Code edit (3 edits merged)
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Code edit (1 edits merged)
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User prompt
move score icon 50 pixels down
Code edit (1 edits merged)
Please save this source code
User prompt
move score icon 30 pixels left
Code edit (5 edits merged)
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User prompt
add an icon to the left of the score. do not move the score position.
User prompt
center score in the top
Code edit (1 edits merged)
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var FinalScreen = Container.expand(function () {
var self = Container.call(this);
var finalScreenGraphics = self.createAsset('finalscreen', 'Final Screen Graphics', 0.5, 0.5);
finalScreenGraphics.x = LK.stage.width / 2;
finalScreenGraphics.y = LK.stage.height / 2;
self.visible = false;
});
var BoxPiece = Container.expand(function () {
var self = Container.call(this);
var pieceGraphics = self.createAsset('boxPiece', 'Box Piece Graphics', 0.5, 0.5);
self.velocityX = (Math.random() - 0.5) * 20;
self.velocityY = (Math.random() - 0.5) * 20;
LK.on('tick', function () {
self.x += self.velocityX;
self.y += self.velocityY;
self.rotation += 0.1;
});
});
var BottomBoxPiece = Container.expand(function () {
var self = Container.call(this);
var bottomBoxPieceGraphics = self.createAsset('bottomBoxPiece', 'Bottom Box Piece Graphics', 0.5, 0.5);
self.velocityX = (Math.random() - 0.5) * 60;
self.velocityY = (Math.random() - 0.5) * 60;
LK.on('tick', function () {
self.x += self.velocityX;
self.y += self.velocityY;
self.rotation += 0.1;
});
});
var Shadow = Container.expand(function () {
var self = Container.call(this);
var shadowGraphics = self.createAsset('shadow', 'Shadow Graphics', 0.5, 0.5);
});
var TopBoxPiece = Container.expand(function () {
var self = Container.call(this);
var topBoxPieceGraphics = self.createAsset('topBoxPiece', 'Top Box Piece Graphics', 0.5, 0.5);
self.velocityX = (Math.random() - 0.5) * 60;
self.velocityY = (Math.random() - 0.5) * 60;
LK.on('tick', function () {
self.x += self.velocityX;
self.y += self.velocityY;
self.rotation += 0.1;
});
});
var Cap = Container.expand(function () {
var self = Container.call(this);
var capGraphics = self.createAsset('cap', 'Cap Graphics', 0.5, 0.5);
var startY;
var isSwipingUp = false;
self.on('down', function (obj) {
startY = obj.event.getLocalPosition(self.parent).y;
});
self.on('move', function (obj) {
var currentY = self.parent ? obj.event.getLocalPosition(self.parent).y : 0;
if (startY - currentY > 50) {
isSwipingUp = true;
}
});
self.on('up', function (obj) {
if (isSwipingUp && self.parent) {
console.log('Cap swiped up');
self.emit('swipeUp');
self.moveUp = true;
self.rotateAndMoveUp = true;
isSwipingUp = false;
}
});
LK.on('tick', function () {
if (self.rotateAndMoveUp) {
self.y -= 10;
self.x -= 10;
self.rotation -= 0.05;
if (self.y <= self.startY - 400) {
self.rotateAndMoveUp = false;
}
}
});
});
var RedButton = Container.expand(function () {
var self = Container.call(this);
var buttonGraphics = self.createAsset('redbutton', 'Red Button Graphics', 0.5, 0.5);
});
var AxeLayers = Container.expand(function () {
var self = Container.call(this);
var lastTapTime = 0;
self.on('down', function (obj) {
var currentTime = Date.now();
var tapLength = currentTime - lastTapTime;
if (tapLength < 500 && tapLength > 0) {
if (self.children.length > 0) {
self.removeChildAt(self.children.length - 1);
}
if (self.children.length === 0) {
self.destroy();
}
}
lastTapTime = currentTime;
});
var layer0 = self.createAsset('layer0', 'Axe Layer 0 Graphics', 0.5, 0.5);
layer0.x -= 250;
layer0.y -= 250;
var layer1 = self.createAsset('layer1', 'Axe Layer 1 Graphics', 0.5, 0.5);
layer1.x -= 200;
layer1.y -= 200;
var layer2 = self.createAsset('layer2', 'Axe Layer 2 Graphics', 0.5, 0.5);
layer2.x -= 200;
layer2.y -= 200;
var layer3 = self.createAsset('layer3', 'Axe Layer 3 Graphics', 0.5, 0.5);
