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Add game.setboxdestroyes twhen box is swiped
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'updateBoxDestroyed')' in this line: 'self.parent.updateBoxDestroyed(true);' Line Number: 84
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'setBoxDestroyed')' in this line: 'self.parent.setBoxDestroyed(true);' Line Number: 83
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'setBoxDestroyed')' in this line: 'self.parent.setBoxDestroyed(true);' Line Number: 53
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 82
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'setBoxDestroyed')' in this line: 'self.parent.setBoxDestroyed();' Line Number: 53
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'updateBoxDestroyed')' in this line: 'self.parent.updateBoxDestroyed(true);' Line Number: 53
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Do a callback from game to box to update the status of boxdestroyed
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Set selfboxdestoy true on swipe box
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'getChildByName')' in this line: 'self.parent.getChildByName('GameInstance').boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'parent')' in this line: 'self.parent.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'parent')' in this line: 'self.parent.parent.boxDestroyed = true;' Line Number: 53
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Fix Bug: 'TypeError: Cannot set properties of undefined (setting 'boxDestroyed')' in this line: 'self.parent.boxDestroyed = true;' Line Number: 53
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Add selfboxdestroy true in box class when box is destroyes
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On tick check self.boxdestroyes
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Fix Bug: 'Uncaught ReferenceError: box is not defined' in this line: 'messageDisplay.x = box.x;' Line Number: 153
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Fix Bug: 'Uncaught ReferenceError: box is not defined' in this line: 'box.x = 2048 / 2;' Line Number: 149
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Create a box variable in game
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Fix Bug: 'Uncaught ReferenceError: box is not defined' in this line: 'messageDisplay.y = box.y - 800;' Line Number: 156
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Fix Bug: 'Uncaught ReferenceError: box is not defined' in this line: 'messageDisplay.x = box.x;' Line Number: 155
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Fix Bug: 'Uncaught ReferenceError: box is not defined' in this line: 'box.x = 2048 / 2;' Line Number: 151
===================================================================
--- original.js
+++ change.js
@@ -149,10 +149,10 @@
self.box.x = 2048 / 2;
self.box.y = 2732 / 2;
kitty.x = 2048 / 2;
kitty.y = 2732 / 2;
- messageDisplay.x = box.x;
- messageDisplay.y = box.y - 800;
+ messageDisplay.x = self.box.x;
+ messageDisplay.y = self.box.y - 800;
messageDisplay.show();
LK.on('tick', function () {
if (boxDestroyed) {
if (kitty.isKittyVisible) {
8-bit. cartoon. red button. do not touch! Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8-bit. cartoon. black tub stopper with chain. in game asset.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8-bit. cartoon. axe. in game asset. no shadow.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Break in case of emergency square. Ax drawing inside. simple. 8-bit. cartoon. blackand white.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Delete