metal’s cool gray color and gives depth to the edges. Minimal shadows inside the box, set against a plain light background.”. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
it's a black wire. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
it's a blue wire. Don't cut it open, just blue nothing else. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
it's a green wire. Don't cut it open, just blue nothing else. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
it's a red wire. Don't cut it open, just blue nothing else. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
it's a yellow wire. Don't cut it open, just blue nothing else. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
paint it white
It's like back of a chip display. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
Make it light greyish black
It is a black screen, like a glass pane. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
Make it steel
That's a button, imagine a keyboard button. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
make it as a perfect rectangle, screws on all the corners. no background, transparent background