User prompt
add bubbles that will move upwards from the bottom converting a sense of the player moving dowards
User prompt
add background images that will move upwards slowly conveying a feeling that the diver is going down
User prompt
add paralx scrolling on both sides of the screen. it will be continuous from down up
User prompt
put more backgrounds
User prompt
make sure paralax backround does not have gaps between images
User prompt
always have two alive background one under the other
User prompt
add paralax scrolling backrgound from down to up
User prompt
scrolling background should be endless, and one image attached to the other always
User prompt
add vertical continuous scrolling backgtound from down to up
User prompt
make score text double size and add black border
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remove background
User prompt
Fix In summary, the gap occurs due to the timing and positioning of the new background instances relative to the existing ones. The new background is created and positioned offscreen after the previous one is destroyed, leading to a brief period where there is no background visible on the screen.
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destroy the current backround once it is offscreen and immediately create it again following the current one
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after the second background finishes displaying there is a moment when there is no background, can you make the third background and following spawn off screen
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make sure background is alwasy conitnuous and never there is a time there is a gap
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allow 20% margin for overlap between diver and obstacles
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Please fix the bug: 'TypeError: bounds1.intersects is not a function' in or related to this line: 'if (!bounds1.intersects(bounds2)) {' Line Number: 174
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use a better collision detection to pretend to be pixel perfect
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improve collision to use center of assets instead of outline
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update score every 2 seconds
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score should be updated every second, increased in 1
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make sure score is updated on tick
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score should be increases by 1 per secodn
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score should be increase per second the diver is alive
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'scoreText.setText('Depth: ' + score + 'm');' Line Number: 199
===================================================================
--- original.js
+++ change.js
@@ -201,9 +201,9 @@
score += 1;
if (scoreText) {
scoreText.setText('Depth: ' + score + 'm');
}
-}, 1000);
+}, 2000);
game.up = function (x, y, obj) {
dragNode = null;
};
// Define the number of obstacles in each wave
8bit. cartoon. jellyfish.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
empty 8 bit cartoon white circle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon. 8-bit. octopus. colorful.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon. 8-bit. sea urchin. colorful. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon 8bit stingray. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.