layer3.x -= 200;
layer3.y -= 200;
var layer4 = self.createAsset('layer4', 'Axe Layer 4 Graphics', 0.5, 0.5);
layer4.x -= 200;
layer4.y -= 200;
var layer5 = self.createAsset('layer5', 'Axe Layer 5 Graphics', 0.5, 0.5);
layer5.x -= 200;
layer5.y -= 200;
});
var Box = Container.expand(function () {
var self = Container.call(this);
Box.prototype.createTopAndBottomPieces = function () {
var topPiece = new TopBoxPiece();
topPiece.x = this.x;
topPiece.y = this.y - this.height / 4;
topPiece.width = this.width;
topPiece.height = this.height / 2;
var bottomPiece = new BottomBoxPiece();
bottomPiece.x = this.x;
bottomPiece.y = this.y + this.height / 4;
bottomPiece.width = this.width;
bottomPiece.height = this.height / 2;
if (this.parent) {
this.parent.addChild(topPiece);
this.parent.addChild(bottomPiece);
}
};
self.spinAndShrink = function () {
var frames = 50;
var frameCounter = 0;
var animationTick = function () {
self.scale.x -= 1 / frames;
self.scale.y -= 1 / frames;
self.rotation += 0.1;
frameCounter++;
if (frameCounter >= frames) {
LK.off('tick', animationTick);
self.destroy();
}
};
LK.on('tick', animationTick);
};
self.explode = function () {
for (var i = 0; i < 20; i++) {
var piece = new BoxPiece();
piece.x = self.x;
piece.y = self.y;
if (self.parent) {
self.parent.addChild(piece);
}
}
self.destroy();
};
LK.on('tick', function () {
if (self.velocityY !== 0) {
self.y += self.velocityY;
}
});
self.velocityY = 0;
var boxGraphics = self.createAsset('box', 'Box Graphics', 0.5, 0.5);
self.enlargeBox = function () {
var frames = 0;
var animationTick = function () {
self.scale.x += 0.01;
self.scale.y += 0.01;
frames++;
if (self.width >= LK.stage.width || self.height >= LK.stage.height) {
LK.off('tick', animationTick);
self.destroy();
}
};
LK.on('tick', animationTick);
};
var lastTapTime = 0;
var tapCount = 0;
self.isDoubleClicked = false;
var startY;
var isSwipingUp = false;
self.on('down', function (obj) {
var currentTime = Date.now();
if (currentTime - lastTapTime < 300) {
tapCount++;
if (tapCount === 2) {
console.log('Box double clicked');
self.isDoubleClicked = true;
tapCount = 0;
}
} else {
tapCount = 1;
}
lastTapTime = currentTime;
this.startPos = obj.event.getLocalPosition(self.parent);
startY = this.startPos.y;
self.swipeStartX = this.startPos.x;
self.swipeEndX = null;
self.swipeDirection = null;
});
self.on('move', function (obj) {
var currentY = self.parent ? obj.event.getLocalPosition(self.parent).y : 0;
var currentX = self.parent ? obj.event.getLocalPosition(self.parent).x : 0;
if (startY - currentY > 100) {
isSwipingUp = true;
}
if (self.swipeStartX != null) {
if (self.swipeDirection === null) {
self.swipeEndX = currentX;
}
}
});
self.on('up', function (obj) {
if (isSwipingUp) {
console.log('Box swiped up');
self.emit('swipeUp');
self.velocityY = -30;
isSwipingUp = false;
}
if (self.swipeEndX != null && Math.abs(self.swipeEndX - self.swipeStartX) > self.width / 2) {
console.log('Box sliced');
self.emit('slice');
self.createTopAndBottomPieces();
self.isSliced = true;
self.destroy();
}
self.swipeStartX = null;
self.swipeEndX = null;
self.swipeDirection = null;
});
});
var Axe = Container.expand(function () {
var self = Container.call(this);
var axeGraphics = self.createAsset('axe', 'Axe Graphics', 1, 1);
self.rotationSpeed = 0.05;
var dragNode = null;
var startDragPos = null;
self.on('down', function (obj) {
dragNode = self;
startDragPos = obj.event.getLocalPosition(self.parent);
});
self.on('move', function (obj) {
if (dragNode) {
var currentPos = self.parent ? obj.event.getLocalPosition(self.parent) : {
x: 0.5,
y: 0.5
};
dragNode.x = currentPos.x + 200;
dragNode.y = currentPos.y + 200;
}
});
self.on('up', function (obj) {
dragNode = null;
});
var maxRotation = Math.PI / 4;
var rotationDirection = 1;
LK.on('tick', function () {
self.rotation += rotationDirection * self.rotationSpeed;
if (Math.abs(self.rotation) >= maxRotation) {
