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wait one second after playing gameover sound before showing game over
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make sure gameover sound is only played once
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stop background music on game over
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Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'update')' in or related to this line: 'leftPlayer.update = function () {' Line Number: 1491
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when player is split, disable swipe down until player merges again
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add a flag to track if player is split. if player is split do not allow player to try to split again
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Please fix the bug: 'TypeError: Cannot set properties of null (setting 'update')' in or related to this line: 'leftPlayer.update = function () {' Line Number: 1491
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Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'update')' in or related to this line: 'leftPlayer.update = function () {' Line Number: 1491
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after game over flash screen game screen should be just pitch black
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make grey backround darker
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make grey background darker
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after flash on game over add a new black asset that covers the whole screen
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game.addChild(gameOverCover) should have the highest position on the z axis
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Please fix the bug: 'Error: [object Object]addChildAt: The index undefined supplied is out of bounds 61' in or related to this line: 'game.addChildAt(gameOverCover);' Line Number: 1441
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destroy score and scorebackground on game over
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destroy milesbackground and miles on game over
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jump duration should be reduced by 5% every 10 seconds
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reduce split time by 5% every 10 seconds
===================================================================
--- original.js
+++ change.js
@@ -550,9 +550,9 @@
/****
* Initialize Game
****/
var game = new LK.Game({
- backgroundColor: 0x202020 //Init game with even darker grey background
+ backgroundColor: 0x101010 //Init game with even darker grey background
});
/****
* Game Code
cartoon white circle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon light blue circle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon white square. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
black rectangle