User prompt
If the player then clicks on it again, move it back to its previous location
User prompt
When the player selects a curling stone of one color, move it down 350 units.
User prompt
move all curling stones up with 350 units
User prompt
move curling stones up with 300 units
User prompt
move all curling stones up with 200 units
User prompt
How can it be done so that when a player touches one of the player vs player or player vs ai texts with their mouse, it fades out.
User prompt
Please fix the bug: 'TypeError: LK.effects.fadeOut is not a function' in or related to this line: 'LK.effects.fadeOut(self, 1000, function () {' Line Number: 92
User prompt
When the player touches player vs player or player vs ai with their mouse, it should fade out.
User prompt
When the player touches one of the player vs player or player vs ai texts with their mouse, it should have a brighter appearance
User prompt
Move the second game mode asset down by 350 units
User prompt
Move the second game mode asset down by 400 units
User prompt
move down with 300 units
User prompt
add one more game mode asset to the map
User prompt
add game mode asset to the map
User prompt
Increase the font size of these texts by one and a half times
User prompt
move all curling stones up with 100 units
User prompt
Move this text down with 400 units
User prompt
Move this text down with 500 units
User prompt
Add "Choose Curling Stone" text 200 units below the previous text
User prompt
move this all text down with 200 units
User prompt
move this all text down with 150 units
User prompt
move the text down with 100 units
User prompt
Add "player" pop up asset to the game, to the map
User prompt
do it
User prompt
Add an icy look to your background
===================================================================
--- original.js
+++ change.js
@@ -42,9 +42,9 @@
fill: "#000000"
});
text.anchor.set(0.5, 0.5);
text.x = 2048 / 2;
- text.y = 2732 / 2 - 50;
+ text.y = 2732 / 2;
self.addChild(text);
// Create button for Player vs Player
var pvpButton = new Container();
var pvpText = new Text2('Player vs Player', {
@@ -53,9 +53,9 @@
});
pvpText.anchor.set(0.5, 0.5);
pvpButton.addChild(pvpText);
pvpButton.x = 2048 / 2;
- pvpButton.y = 2732 / 2 + 150;
+ pvpButton.y = 2732 / 2 + 200;
pvpButton.interactive = true;
pvpButton.on('down', function () {
gameMode = 'pvp';
self.destroy();
@@ -69,9 +69,9 @@
});
pveText.anchor.set(0.5, 0.5);
pveButton.addChild(pveText);
pveButton.x = 2048 / 2;
- pveButton.y = 2732 / 2 + 300;
+ pveButton.y = 2732 / 2 + 350;
pveButton.interactive = true;
pveButton.on('down', function () {
gameMode = 'pve';
self.destroy();
black curling stone with pink top, top view.
Black curlingstone with purple top, top view.
Black curlingstone with yellow top, top view.
Black curlingstone with orange top, top view.
black curlingstone with neongreen top, top view.
Black curlingstone with neonblue top, top view.
add a text to the center: "Player vs Player"
neongreen rectangle with rounded corners, transparent in the middle.
Red button with white start text.