User prompt
Please fix the bug: 'TypeError: startButton is null' in or related to this line: 'startButton.visible = false;' Line Number: 622
User prompt
Please fix the bug: 'TypeError: startButton is null' in or related to this line: 'startButton.visible = false;' Line Number: 619
User prompt
Still not working
User prompt
YOU SHOULD ALSO remove THE STARTBUTTON from the screen WHEN IT CLICKED BY THE PLAYER
User prompt
YOU DIDN't hide the startbutton
User prompt
YOU SHOULD ALSO HIDE THE STARTBUTTON WHEN IT CLICKED BY THE PLAYER
User prompt
Please fix the bug: 'TypeError: startButton is null' in or related to this line: 'startButton.visible = false;' Line Number: 605
User prompt
Please fix the bug: 'ReferenceError: startButton is not defined' in or related to this line: 'startButton.visible = false;' Line Number: 603
User prompt
Ensure if player clicks on startbutton THESE ASSETS HIDED FROM THE screen: non-selected stones, gameModeAsset, leftButton, playervsai, playervsplayer, rightButton, select, selectgreen, startButton.
User prompt
Please fix the bug: 'ReferenceError: startButton is not defined' in or related to this line: 'startButton.visible = false;' Line Number: 603
User prompt
Ensure if player clicks on startbutton THESE ASSETS HIDED FROM THE screen: non-selected stones, gameModeAsset, leftButton, RIGHTBUTTON, playervsai, playervsplayer, rightButton, select, selectgreen, startButton.
User prompt
Please fix the bug: 'TypeError: startButton is null' in or related to this line: 'startButton.x = -500;' Line Number: 296
User prompt
Please fix the bug: 'ReferenceError: startButton is not defined' in or related to this line: 'startButton.x = -500;' Line Number: 294
User prompt
Ensure if player clicks on startbutton THESE ASSETS move off-screen: non-selected stones, gameModeAsset, leftButton, playervsai, playervsplayer, rightButton, select, selectgreen, startButton.
User prompt
Ensure if player clicks on startbutton THESE ASSETS move off-screen: non-selected stones, gameModeAsset, leftButton, playervsai, playervsplayer, rightButton, select, selectgreen, startButton.
User prompt
BUT YOU SHOULD MOVE OFF THE SCREEN WITH THE OTHER ELEMENT IF THE PLAYER CLICKS ON STARTBUTTON
User prompt
Please fix the bug: 'TypeError: startButton is null' in or related to this line: 'startButton.x = -5000;' Line Number: 296
User prompt
Please fix the bug: 'ReferenceError: startButton is not defined' in or related to this line: 'startButton.x = -5000;' Line Number: 294
User prompt
Ensure if player clicks on startbutton THESE ASSETS move off-screen: non-selected stones, gameModeAsset, leftButton, playervsai, playervsplayer, rightButton, select, selectgreen, startButton.
User prompt
Ensure when startButton is clicked the non-selected stones move off-screen at rightlane
User prompt
Ensure non-selected stones move off-screen when startButton is clicked
User prompt
Ensure if player clicks on the startbutton the non selected stone assets left the screen on th rightlane
User prompt
Ensure start button is visible if select Asset or selectGreen Asset is visible
User prompt
ensure startbutton is not visible if select asset nor selectgreen asset is not visible
User prompt
left button and rightbutton is only active when then select asset or the selectgreen asset on the map.
===================================================================
--- original.js
+++ change.js
@@ -235,29 +235,36 @@
y: 2732 * 0.25
});
startButton.visible = true;
game.addChild(startButton);
+ startButton.interactive = true;
+ startButton.on('down', startButtonClickHandler);
} else {
if (startButton) {
startButton.visible = false;
- rightButton.x = 3000; // Move rightButton off the screen
- leftButton.x = 3000; // Move leftButton off the screen
- playervsaiAsset.x = 3000; // Move playervsai off the screen
- playervsplayerAsset.x = 3000; // Move playervsplayer off the screen
- selectAsset.x = 3000; // Move select off the screen
- selectGreenAsset.x = 3000; // Move selectgreen off the screen
- gameModeAsset1.x = 3000; // Move gameModeAsset1 off the screen
- gameModeAsset2.x = 3000; // Move gameModeAsset2 off the screen
- startButton.x = 3000; // Move startButton off the screen
- // Move non-selected stones off the screen
- [stone, stoneRed, stoneYellow, stoneGreen, stoneOrange, stonePink, stonePurple, stoneNeon].forEach(function (stone) {
- if (stone !== selectedStone) {
- stone.x = 3000;
- }
- });
}
}
}
+// Function to handle start button click
+function startButtonClickHandler() {
+ // Move non-selected stones off-screen
+ var stones = [stone, stoneRed, stoneYellow, stoneGreen, stoneOrange, stonePink, stonePurple, stoneNeon];
+ stones.forEach(function (stone) {
+ if (stone !== selectedStone) {
+ stone.x = -500; // Move off-screen
+ }
+ });
+ // Move UI elements off-screen
+ gameModeAsset1.x = -500;
+ gameModeAsset2.x = -500;
+ leftButton.x = -500;
+ rightButton.x = -500;
+ playervsaiAsset.x = -500;
+ playervsplayerAsset.x = -500;
+ selectAsset.x = -500;
+ selectGreenAsset.x = -500;
+ startButton.x = -500;
+}
// Initialize game mode variable
var gameMode = null;
var selectedStone = null; // Track selected stone
// Display the game mode selection pop-up
black curling stone with pink top, top view.
Black curlingstone with purple top, top view.
Black curlingstone with yellow top, top view.
Black curlingstone with orange top, top view.
black curlingstone with neongreen top, top view.
Black curlingstone with neonblue top, top view.
add a text to the center: "Player vs Player"
neongreen rectangle with rounded corners, transparent in the middle.
Red button with white start text.