User prompt
Create an asset In the every empty grass asset space.
User prompt
Make a very rare maze out of it.
User prompt
Turn it into a so much rarer maze.
User prompt
Turn it into a much rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn grass asset into a maze.
User prompt
Change the blue background to green coloured.
Initial prompt
Grass cutter
===================================================================
--- original.js
+++ change.js
@@ -48,12 +48,8 @@
lawnMower.y = 2732 - 200;
// Create and position grass patches in a very rare maze pattern
for (var i = 0; i < 10; i++) {
for (var j = 0; j < 10; j++) {
- // Skip creating grass patches at certain positions to create a very rare maze
- if (i % 7 === 0 && j % 7 === 0) {
- continue;
- }
var grassPatch = new GrassPatch();
grassPatch.x = 2048 / 10 * i + 102.4;
grassPatch.y = 2732 / 10 * j + 136.6;
grassPatches.push(grassPatch);
grass. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
grass mower.
Bomb.
Paving stone. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Congratulation! Green wallpapper.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dog smile. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dog shit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
blue and green button with "GO TO THE NEXT MAP" text.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.