rotationDirection *= -1;
}
});
});
var DeadoraliveMessage = Container.expand(function () {
var self = Container.call(this);
var messageGraphics = self.createAsset('deadoralive', 'Deadoralive Graphics', 0.5, 0.5);
var startY;
var targetY;
var isSwiping = false;
self.on('down', function (obj) {
startY = obj.event.getLocalPosition(self.parent).y;
targetY = self.y - 300;
});
self.on('move', function (obj) {
var currentY = obj.event.getLocalPosition(LK.stageContainer).y;
if (startY - currentY > 20) {
isSwiping = true;
}
});
self.on('up', function (obj) {
if (isSwiping) {
LK.on('tick', function () {
if (self.y > targetY) {
self.y -= 5;
if (self.y < targetY) {
self.y = targetY;
LK.off('tick');
}
}
});
}
isSwiping = false;
});
});
var DeadMessage = Container.expand(function () {
var self = Container.call(this);
var messageGraphics = self.createAsset('deadmessage', 'Dead Graphics', 0.5, 0.5);
});
var AliveMessage = Container.expand(function () {
var self = Container.call(this);
var messageGraphics = self.createAsset('alivemessage', 'Alive Graphics', 0.5, 0.5);
});
var Kitty = Container.expand(function () {
var self = Container.call(this);
self.isDead = false;
self.alpha = 1;
var ghostlyMovement = function () {
self.y += Math.sin(LK.ticks / 5) * 2;
};
LK.on('tick', ghostlyMovement);
var kitty = self.createAsset('alive', 'Kitty Graphics', 0.5, 0.5);
});
var DeadKitty = Container.expand(function () {
var self = Container.call(this);
self.alpha = 0.5;
var ghostlyMovement = function () {
self.y += Math.sin(LK.ticks / 10) * 0.5;
};
LK.on('tick', ghostlyMovement);
var deadkitty = self.createAsset('dead', 'Dead Kitty Graphics', 0.5, 0.5);
});
var Lid = Container.expand(function () {
var self = Container.call(this);
var lidGraphics = self.createAsset('lid', 'Lid Graphics', 0.5, 0.5);
var dragNode = null;
var startDragPos = null;
self.on('down', function (obj) {
dragNode = self;
startDragPos = obj.event.getLocalPosition(self.parent);
});
self.on('move', function (obj) {
if (dragNode && self.parent) {
var currentPos = self.parent ? obj.event.getLocalPosition(self.parent) : {
x: 0.5,
y: 0.5
};
dragNode.x = currentPos.x - lidGraphics.width / 2;
dragNode.y = currentPos.y - lidGraphics.height / 2;
}
});
self.on('up', function (obj) {
dragNode = null;
});
});
var gameResetCount = 0;
var gameDoubleClickSolve = false;
var gameAxeSolve = false;
var gameSwipeSolve = false;
var gameSliceSolve = false;
var gameButtonSolve = false;
var gameDrainSolve = false;
var Game = Container.expand(function () {
var self = Container.call(this);
gameResetCount += 1;
console.log('Game Reset', gameResetCount);
console.log('DoubleClickSolve', gameDoubleClickSolve);
console.log('AxeSolve', gameAxeSolve);
console.log('SwipeSolve', gameSwipeSolve);
console.log('SliceSolve', gameSliceSolve);
console.log('ButtonSolve', gameButtonSolve);
console.log('DrainSolve', gameDrainSolve);
self.axeIntersected = false;
var axe = self.addChild(new Axe());
var axeLayers = self.addChild(new AxeLayers());
axeLayers.x = axe.x = LK.stage.width - axe.width / 2 - 100 + 200;
axeLayers.y = axe.y = LK.stage.height - axe.height / 2 - 100 + 200;
axe.zIndex = -1;
var gameSolvesScore = gameDoubleClickSolve + gameAxeSolve + gameSwipeSolve + gameSliceSolve + gameButtonSolve + gameDrainSolve;
LK.gui.topCenter.removeChildren();
var scoreIcon = LK.getAsset('scoreIcon', 'Score Icon', 0.5, 0.5);
scoreIcon.x = scoreIcon.width / 2;
scoreIcon.y = 60;
LK.gui.topLeft.addChild(scoreIcon);
var scoreMessage = new Text2(gameSolvesScore + ' / 6', {
size: 60,
fill: '#ffffff'
});
scoreMessage.x = scoreIcon.width + 10;
scoreMessage.anchor.set(0, 0);
LK.gui.topLeft.addChild(scoreMessage);
var messageText = new Text2('(Open the box to find out...)', {
size: 60,
fill: '#ffffff'
});
messageText.anchor.set(.5, .5);
messageText.y += 1500;
LK.gui.topCenter.addChild(messageText);
var kitty = self.addChild(new Kitty());
self.isDead = Math.random() < 0.5;
