/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var CoffeeBean = Container.expand(function (type) {
var self = Container.call(this);
var beanType = type || 'arabica';
var beanGraphics = self.attachAsset(beanType + 'Bean', {
anchorX: 0.5,
anchorY: 0.5
});
self.beanType = beanType;
self.speed = 3;
self.points = beanType === 'espresso' ? 10 : beanType === 'arabica' ? 5 : 3;
self.update = function () {
self.y += self.speed;
};
return self;
});
var CoffeeCup = Container.expand(function () {
var self = Container.call(this);
var cupGraphics = self.attachAsset('coffeeCup', {
anchorX: 0.5,
anchorY: 1.0
});
self.speed = 8;
self.isDragging = false;
return self;
});
var Obstacle = Container.expand(function (type) {
var self = Container.call(this);
var obstacleType = type || 'spilledMilk';
var obstacleGraphics = self.attachAsset(obstacleType, {
anchorX: 0.5,
anchorY: 0.5
});
self.obstacleType = obstacleType;
self.speed = 4;
self.penalty = obstacleType === 'spilledMilk' ? 5 : 3;
self.update = function () {
self.y += self.speed;
};
return self;
});
var ShopMenu = Container.expand(function () {
var self = Container.call(this);
// Semi-transparent background
var background = LK.getAsset('coffeeCup', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 20,
scaleY: 30
});
background.alpha = 0.8;
background.tint = 0x2c1810;
self.addChild(background);
// Shop title
var titleTxt = new Text2('COFFEE SHOP', {
size: 80,
fill: 0xFFFFFF
});
titleTxt.anchor.set(0.5, 0.5);
titleTxt.x = 0;
titleTxt.y = -800;
self.addChild(titleTxt);
// Shop items
var items = [{
name: 'Faster Cup',
price: 100,
description: 'Increases cup speed'
}, {
name: 'Bean Magnet',
price: 200,
description: 'Attracts nearby beans'
}, {
name: 'Extra Life',
price: 150,
description: 'Restore satisfaction'
}];
var itemButtons = [];
for (var i = 0; i < items.length; i++) {
var item = items[i];
var buttonY = -400 + i * 200;
// Item button
var itemButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 2,
scaleY: 1.5
});
itemButton.x = 0;
itemButton.y = buttonY;
itemButton.tint = 0x654321;
self.addChild(itemButton);
// Item text
var itemTxt = new Text2(item.name, {
size: 50,
fill: 0xFFFFFF
});
itemTxt.anchor.set(0.5, 0.5);
itemTxt.x = 0;
itemTxt.y = buttonY - 20;
self.addChild(itemTxt);
// Price text
var priceTxt = new Text2('$' + item.price, {
size: 40,
fill: 0xFFFF00
});
priceTxt.anchor.set(0.5, 0.5);
priceTxt.x = 0;
priceTxt.y = buttonY + 20;
self.addChild(priceTxt);
itemButtons.push(itemButton);
}
// Close button
var closeButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 1.5,
scaleY: 1
});
closeButton.x = 0;
closeButton.y = 600;
closeButton.tint = 0x8b0000;
self.addChild(closeButton);
var closeTxt = new Text2('CLOSE', {
size: 50,
fill: 0xFFFFFF
});
closeTxt.anchor.set(0.5, 0.5);
closeTxt.x = 0;
closeTxt.y = 600;
self.addChild(closeTxt);
// Close button handler
closeButton.down = function (x, y, obj) {
LK.effects.flashObject(closeButton, 0xffffff, 300);
if (currentShopMenu) {
currentShopMenu.destroy();
currentShopMenu = null;
}
};
// Item button handlers
for (var j = 0; j < itemButtons.length; j++) {
(function (index) {
itemButtons[index].down = function (x, y, obj) {
LK.effects.flashObject(itemButtons[index], 0xffffff, 300);
var item = items[index];
if (LK.getScore() >= item.price) {
LK.setScore(LK.getScore() - item.price);
scoreTxt.setText('Score: ' + LK.getScore());
// Apply item effects here
if (item.name === 'Extra Life') {
