===================================================================
--- original.js
+++ change.js
@@ -64,8 +64,10 @@
anchorY: 0.5
});
self.update = function () {
// Hero update logic, such as movement, can be added here.
+ // Add scaling effect along the x-axis
+ self.scale.x = 1 + Math.sin(LK.ticks / 10) * 0.1;
};
});
// Obstacle class
var Obstacle = Container.expand(function () {