kitty.x = LK.stage.width / 2;
kitty.y = LK.stage.height / 2 - 100;
var shadow = self.addChild(new Shadow());
shadow.x = kitty.x;
shadow.y = kitty.y + 250;
var deadkitty = self.addChild(new DeadKitty());
deadkitty.x = LK.stage.width / 2;
deadkitty.y = LK.stage.height / 2 - 100;
var cap = self.addChild(new Cap());
cap.x = 300;
cap.y = 2400;
var lid = self.addChild(new Lid());
lid.x = cap.x;
lid.y = cap.y;
var redbutton = self.addChild(new RedButton());
redbutton.x = LK.stage.width / 2;
redbutton.y = 600;
redbutton.on('down', function () {
redbutton.isTouched = true;
});
var deadoralivemessage = self.addChild(new DeadoraliveMessage());
deadoralivemessage.x = LK.stage.width / 2;
deadoralivemessage.y = 600;
var deadMessage = self.addChild(new DeadMessage());
deadMessage.x = LK.stage.width / 2;
deadMessage.y = LK.stage.height - 700 - deadMessage.height / 2;
deadMessage.visible = false;
var aliveMessage = self.addChild(new AliveMessage());
aliveMessage.x = LK.stage.width / 2;
aliveMessage.y = LK.stage.height - 700 - aliveMessage.height / 2;
aliveMessage.visible = false;
var box = self.addChild(new Box());
box.x = LK.stage.width / 2;
box.y = LK.stage.height / 2;
var finalScreen = self.addChild(new FinalScreen());
finalScreen.visible = false;
if (self.isDead) {
kitty.visible = false;
deadkitty.visible = true;
} else {
kitty.visible = true;
deadkitty.visible = false;
}
LK.on('tick', function () {
if (gameSolvesScore === 6) {
finalScreen.visible = true;
messageText.setText('');
LK.setTimeout(function () {
LK.showGameOver();
finalScreen.visible = false;
}, 5000);
}
if (redbutton.isTouched) {
if (box) {
box.enlargeBox();
box = null;
LK.setTimeout(function () {
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
}, 2000);
gameButtonSolve = true;
LK.setTimeout(function () {
messageText.setText('(BOOOM! Nice one...still more to find...)');
}, 1500);
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 5000);
}
redbutton.isTouched = false;
}
if (axe.intersects(box) && !self.axeIntersected) {
gameAxeSolve = true;
self.axeIntersected = true;
messageText.setText('(Chop chop! Is there any other way left?)');
box.explode();
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 3000);
}
if (box && box.isDoubleClicked) {
messageText.setText('(Double click...how original! Try a different way!)');
gameDoubleClickSolve = true;
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 3000);
box.destroy();
box = null;
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
}
if (box && cap.x < 1) {
box.spinAndShrink();
messageText.setText('(Down the drain! I bet you can find another way...)');
gameDrainSolve = true;
box = null;
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 3000);
}
if (box && (box.y + box.height < 0 || box.y > LK.stage.height || cap.y + cap.height < 0 || cap.y > LK.stage.height || cap.x < 1)) {
messageText.setText('(Swipe up, classic...Try again!)');
gameSwipeSolve = true;
box = null;
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 3000);
}
if (box && box.isSliced) {
messageText.setText('(Clean cut! Try something else...)');
gameSliceSolve = true;
LK.setTimeout(function () {
LK.stage.removeChildren();
console.log('Game is restarted');
var newGame = new Game();
LK.stage.addChild(newGame);
messageText.setText('');
}, 3000);
box.destroy();
box = null;
if (self.isDead) {
deadMessage.visible = true;
} else {
aliveMessage.visible = true;
}
}
});
});
8-bit. cartoon. red button. do not touch! Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8-bit. cartoon. black tub stopper with chain. in game asset.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8-bit. cartoon. axe. in game asset. no shadow.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Break in case of emergency square. Ax drawing inside. simple. 8-bit. cartoon. blackand white.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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