customerSatisfaction = Math.min(100, customerSatisfaction + 30);
updateSatisfactionDisplay();
}
} else {
// Show insufficient funds message
var errorMsg = new Text2('Insufficient Funds!', {
size: 60,
fill: 0xff0000
});
errorMsg.anchor.set(0.5, 0.5);
errorMsg.x = 0;
errorMsg.y = 400;
self.addChild(errorMsg);
LK.setTimeout(function () {
errorMsg.destroy();
}, 1500);
}
};
})(j);
}
return self;
});
var SteamEffect = Container.expand(function () {
var self = Container.call(this);
var steamGraphics = self.attachAsset('steamEffect', {
anchorX: 0.5,
anchorY: 0.5
});
self.life = 60;
self.speed = -1;
self.update = function () {
self.y += self.speed;
self.life--;
steamGraphics.alpha = self.life / 60;
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x8B4513
});
/****
* Game Code
****/
// Game variables
// Coffee cups
// Coffee beans
// Obstacles
// Sounds
var coffeeCup;
var beans = [];
var obstacles = [];
var steamEffects = [];
var dragNode = null;
var gameSpeed = 1;
var customerSatisfaction = 100;
var targetScore = 25;
var currentLevel = 1;
var spawnTimer = 0;
var difficultyTimer = 0;
var steamTimer = 0;
var currentShopMenu = null;
// UI Elements
var scoreTxt = new Text2('Score: 0', {
size: 60,
fill: 0xFFFFFF
});
scoreTxt.anchor.set(0, 0);
scoreTxt.x = 120; // Offset from left to avoid platform menu
LK.gui.topLeft.addChild(scoreTxt);
var satisfactionTxt = new Text2('Satisfaction: 100%', {
size: 50,
fill: 0x00FF00
});
satisfactionTxt.anchor.set(0.5, 0);
satisfactionTxt.x = -300; // Increased offset from center
satisfactionTxt.y = 80; // Move down to avoid overlap
LK.gui.top.addChild(satisfactionTxt);
var targetTxt = new Text2('Target: ' + targetScore, {
size: 45,
fill: 0xFFFF00
});
targetTxt.anchor.set(0.5, 0);
targetTxt.x = 300; // Increased offset from center
targetTxt.y = 80; // Move down to avoid overlap
LK.gui.top.addChild(targetTxt);
var levelTxt = new Text2('Level: ' + currentLevel, {
size: 50,
fill: 0x87CEEB
});
levelTxt.anchor.set(1, 0);
levelTxt.x = -120; // Offset from right to avoid platform menu
LK.gui.topRight.addChild(levelTxt);
// Shop button
var shopButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5
});
var shopButtonTxt = new Text2('SHOP', {
size: 40,
fill: 0xFFFFFF
});
shopButtonTxt.anchor.set(0.5, 0.5);
shopButton.addChild(shopButtonTxt);
shopButton.x = 0;
shopButton.y = 150;
LK.gui.top.addChild(shopButton);
// Create coffee shop background elements
// Floor tiles
for (var tileX = 0; tileX < 21; tileX++) {
for (var tileY = 0; tileY < 5; tileY++) {
var tile = LK.getAsset('tile', {
anchorX: 0,
anchorY: 0
});
tile.x = tileX * 100;
tile.y = 2300 + tileY * 100;
tile.alpha = 0.7;
game.addChild(tile);
}
}
// Wooden counter
var counter = LK.getAsset('woodCounter', {
anchorX: 0,
anchorY: 0
});
counter.x = 0;
counter.y = 2200;
counter.alpha = 0.8;
game.addChild(counter);
// Coffee machine
var coffeeMachine = LK.getAsset('coffeeMachine', {
anchorX: 0.5,
anchorY: 1
});
coffeeMachine.x = 300;
coffeeMachine.y = 2200;
game.addChild(coffeeMachine);
// Shelves with coffee supplies
var shelf1 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf1.x = 100;
shelf1.y = 1800;
shelf1.tint = 0x654321;
game.addChild(shelf1);
var shelf2 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf2.x = 1700;
shelf2.y = 1800;
shelf2.tint = 0x654321;
game.addChild(shelf2);
var shelf3 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf3.x = 900;
shelf3.y = 1600;
shelf3.tint = 0x654321;
game.addChild(shelf3);
// Initialize coffee cup
