","generatedCode":"
===================================================================\n--- original.js\n+++ change.js\n@@ -4388,9 +4388,9 @@\n \t\t\t\t\ttween.stop(child);\n \t\t\t\t\tchild.destroy();\n \t\t\t\t}\n \t\t\t}\n-\t\t\t// Create MASSIVE spectacular death explosion for all enemies except fast enemies\n+\t\t\t// Create MASSIVE spectacular death explosion for all enemies except fast enemies  \n \t\t\tif (enemy.type !== 'fast') {\n \t\t\t\t// Stage 1: Initial massive impact flash\n \t\t\t\tvar deathFlash = new EffectIndicator(enemy.x, enemy.y, 'splash');\n \t\t\t\tdeathFlash.children[0].tint = 0xFFFFFF; // Bright white impact flash\n
"} Upit | Learn about creating the game Tower Defense with gen AI