User prompt
Repair this bug and load just 1 airplane at the same time and set load increase to 2500 units
User prompt
Increase the distance between every airplane assets to 2500 units
User prompt
Increase the distance between airplane assets to 3000 units
User prompt
Set to 1000 units
User prompt
THEN DO THIS!!!!!!!!
User prompt
Repair this your bug
User prompt
Increase the distance between airplane asset loads to 1000 units
User prompt
Add 1000 units distance between two airplane asset loads
User prompt
Ensure 1000 units distance between two airplane asset loads
User prompt
Move the santaSleigh asset right by 50 units
User prompt
Movt the santaSleigh asset right by 200 units
User prompt
Move the player right by 300 units
User prompt
Move the player right by 333 units
Initial prompt
Santa's fly
/**** * Classes ****/ // Airplane class var Airplane = Container.expand(function () { var self = Container.call(this); var airplaneGraphics = self.attachAsset('airplane', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -5; self.update = function () { self.x += self.speed; if (self.x < -airplaneGraphics.width / 2) { self.x = 2048 + airplaneGraphics.width / 2; } }; }); // Roof class var Roof = Container.expand(function () { var self = Container.call(this); var roofGraphics = self.attachAsset('roof', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -5; self.update = function () { self.x += self.speed; if (self.x < -roofGraphics.width / 2) { self.x = 2048 + roofGraphics.width / 2; } }; }); //<Assets used in the game will automatically appear here> //<Write imports for supported plugins here> // Santa's Sleigh class var SantaSleigh = Container.expand(function () { var self = Container.call(this); var sleighGraphics = self.attachAsset('santaSleigh', { anchorX: 0.5, anchorY: 0.5 }); self.velocity = 0; self.gravity = 0.5; self.lift = -10; self.update = function () { self.velocity += self.gravity; self.y += self.velocity; if (self.y > 2732 - sleighGraphics.height / 2) { self.y = 2732 - sleighGraphics.height / 2; self.velocity = 0; } if (self.y < sleighGraphics.height / 2) { self.y = sleighGraphics.height / 2; self.velocity = 0; } }; self.flap = function () { self.velocity = self.lift; }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB // Sky blue background }); /**** * Game Code ****/ // Initialize game elements var santaSleigh = game.addChild(new SantaSleigh()); santaSleigh.x = 450; santaSleigh.y = 1366; // Center vertically var roofs = []; var airplanes = []; // Create roofs for (var i = 0; i < 5; i++) { var roof = new Roof(); roof.x = 2048 + i * 400; roof.y = 2732 - 100; // Bottom of the screen roofs.push(roof); game.addChild(roof); } // Create airplanes for (var j = 0; j < 3; j++) { var airplane = new Airplane(); airplane.x = 2048 + j * 1000; airplane.y = 200; // Upper half of the screen airplanes.push(airplane); game.addChild(airplane); } // Handle game events game.down = function (x, y, obj) { santaSleigh.flap(); }; // Update game state game.update = function () { santaSleigh.update(); for (var i = 0; i < roofs.length; i++) { roofs[i].update(); if (santaSleigh.intersects(roofs[i])) { LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); } } for (var j = 0; j < airplanes.length; j++) { airplanes[j].update(); if (santaSleigh.intersects(airplanes[j])) { LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); } } };
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--- original.js
+++ change.js
Santa's sleigh with reindeers. profile view
Air coaching airplane at night, from profile view
snowflake
Photorealistic office house at New york night from front view.
Photorealistic and ultrawide panoramic landscape from New york at night.
gift package with christmas decor
Santa's face. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.