coffeeCup = game.addChild(new CoffeeCup());
coffeeCup.x = 1024; // Center of screen
coffeeCup.y = 2500; // Near bottom
// Start coffee music
LK.playMusic('coffee');
// Shop button click handler
shopButton.down = function (x, y, obj) {
// Flash button to show it was clicked
LK.effects.flashObject(shopButton, 0xffffff, 300);
// Open shop menu if not already open
if (!currentShopMenu) {
currentShopMenu = new ShopMenu();
currentShopMenu.x = 1024;
currentShopMenu.y = 1366;
game.addChild(currentShopMenu);
}
};
// Spawn functions
function spawnBean() {
var beanTypes = ['espresso', 'arabica', 'robusta'];
var randomType = beanTypes[Math.floor(Math.random() * beanTypes.length)];
var newBean = new CoffeeBean(randomType);
newBean.x = Math.random() * (2048 - 100) + 50;
newBean.y = -50;
newBean.speed = 3 + gameSpeed;
beans.push(newBean);
game.addChild(newBean);
}
function spawnObstacle() {
var obstacleTypes = ['spilledMilk', 'sugarCube'];
var randomType = obstacleTypes[Math.floor(Math.random() * obstacleTypes.length)];
var newObstacle = new Obstacle(randomType);
newObstacle.x = Math.random() * (2048 - 100) + 50;
newObstacle.y = -50;
newObstacle.speed = 4 + gameSpeed;
obstacles.push(newObstacle);
game.addChild(newObstacle);
}
// Event handlers
function handleMove(x, y, obj) {
if (dragNode) {
dragNode.x = Math.max(60, Math.min(1988, x));
}
}
game.move = handleMove;
game.down = function (x, y, obj) {
// Set drag node to coffee cup to enable dragging
dragNode = coffeeCup;
coffeeCup.isDragging = true;
handleMove(x, y, obj);
};
game.up = function (x, y, obj) {
if (dragNode) {
dragNode.isDragging = false;
dragNode = null;
}
};
// Update satisfaction display
function updateSatisfactionDisplay() {
satisfactionTxt.setText('Satisfaction: ' + Math.round(customerSatisfaction) + '%');
if (customerSatisfaction > 70) {
satisfactionTxt.fill = "#00ff00";
} else if (customerSatisfaction > 30) {
satisfactionTxt.fill = "#ffff00";
} else {
satisfactionTxt.fill = "#ff0000";
}
}
// Main game loop
game.update = function () {
spawnTimer++;
difficultyTimer++;
steamTimer++;
// Spawn steam effects from coffee cup
if (steamTimer % 30 === 0) {
var newSteam = new SteamEffect();
newSteam.x = coffeeCup.x + (Math.random() - 0.5) * 40;
newSteam.y = coffeeCup.y - 40;
steamEffects.push(newSteam);
game.addChild(newSteam);
}
// Spawn beans and obstacles
if (spawnTimer % (90 - Math.floor(gameSpeed * 10)) === 0) {
spawnBean();
}
if (spawnTimer % 180 === 0) {
spawnObstacle();
}
// Increase difficulty over time
if (difficultyTimer % 1800 === 0) {
// Every 30 seconds
gameSpeed += 0.5;
}
// Update and check beans
for (var i = beans.length - 1; i >= 0; i--) {
var bean = beans[i];
if (bean.lastY === undefined) bean.lastY = bean.y;
// Check if bean is caught by cup
if (bean.intersects(coffeeCup)) {
LK.setScore(LK.getScore() + bean.points);
scoreTxt.setText('Score: ' + LK.getScore());
LK.getSound('catch').play();
// Flash cup green
LK.effects.flashObject(coffeeCup, 0x00ff00, 300);
bean.destroy();
beans.splice(i, 1);
continue;
}
// Check if bean fell off screen
if (bean.lastY < 2732 && bean.y >= 2732) {
customerSatisfaction -= 2;
updateSatisfactionDisplay();
bean.destroy();
beans.splice(i, 1);
continue;
}
bean.lastY = bean.y;
}
// Update and check obstacles
for (var j = obstacles.length - 1; j >= 0; j--) {
var obstacle = obstacles[j];
if (obstacle.lastY === undefined) obstacle.lastY = obstacle.y;
// Check if obstacle hits cup
if (obstacle.intersects(coffeeCup)) {
