===================================================================
--- original.js
+++ change.js
@@ -20,10 +20,18 @@
// Hero class to manage the player's hero
var Hero = Container.expand(function () {
var self = Container.call(this);
self.health = 100;
+ self.strength = 10;
+ self.defense = 5;
+ self.speed = 5;
self.update = function () {
// Update hero logic
+ // Hero stats management
+ self.health += 1; // Health increases by 1 every update
+ self.strength += 0.5; // Strength increases by 0.5 every update
+ self.defense += 0.2; // Defense increases by 0.2 every update
+ self.speed += 0.1; // Speed increases by 0.1 every update
};
});
// Kingdom class to manage the player's kingdom
var Kingdom = Container.expand(function () {