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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in or related to this line: 'if (coin.active && !coin.collected && player.intersects(coin)) {' Line Number: 300
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in or related to this line: 'if (signal.active && player.intersects(signal)) {' Line Number: 283
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Ensure first 44 piece of signals already loaded and reached the left side of the screen while the player start falling
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Ensure first 30 piece of signals already loaded and reached the left side of the screen
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Delay player falling while signals reach the left side of the screen
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Ensure dignals already loaded and reached the left side of the screen while the player is falling
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Pre-load initial signals during game initialization
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Fix it
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Make sure signals arriving earlier the player falling down at the game start
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Make sure that the signals are already loaded when the game starts, and only then drop the player so that the player doesn't fall right away
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Make sure that if a signal loads lower than the one in front of it, it can only be red, but if it is higher up, it can be green.
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Move signals more closer to each other
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Move signals more closer to each other
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'speed')' in or related to this line: 'var spawnInterval = 70 / signals[0].speed * 1000 / gameSpeed;' Line Number: 243
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Ensure distance between aech signal is 20 units
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Move all signals closer to each other
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I mean last task for every green signals...
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Move signals closer to each other
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Move signals closer to each other
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Ensure when the game is starting the player falling from the top of the screen
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Ensure fee signals already arriving under player when the game is starting
Code edit (1 edits merged)
Please save this source code
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StockSharks: Market Runner
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'Stocksharks' Endless runner game. The player has to jump on the Stock Market charts that load on the far right of the screen and move to the left. If green vertical signals arrive, they are always higher and higher, loaded in a staggered arrangement, while if red vertical signals arrive, they are placed lower and lower. The player jumps on the top of the green signals, and when touch the red signal, then fall to the bottom of the screen. Also load arriving memecoins from the right side and they count bonus point. At the bottom of the screen, a shark swims horizontally hunting the player.
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Grey shark, sideview. In-Game asset. 2d. High contrast. No shadows
Golden Dogecoin
Golden memecoin with sunglasses
shiba inu golden memecoin
Golden memecoin with Pepe
Golden coin with Floki
Golden coin with volt
Golden coin with cute catface
Golden coin with Trump and 'WILL FIX IT' Text
Lightning line. In-Game asset. 2d. High contrast. No shadows