LK.setScore(Math.max(0, LK.getScore() - obstacle.penalty));
scoreTxt.setText('Score: ' + LK.getScore());
customerSatisfaction -= obstacle.penalty;
updateSatisfactionDisplay();
LK.getSound('obstacle').play();
// Flash cup red
LK.effects.flashObject(coffeeCup, 0xff0000, 500);
obstacle.destroy();
obstacles.splice(j, 1);
continue;
}
// Remove obstacle if it falls off screen
if (obstacle.lastY < 2732 && obstacle.y >= 2732) {
obstacle.destroy();
obstacles.splice(j, 1);
continue;
}
obstacle.lastY = obstacle.y;
}
// Update and clean steam effects
for (var k = steamEffects.length - 1; k >= 0; k--) {
var steam = steamEffects[k];
if (steam.life <= 0) {
steam.destroy();
steamEffects.splice(k, 1);
}
}
// Check win condition - advance to next level
if (LK.getScore() >= targetScore) {
currentLevel++;
targetScore += 25;
gameSpeed += 0.3;
customerSatisfaction = Math.min(100, customerSatisfaction + 20);
// Update UI
levelTxt.setText('Level: ' + currentLevel);
targetTxt.setText('Target: ' + targetScore);
updateSatisfactionDisplay();
LK.getSound('levelup').play();
LK.effects.flashScreen(0x00ff00, 500);
}
// Check lose condition
if (customerSatisfaction <= 0) {
LK.showGameOver();
}
// Gradually decrease satisfaction over time
if (LK.ticks % 300 === 0) {
// Every 5 seconds
customerSatisfaction = Math.max(0, customerSatisfaction - 1);
updateSatisfactionDisplay();
}
}; /****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var CoffeeBean = Container.expand(function (type) {
var self = Container.call(this);
var beanType = type || 'arabica';
var beanGraphics = self.attachAsset(beanType + 'Bean', {
anchorX: 0.5,
anchorY: 0.5
});
self.beanType = beanType;
self.speed = 3;
self.points = beanType === 'espresso' ? 10 : beanType === 'arabica' ? 5 : 3;
self.update = function () {
self.y += self.speed;
};
return self;
});
var CoffeeCup = Container.expand(function () {
var self = Container.call(this);
var cupGraphics = self.attachAsset('coffeeCup', {
anchorX: 0.5,
anchorY: 1.0
});
self.speed = 8;
self.isDragging = false;
return self;
});
var Obstacle = Container.expand(function (type) {
var self = Container.call(this);
var obstacleType = type || 'spilledMilk';
var obstacleGraphics = self.attachAsset(obstacleType, {
anchorX: 0.5,
anchorY: 0.5
});
self.obstacleType = obstacleType;
self.speed = 4;
self.penalty = obstacleType === 'spilledMilk' ? 5 : 3;
self.update = function () {
self.y += self.speed;
};
return self;
});
var ShopMenu = Container.expand(function () {
var self = Container.call(this);
// Semi-transparent background
var background = LK.getAsset('coffeeCup', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 20,
scaleY: 30
});
background.alpha = 0.8;
background.tint = 0x2c1810;
self.addChild(background);
// Shop title
var titleTxt = new Text2('COFFEE SHOP', {
size: 80,
fill: 0xFFFFFF
});
titleTxt.anchor.set(0.5, 0.5);
titleTxt.x = 0;
titleTxt.y = -800;
self.addChild(titleTxt);
// Shop items
var items = [{
name: 'Faster Cup',
price: 100,
description: 'Increases cup speed'
}, {
name: 'Bean Magnet',
price: 200,
description: 'Attracts nearby beans'
}, {
name: 'Extra Life',
price: 150,
description: 'Restore satisfaction'
}];
var itemButtons = [];
for (var i = 0; i < items.length; i++) {
var item = items[i];
var buttonY = -400 + i * 200;
// Item button
var itemButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 2,
scaleY: 1.5
});
itemButton.x = 0;
itemButton.y = buttonY;
itemButton.tint = 0x654321;
self.addChild(itemButton);
// Item text
var itemTxt = new Text2(item.name, {
size: 50,
fill: 0xFFFFFF
});
itemTxt.anchor.set(0.5, 0.5);
itemTxt.x = 0;
itemTxt.y = buttonY - 20;
self.addChild(itemTxt);
// Price text
var priceTxt = new Text2('$' + item.price, {
size: 40,
fill: 0xFFFF00
});
priceTxt.anchor.set(0.5, 0.5);
priceTxt.x = 0;
priceTxt.y = buttonY + 20;
self.addChild(priceTxt);
itemButtons.push(itemButton);
}
// Close button
var closeButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 1.5,
scaleY: 1
});
closeButton.x = 0;
closeButton.y = 600;
closeButton.tint = 0x8b0000;
self.addChild(closeButton);
var closeTxt = new Text2('CLOSE', {
size: 50,
fill: 0xFFFFFF
});
closeTxt.anchor.set(0.5, 0.5);
closeTxt.x = 0;
closeTxt.y = 600;
self.addChild(closeTxt);
// Close button handler
closeButton.down = function (x, y, obj) {
LK.effects.flashObject(closeButton, 0xffffff, 300);
if (currentShopMenu) {
currentShopMenu.destroy();
currentShopMenu = null;
}
};
// Item button handlers
for (var j = 0; j < itemButtons.length; j++) {
(function (index) {
itemButtons[index].down = function (x, y, obj) {
LK.effects.flashObject(itemButtons[index], 0xffffff, 300);
var item = items[index];
if (LK.getScore() >= item.price) {
LK.setScore(LK.getScore() - item.price);
scoreTxt.setText('Score: ' + LK.getScore());
// Apply item effects here
if (item.name === 'Extra Life') {
customerSatisfaction = Math.min(100, customerSatisfaction + 30);
updateSatisfactionDisplay();
}
} else {
// Show insufficient funds message
var errorMsg = new Text2('Insufficient Funds!', {
size: 60,
fill: 0xff0000
});
errorMsg.anchor.set(0.5, 0.5);
errorMsg.x = 0;
errorMsg.y = 400;
self.addChild(errorMsg);
LK.setTimeout(function () {
errorMsg.destroy();
}, 1500);
}
};
})(j);
}
return self;
});
var SteamEffect = Container.expand(function () {
var self = Container.call(this);
var steamGraphics = self.attachAsset('steamEffect', {
anchorX: 0.5,
anchorY: 0.5
});
self.life = 60;
self.speed = -1;
self.update = function () {
self.y += self.speed;
self.life--;
steamGraphics.alpha = self.life / 60;
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x8B4513
});
/****
* Game Code
****/
// Game variables
// Coffee cups
// Coffee beans
// Obstacles
// Sounds
var coffeeCup;
var beans = [];
var obstacles = [];
var steamEffects = [];
var dragNode = null;
var gameSpeed = 1;
var customerSatisfaction = 100;
var targetScore = 25;
var currentLevel = 1;
var spawnTimer = 0;
var difficultyTimer = 0;
var steamTimer = 0;
var currentShopMenu = null;
// UI Elements
var scoreTxt = new Text2('Score: 0', {
size: 60,
fill: 0xFFFFFF
});
scoreTxt.anchor.set(0, 0);
scoreTxt.x = 120; // Offset from left to avoid platform menu
LK.gui.topLeft.addChild(scoreTxt);
var satisfactionTxt = new Text2('Satisfaction: 100%', {
size: 50,
fill: 0x00FF00
});
satisfactionTxt.anchor.set(0.5, 0);
satisfactionTxt.x = -300; // Increased offset from center
satisfactionTxt.y = 80; // Move down to avoid overlap
LK.gui.top.addChild(satisfactionTxt);
var targetTxt = new Text2('Target: ' + targetScore, {
size: 45,
fill: 0xFFFF00
});
targetTxt.anchor.set(0.5, 0);
targetTxt.x = 300; // Increased offset from center
targetTxt.y = 80; // Move down to avoid overlap
LK.gui.top.addChild(targetTxt);
var levelTxt = new Text2('Level: ' + currentLevel, {
size: 50,
fill: 0x87CEEB
});
levelTxt.anchor.set(1, 0);
levelTxt.x = -120; // Offset from right to avoid platform menu
LK.gui.topRight.addChild(levelTxt);
// Shop button
