User prompt
when click the door asset then player see freddy and die
User prompt
when click the door then player see freddy and die
User prompt
change text for light green in Clock and UIButton class
User prompt
change text for black in Clock and UIButton class
User prompt
change text for gray in Clock and UIButton class
User prompt
change all text for green
User prompt
change letters for green
User prompt
create when 2 hour when freddy comes to player and 4 hour in game code
User prompt
make time when in real life is 35 seconds is first hour
User prompt
make time when in real life is 15 seconds is first hour
User prompt
make time slower in a game code
Code edit (1 edits merged)
Please save this source code
User prompt
Night Shift at Freddy's
Initial prompt
create a horror game when you see a freddy fazber when player dies
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
create night guard with freddy fazbear logo. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create night guard. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a clock. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a door with window. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a red batery. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a hallway. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
craete a flashlight light. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a brown floor. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create camera. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a cameraView. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows