User prompt
Create an asset In the every empty grass asset space.
User prompt
Make a very rare maze out of it.
User prompt
Turn it into a so much rarer maze.
User prompt
Turn it into a much rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn it into a rarer maze.
User prompt
Turn grass asset into a maze.
User prompt
Change the blue background to green coloured.
Initial prompt
Grass cutter
===================================================================
--- original.js
+++ change.js
@@ -49,9 +49,9 @@
// Create and position grass patches in a rarer maze pattern
for (var i = 0; i < 10; i++) {
for (var j = 0; j < 10; j++) {
// Skip creating grass patches at certain positions to create a rarer maze
- if (i === 2 && j > 2 && j < 8 || i === 7 && j > 1 && j < 8 || j === 2 && i > 1 && i < 8 || j === 7 && i > 2 && i < 7) {
+ if (i % 2 === 0 && j % 2 === 0) {
continue;
}
var grassPatch = new GrassPatch();
grassPatch.x = 2048 / 10 * i + 102.4;
grass. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
grass mower.
Bomb.
Paving stone. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Congratulation! Green wallpapper.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dog smile. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dog shit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
blue and green button with "GO TO THE NEXT MAP" text.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.