Remix started
Copy Basketball Forge
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Delete rim
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Fix Bug: 'Uncaught ReferenceError: hoopRim is not defined' in this line: 'hoopRim.x = hoop.x;' Line Number: 149
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Fix Bug: 'Uncaught ReferenceError: hoopRim is not defined' in this line: 'hoopRim.y = hoop.y + hoop.children[1].y - 250;' Line Number: 150
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Fix Bug: 'ReferenceError: hoopRim is not defined' in this line: 'self.removeChild(hoopRim);' Line Number: 215
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Fix Bug: 'ReferenceError: hoopRim is not defined' in this line: 'hoop.moveTo(Math.random() * (2048 - 1000) + 500, Math.random() * (2732 - 2000) + 1000, hoopRim);' Line Number: 267
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Move scroe 200 pixela down
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Move hoop outline 400 pixels up
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Move hoop rim 400 pixels up
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Move rim outline and way to score points 400 pixela higher
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Adjust rim to new hoop and scor poaition
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Move rim 400 pixels up
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Move hoopring 800 pixels up
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Move bounceoff point 800 pixela up
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Move only score 800 pixels down
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Move score 200 pixels up
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Change score font ro white
Code edit (5 edits merged)
Please save this source code
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add shadow the text in the game
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remove shadow from hoop outline
Code edit (1 edits merged)
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move hoop 100 pixels up
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add a border to the hoopoutline asset
Code edit (6 edits merged)
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allow ball to go 300 pixels higher
===================================================================
--- original.js
+++ change.js
@@ -90,9 +90,9 @@
var backboardGraphics = LK.getAsset('backboard', 'Basketball Backboard', .5, .5);
backboardGraphics.y -= 250;
self.addChild(backboardGraphics);
self.hoopRimGraphics = LK.getAsset('hoopRim', 'Basketball Hoop Rim', .5, .5);
- self.hoopRimGraphics.y = backboardGraphics.height / 2 - 550 + 20 + 120 + 150;
+ self.hoopRimGraphics.y = backboardGraphics.height / 2 - 550 + 20 + 120 + 150 - 300;
self.hoopRimGraphics.alpha = 0;
self.addChild(self.hoopRimGraphics);
self.leftElement = LK.getAsset('leftElement', 'Left Side Element', .5, .5);
self.leftElement.x = self.hoopRimGraphics.x - self.hoopRimGraphics.width / 2 + self.leftElement.width / 2 - 50;
Cartoon. Grass background. Backyard. Top view. In game asset Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Cartoon. Wood board. In game asset. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stars particles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.