var shopButton = LK.getAsset('shopButton', {
anchorX: 0.5,
anchorY: 0.5
});
var shopButtonTxt = new Text2('SHOP', {
size: 40,
fill: 0xFFFFFF
});
shopButtonTxt.anchor.set(0.5, 0.5);
shopButton.addChild(shopButtonTxt);
shopButton.x = 0;
shopButton.y = 150;
LK.gui.top.addChild(shopButton);
// Create coffee shop background elements
// Floor tiles
for (var tileX = 0; tileX < 21; tileX++) {
for (var tileY = 0; tileY < 5; tileY++) {
var tile = LK.getAsset('tile', {
anchorX: 0,
anchorY: 0
});
tile.x = tileX * 100;
tile.y = 2300 + tileY * 100;
tile.alpha = 0.7;
game.addChild(tile);
}
}
// Wooden counter
var counter = LK.getAsset('woodCounter', {
anchorX: 0,
anchorY: 0
});
counter.x = 0;
counter.y = 2200;
counter.alpha = 0.8;
game.addChild(counter);
// Coffee machine
var coffeeMachine = LK.getAsset('coffeeMachine', {
anchorX: 0.5,
anchorY: 1
});
coffeeMachine.x = 300;
coffeeMachine.y = 2200;
game.addChild(coffeeMachine);
// Shelves with coffee supplies
var shelf1 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf1.x = 100;
shelf1.y = 1800;
shelf1.tint = 0x654321;
game.addChild(shelf1);
var shelf2 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf2.x = 1700;
shelf2.y = 1800;
shelf2.tint = 0x654321;
game.addChild(shelf2);
var shelf3 = LK.getAsset('shelf', {
anchorX: 0,
anchorY: 0
});
shelf3.x = 900;
shelf3.y = 1600;
shelf3.tint = 0x654321;
game.addChild(shelf3);
// Initialize coffee cup
coffeeCup = game.addChild(new CoffeeCup());
coffeeCup.x = 1024; // Center of screen
coffeeCup.y = 2500; // Near bottom
// Start coffee music
LK.playMusic('coffee');
// Shop button click handler
shopButton.down = function (x, y, obj) {
// Flash button to show it was clicked
LK.effects.flashObject(shopButton, 0xffffff, 300);
// Open shop menu if not already open
if (!currentShopMenu) {
currentShopMenu = new ShopMenu();
currentShopMenu.x = 1024;
currentShopMenu.y = 1366;
game.addChild(currentShopMenu);
}
};
// Spawn functions
function spawnBean() {
var beanTypes = ['espresso', 'arabica', 'robusta'];
var randomType = beanTypes[Math.floor(Math.random() * beanTypes.length)];
var newBean = new CoffeeBean(randomType);
newBean.x = Math.random() * (2048 - 100) + 50;
newBean.y = -50;
newBean.speed = 3 + gameSpeed;
beans.push(newBean);
game.addChild(newBean);
}
function spawnObstacle() {
var obstacleTypes = ['spilledMilk', 'sugarCube'];
var randomType = obstacleTypes[Math.floor(Math.random() * obstacleTypes.length)];
var newObstacle = new Obstacle(randomType);
newObstacle.x = Math.random() * (2048 - 100) + 50;
newObstacle.y = -50;
newObstacle.speed = 4 + gameSpeed;
obstacles.push(newObstacle);
game.addChild(newObstacle);
}
// Event handlers
function handleMove(x, y, obj) {
if (dragNode) {
dragNode.x = Math.max(60, Math.min(1988, x));
}
}
game.move = handleMove;
game.down = function (x, y, obj) {
// Set drag node to coffee cup to enable dragging
dragNode = coffeeCup;
coffeeCup.isDragging = true;
handleMove(x, y, obj);
};
game.up = function (x, y, obj) {
if (dragNode) {
dragNode.isDragging = false;
dragNode = null;
}
};
// Update satisfaction display
function updateSatisfactionDisplay() {
satisfactionTxt.setText('Satisfaction: ' + Math.round(customerSatisfaction) + '%');
if (customerSatisfaction > 70) {
satisfactionTxt.fill = "#00ff00";
} else if (customerSatisfaction > 30) {
satisfactionTxt.fill = "#ffff00";
} else {
satisfactionTxt.fill = "#ff0000";
}
}
// Main game loop
game.update = function () {
spawnTimer++;
difficultyTimer++;
