User prompt
the arrangement of trees should be chessboard-like
User prompt
Put more wood in it to make it denser and be 200 units away from the racetrack
User prompt
add trees to the game next to the racetrack BUT AVOID THEM TO TOUCH THE RACETRACK!!!!
User prompt
Trees must not touch the racetrack
User prompt
Add trees to the game and place them 500 units apart next to a race track
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'addChild')' in or related to this line: 'mainContainer.addChild(snowflake);' Line Number: 119
User prompt
Do it
User prompt
Please fix the bug: 'TypeError: driftAndDodge is undefined' in or related to this line: 'driftAndDodge.on('down', function (x, y, obj) {' Line Number: 97
User prompt
do it
User prompt
Do it
User prompt
change background colour to white
User prompt
Stretch the length of the Snowy Embankment 10 times
User prompt
stretch this length 2 times
User prompt
stretch this length 3 times
User prompt
stretch this length six times
User prompt
Please fix the bug: 'TypeError: roadSegments[i].leftEmbankment is undefined' in or related to this line: 'if (roadSegments[i].leftEmbankment.y < -50) {' Line Number: 264
User prompt
Then do it
User prompt
Add Snowy embankment asset aside every roadsegment left and right side
User prompt
remove snowbuck from the game
User prompt
set back particle to the original
User prompt
Add snowbucks around roadsegments left and right sides
User prompt
Roadsegments should be surrounded on all sides by snowbucks
User prompt
Place snowplows next to roadsegments all the way
User prompt
move the wallpaper to the center of the map
User prompt
ADD WALLPAPER TO THE GAME
===================================================================
--- original.js
+++ change.js
@@ -106,8 +106,11 @@
var dx = point.x - xx;
var dy = point.y - yy;
return Math.sqrt(dx * dx + dy * dy);
};
+game.doIt = function () {
+ // Add your implementation here
+};
game.addRoadSegment = function () {
var lastSegment = roadSegments[roadSegments.length - 1];
zigzag = !zigzag;
var segment = roadContainer.attachAsset('roadSegment', {
Hyperrealistic blue Subaru rally car with yellow liverys, top down view from the rear wing
realistic Snowy ground, top view
Real snowy ground top view. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
snowy wheel track top view
Single Photorealistic snowy Pinewood
Photorealistic Yellow Checkpoint rally roadsignal covered by snow, drone view.