===================================================================
--- original.js
+++ change.js
@@ -1,101 +1,101 @@
-/****
+/****
* Classes
-****/
+****/
// Class for the collectible letters
var Letter = Container.expand(function () {
- var self = Container.call(this);
- var letterGraphics = self.attachAsset('letter', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.update = function () {
- self.y += 2;
- if (self.y > 2732) {
- self.y = 0;
- self.x = Math.random() * 2048;
- }
- };
+ var self = Container.call(this);
+ var letterGraphics = self.attachAsset('K', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.update = function () {
+ self.y += 2;
+ if (self.y > 2732) {
+ self.y = 0;
+ self.x = Math.random() * 2048;
+ }
+ };
});
//<Assets used in the game will automatically appear here>
//<Write imports for supported plugins here>
// Class for the skateboarder character
var Skateboarder = Container.expand(function () {
- var self = Container.call(this);
- var skateboarderGraphics = self.attachAsset('skateboarder', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.speed = 5;
- self.update = function () {
- self.x += self.speed;
- if (self.x > 2048) {
- self.x = 0;
- }
- };
- self.doTrick = function () {
- LK.effects.flashObject(self, 0x00ff00, 500);
- };
+ var self = Container.call(this);
+ var skateboarderGraphics = self.attachAsset('skateboarder', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.speed = 5;
+ self.update = function () {
+ self.x += self.speed;
+ if (self.x > 2048) {
+ self.x = 0;
+ }
+ };
+ self.doTrick = function () {
+ LK.effects.flashObject(self, 0x00ff00, 500);
+ };
});
-/****
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000 //Init game with black background
+ backgroundColor: 0x000000 //Init game with black background
});
-/****
+/****
* Game Code
-****/
+****/
// Initialize game variables
var skateboarder = game.addChild(new Skateboarder());
skateboarder.x = 1024;
skateboarder.y = 2400;
var letters = [];
var collectedLetters = [];
// Create letters
for (var i = 0; i < 6; i++) {
- var letter = new Letter();
- letter.x = Math.random() * 2048;
- letter.y = Math.random() * 2732;
- letters.push(letter);
- game.addChild(letter);
+ var letter = new Letter();
+ letter.x = Math.random() * 2048;
+ letter.y = Math.random() * 2732;
+ letters.push(letter);
+ game.addChild(letter);
}
// Create buttons for tricks
var trickButtons = [];
var trickNames = ['Ollie', 'Kickflip', 'Heelflip', 'Grind', 'Manual', 'Airwalk'];
for (var j = 0; j < trickNames.length; j++) {
- var button = new Text2(trickNames[j], {
- size: 100,
- fill: 0xFFFFFF
- });
- button.x = 200 + j * 300;
- button.y = 2600;
- button.anchor.set(0.5, 0.5);
- LK.gui.bottom.addChild(button);
- trickButtons.push(button);
- // Add event listener for button
- button.down = function (trick) {
- return function () {
- skateboarder.doTrick();
- console.log("Performed trick: " + trick);
- };
- }(trickNames[j]);
+ var button = new Text2(trickNames[j], {
+ size: 100,
+ fill: 0xFFFFFF
+ });
+ button.x = 200 + j * 300;
+ button.y = 2600;
+ button.anchor.set(0.5, 0.5);
+ LK.gui.bottom.addChild(button);
+ trickButtons.push(button);
+ // Add event listener for button
+ button.down = function (trick) {
+ return function () {
+ skateboarder.doTrick();
+ console.log("Performed trick: " + trick);
+ };
+ }(trickNames[j]);
}
// Update game logic
game.update = function () {
- skateboarder.update();
- for (var k = letters.length - 1; k >= 0; k--) {
- letters[k].update();
- if (skateboarder.intersects(letters[k])) {
- collectedLetters.push(letters[k]);
- letters[k].destroy();
- letters.splice(k, 1);
- console.log("Collected letter: " + collectedLetters.length);
- }
- }
- if (collectedLetters.length === 6) {
- console.log("Collected all letters: S-K-A-T-E-R");
- LK.showGameOver();
- }
+ skateboarder.update();
+ for (var k = letters.length - 1; k >= 0; k--) {
+ letters[k].update();
+ if (skateboarder.intersects(letters[k])) {
+ collectedLetters.push(letters[k]);
+ letters[k].destroy();
+ letters.splice(k, 1);
+ console.log("Collected letter: " + collectedLetters.length);
+ }
+ }
+ if (collectedLetters.length === 6) {
+ console.log("Collected all letters: S-K-A-T-E-R");
+ LK.showGameOver();
+ }
};
\ No newline at end of file