steamTimer++;
// Spawn steam effects from coffee cup
if (steamTimer % 30 === 0) {
var newSteam = new SteamEffect();
newSteam.x = coffeeCup.x + (Math.random() - 0.5) * 40;
newSteam.y = coffeeCup.y - 40;
steamEffects.push(newSteam);
game.addChild(newSteam);
}
// Spawn beans and obstacles
if (spawnTimer % (90 - Math.floor(gameSpeed * 10)) === 0) {
spawnBean();
}
if (spawnTimer % 180 === 0) {
spawnObstacle();
}
// Increase difficulty over time
if (difficultyTimer % 1800 === 0) {
// Every 30 seconds
gameSpeed += 0.5;
}
// Update and check beans
for (var i = beans.length - 1; i >= 0; i--) {
var bean = beans[i];
if (bean.lastY === undefined) bean.lastY = bean.y;
// Check if bean is caught by cup
if (bean.intersects(coffeeCup)) {
LK.setScore(LK.getScore() + bean.points);
scoreTxt.setText('Score: ' + LK.getScore());
LK.getSound('catch').play();
// Flash cup green
LK.effects.flashObject(coffeeCup, 0x00ff00, 300);
bean.destroy();
beans.splice(i, 1);
continue;
}
// Check if bean fell off screen
if (bean.lastY < 2732 && bean.y >= 2732) {
customerSatisfaction -= 2;
updateSatisfactionDisplay();
bean.destroy();
beans.splice(i, 1);
continue;
}
bean.lastY = bean.y;
}
// Update and check obstacles
for (var j = obstacles.length - 1; j >= 0; j--) {
var obstacle = obstacles[j];
if (obstacle.lastY === undefined) obstacle.lastY = obstacle.y;
// Check if obstacle hits cup
if (obstacle.intersects(coffeeCup)) {
LK.setScore(Math.max(0, LK.getScore() - obstacle.penalty));
scoreTxt.setText('Score: ' + LK.getScore());
customerSatisfaction -= obstacle.penalty;
updateSatisfactionDisplay();
LK.getSound('obstacle').play();
// Flash cup red
LK.effects.flashObject(coffeeCup, 0xff0000, 500);
obstacle.destroy();
obstacles.splice(j, 1);
continue;
}
// Remove obstacle if it falls off screen
if (obstacle.lastY < 2732 && obstacle.y >= 2732) {
obstacle.destroy();
obstacles.splice(j, 1);
continue;
}
obstacle.lastY = obstacle.y;
}
// Update and clean steam effects
for (var k = steamEffects.length - 1; k >= 0; k--) {
var steam = steamEffects[k];
if (steam.life <= 0) {
steam.destroy();
steamEffects.splice(k, 1);
}
}
// Check win condition - advance to next level
if (LK.getScore() >= targetScore) {
currentLevel++;
targetScore += 25;
gameSpeed += 0.3;
customerSatisfaction = Math.min(100, customerSatisfaction + 20);
// Update UI
levelTxt.setText('Level: ' + currentLevel);
targetTxt.setText('Target: ' + targetScore);
updateSatisfactionDisplay();
LK.getSound('levelup').play();
LK.effects.flashScreen(0x00ff00, 500);
}
// Check lose condition
if (customerSatisfaction <= 0) {
LK.showGameOver();
}
// Gradually decrease satisfaction over time
if (LK.ticks % 300 === 0) {
// Every 5 seconds
customerSatisfaction = Math.max(0, customerSatisfaction - 1);
updateSatisfactionDisplay();
}
};
arabica bean. In-Game asset. 2d. High contrast. No shadows
coffee cup. In-Game asset. 2d. High contrast. No shadows
espresso bean. In-Game asset. 2d. High contrast. No shadows
robusta bean. In-Game asset. 2d. High contrast. No shadows
shop button. In-Game asset. 2d. High contrast. No shadows
spilled milk. In-Game asset. 2d. High contrast. No shadows
steam effect. In-Game asset. 2d. High contrast. No shadows
sugar cube. In-Game asset. 2d. High contrast. No shadows
coffee machine. In-Game asset. 2d. High contrast. No shadows
shelf. In-Game asset. 2d. High contrast. No shadows
tile. In-Game asset. 2d. High contrast. No shadows
wood counter. In-Game asset. 2d. High contrast. No shadows