===================================================================
--- original.js
+++ change.js
@@ -1,7 +1,18 @@
/****
* Classes
****/
+// Box class
+var Box = Container.expand(function () {
+ var self = Container.call(this);
+ var boxGraphics = self.attachAsset('box', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.update = function () {
+ // Box update logic here
+ };
+});
// Assets are automatically created based on usage in the code.
// Glider class
var Glider = Container.expand(function () {
var self = Container.call(this);
@@ -85,13 +96,8 @@
// Spawn stars and obstacles
if (LK.ticks % 120 == 0) {// Every 2 seconds
// Code to spawn stars
}
- if (LK.ticks % 180 == 0) {
- // Every 3 seconds
+ if (LK.ticks % 180 == 0) {// Every 3 seconds
// Code to spawn obstacles
- var obstacle = game.addChild(new Obstacle());
- obstacle.x = Math.random() * 2048; // Random position horizontally
- obstacle.y = 0; // Start at the top of the screen
- obstacles.push(obstacle);
}
});
\ No newline at end of file